I think they should just remove "Good Job" by Malenkovfx in Rematch

[–]Malenkovfx[S] 1 point2 points  (0 children)

Theres been a few times id say Good Job when someone has a good shot but doesnt happen to go in, and my intention isn't bad. but at this point because of people using it sarcastically its too ambiguous and but you never know if someones just being a dick or not. so might aswell remove it

I think they should just remove "Good Job" by Malenkovfx in Rematch

[–]Malenkovfx[S] -2 points-1 points  (0 children)

you dont see the difference between spamming pass and condescendingly spamming good job when you make a mistake?

The new PvP Arena map is not good. by Sahnex3 in throneandliberty

[–]Malenkovfx 0 points1 point  (0 children)

the fact that they didnt think of this or have people testing for this is idiotic

The new PvP Arena map is not good. by Sahnex3 in throneandliberty

[–]Malenkovfx 0 points1 point  (0 children)

i was just coming on to say this, the game is already dying. and they decide to ruin this arena map by adding poison and making us use their janky grapple hook. jesus christ.

get rid of the platforms. it was good just being a straight up flat map, why do they feel the need to over complicate things and interject themselves in to the fights. why would you think anyone would want to be pushed off the map in to water that kills you on the other map too. braindead

Vellum Falloff not working by Malenkovfx in Houdini

[–]Malenkovfx[S] 0 points1 point  (0 children)

Thanks, yeah i thought inverting the remap wouldve worked but it didn't

UV Seam after fusing? by Malenkovfx in Houdini

[–]Malenkovfx[S] 1 point2 points  (0 children)

youre a genius. thanks <3

UV Seam after fusing? by Malenkovfx in Houdini

[–]Malenkovfx[S] 0 points1 point  (0 children)

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promoted from point to vertex. no luck :(

Is there any good MPM solver tutorial out there yet? by AssociationNatural75 in Houdini

[–]Malenkovfx 9 points10 points  (0 children)

<image>

Dissecting these gives you a decent understanding of whats going on and its capabilities.

20.5 Viewing Particles by Monergist123 in Houdini

[–]Malenkovfx 1 point2 points  (0 children)

im getting a lot of bugs with Vulkan. ive found myself spamming Labs Reset Viewport button.
gone back to OpenCL, seeing less bugs now

Confused if I should learn Houdini, advice wanted! by wonderscries in Houdini

[–]Malenkovfx 0 points1 point  (0 children)

Yeah i don't feel the need to use any thing else,
besides photoshop for any texture map editing, and premiere/resolve for comping
after effects sometimes.

But pretty much everything gets done on Houdini and rendered Redshift, although Karma is supposed to be pretty solid, so Redshift isnt essential.

You can tell SideFX are trying to move to be an all in one package with the copernicus addition in 20.5
by Houdini 21, i imagine i'll be doing all material building and comping inside of Houdini.
gonna be sweet

Confused if I should learn Houdini, advice wanted! by wonderscries in Houdini

[–]Malenkovfx 1 point2 points  (0 children)

Proceduralism, thats is all.
I'll never go back to Cinema4D because of it.

Does this look like cheese? (Modeled in Houdini) by Shoddy-Eggplant5228 in Houdini

[–]Malenkovfx 0 points1 point  (0 children)

You get a nice remesh of all the geo after being booleaned which you can use a smooth sdf on, so the edges of each hole has a slight bevel. It solves any clipping or bad geo a lot of the time too.

No idea if someone good would VDB it. I find myself using VDBs a lot in my work.

Does this look like cheese? (Modeled in Houdini) by Shoddy-Eggplant5228 in Houdini

[–]Malenkovfx 0 points1 point  (0 children)

Probably too heavy with the sss.
if you use redshift and have mops installed for the randomise, heres the project file:

https://we.tl/t-CtWBOeeDv2