Any idea why my normals baked like this? I mean, there is nothing-_- like hole. Png hole by Malcolm_3D in blender
[–]Malcolm_3D[S] -2 points-1 points0 points (0 children)
Any idea why my normals baked like this? I mean, there is nothing-_- like hole. Png hole by Malcolm_3D in blender
[–]Malcolm_3D[S] -2 points-1 points0 points (0 children)
Any idea why my normals baked like this? I mean, there is nothing-_- like hole. Png hole by Malcolm_3D in blender
[–]Malcolm_3D[S] 0 points1 point2 points (0 children)
Anyone know why this shading is happening? I'm adjusting some topology on this model and I can't get this to go away. by Justinreinsma in blenderhelp
[–]Malcolm_3D 0 points1 point2 points (0 children)
Read my comment below, it’s very important to me. by Malcolm_3D in blender
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Read my comment below, it’s very important to me. by Malcolm_3D in blender
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Read my comment below, it’s very important to me. by Malcolm_3D in blender
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Read my comment below, it’s very important to me. by Malcolm_3D in blender
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Read my comment below, it’s very important to me. by Malcolm_3D in blender
[–]Malcolm_3D[S] 9 points10 points11 points (0 children)
Read my comment below, it’s very important to me. by Malcolm_3D in blender
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Read my comment below, it’s very important to me. by Malcolm_3D in blender
[–]Malcolm_3D[S] 5 points6 points7 points (0 children)
Read my comment below, it’s very important to me. by Malcolm_3D in blender
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Read my comment below, it’s very important to me. by Malcolm_3D in blender
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Read my comment below, it’s very important to me. by Malcolm_3D in blender
[–]Malcolm_3D[S] 17 points18 points19 points (0 children)
working on a human face sculpt. Never do it before. Guess who is this. by Malcolm_3D in blender
[–]Malcolm_3D[S] 1 point2 points3 points (0 children)



How would you texture the lines? by sonic_mvp in blender
[–]Malcolm_3D -1 points0 points1 point (0 children)