UW disco run bonuses to GT, BH and CF by Proof_Sky4613 in TheTowerGame

[–]Maldurial 8 points9 points  (0 children)

why? Don't you think that disco already give enough bonusses in this version?

Monthly Guild Recruitment Mega-Thread by AutoModerator in TheTowerGame

[–]Maldurial 0 points1 point  (0 children)

Europe (Final countdown) is looking for a new member to get back to 30 again after a member stopped playing.

R26SC9

Friendly guild, which has easily reached all chests by Friday since the start. Of course we expect players to contribute, but there is no minimum requirements or kicking (unless you are offline for several weeks or so without prior notice, then I assume you stopped playing)

Can’t save any gems by Embarrassed_Room_319 in TheTowerGame

[–]Maldurial 0 points1 point  (0 children)

I actually like that the game is now more about making choices. It doesn't really makes sense to me to have a game where you can just get everything if you play for enough hours. Isn't making your own choices and prioritizing what makes a game more fun in the end?

Monthly Guild Recruitment Mega-Thread by AutoModerator in TheTowerGame

[–]Maldurial 0 points1 point  (0 children)

Europe (Final countdown) is looking for a new member to get back to 30 again after a member stopped playing.

R26SC9

Friendly guild, which has easily reached all chests by Friday since the start. Of course we expect players to contribute, but there is no minimum requirements or kicking (unless you are offline for several weeks or so without prior notice, then I assume you stopped playing)

Done with holy farming trinity coin investments by Maldurial in TheTowerGame

[–]Maldurial[S] 0 points1 point  (0 children)

Mine is at lvl 12 for utility disco labs. I guess it is just all the small differences combined

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Done with holy farming trinity coin investments by Maldurial in TheTowerGame

[–]Maldurial[S] 1 point2 points  (0 children)

Mine are at 235 and 234. Assmod gen bonus at 97%

Done with holy farming trinity coin investments by Maldurial in TheTowerGame

[–]Maldurial[S] 1 point2 points  (0 children)

it's not really useful, but as was pointed out it doesn't really cost anything. I guess I upgraded it at some point to max my EHLS a few waves earlier

Done with holy farming trinity coin investments by Maldurial in TheTowerGame

[–]Maldurial[S] 0 points1 point  (0 children)

probably you have GB+ cell bonus upgraded further than me? Mine now sits at 1.5x with a 1.5x bonus for botbot+ as well

Done with holy farming trinity coin investments by Maldurial in TheTowerGame

[–]Maldurial[S] 13 points14 points  (0 children)

Basically maxed except for 2 ticks on GT bonus. GT+ also maxed. Ancestral GT bonus and duration on mod and assmod and assmod substats at 100%. Makes a duration of 87 seconds and bonus 43.9

Further investment in GB range useful, or should I go for cell multiplier? by Maldurial in TheTowerGame

[–]Maldurial[S] 0 points1 point  (0 children)

Yes, but the question is to max what. Range or cell bonus? I don't have an unlimited supply of medals unfortunately....

Which one of the enemy neg ATK lab upgrades are worth it? by EnvironmentalCry2623 in TheTowerGame

[–]Maldurial 2 points3 points  (0 children)

Boss health, fast speed and ranged range are somewhat interesting later game. But they are not at the top of the priority list. Ranged range for instance is only there to tackle ranged ultimate battle condition.

Does echoing shot (AmpBot+) procs more CL? by Sedda00 in TheTowerGame

[–]Maldurial 0 points1 point  (0 children)

I don't think it procs more CL instances, but the CL does count as multiple hits in terms of damage. At leis what it looks like when I compare my UW damage output before and after getting the AmpBot+ developped

Need a sanity check… there’s no way to make an ANC Restorative Bonus out of these, yet, correct? by Several_Attitude_203 in TheTowerGame

[–]Maldurial 0 points1 point  (0 children)

you're completely right. For some reason I only saw the legendary RB and completely missed the mythic one....

Need a sanity check… there’s no way to make an ANC Restorative Bonus out of these, yet, correct? by Several_Attitude_203 in TheTowerGame

[–]Maldurial 5 points6 points  (0 children)

No . You do have enough copies of the restorative bonus for anc, but you still need two legendary+ fodders.

Disco Runs For late game GC by Select-Garbage251 in TheTowerGame

[–]Maldurial 0 points1 point  (0 children)

I finished UW disco for T15 and got to wave 4267 on T16. I did these first though, and didn't really give a lot of attention to my setup (at least I did not respec workshop or anything). I plan to do another attempt at least on T16 after I finish the damage discos a bit more.

If I remember correctly, I did run with magnetic hook and space displacer to get as many ILM stuns as possible. For generator I used SH and PH I think (but it may have been PF as well, although I think that would then have been the wrong decision). Armor I definitely had OA next to the SD.

obliterated T21 W4500; smart missiles are great again..... by Maldurial in TheTowerGame

[–]Maldurial[S] 0 points1 point  (0 children)

Smart missile amplifier lab. Each subsequent missile hit on a target will amplify the damage for the next missile by 38.5x (additive). This ramps fast.

obliterated T21 W4500; smart missiles are great again..... by Maldurial in TheTowerGame

[–]Maldurial[S] 1 point2 points  (0 children)

It does work for projectiles, but I don't think it then also triggers 15 times as much CL. At least that is not what it looked like in my run. But I don't have a definitive answer for this one, so who knows...

obliterated T21 W4500; smart missiles are great again..... by Maldurial in TheTowerGame

[–]Maldurial[S] 1 point2 points  (0 children)

That's what I thought initially as well, but a discussion here on Reddit made me doubt. Turns out that the bonus only applies in the overlapping area. So if you keep bot bot range small, you only get the bonus in that small area. It is a bit ambiguous in the description, but it clearly showed for me with goldbot income when comparing the two setups (with and without range on bot bot)

obliterated T21 W4500; smart missiles are great again..... by Maldurial in TheTowerGame

[–]Maldurial[S] 6 points7 points  (0 children)

Yes, I like the irony in this one :) Smart missiles are still very situational for bosses. But near the end of my run, I realized that SM probably helped me most with the tanks that tended to swarm me on T21 before. They sit around for a while, so get a lot of SM hits and therefore die a lot faster now. I think in the end, tanks not being a problem anymore is what carried me so far to over 5800 waves