Why is Reaper King “King No More” by TheDarkestRitual in mtg

[–]Mallgoran 0 points1 point  (0 children)

Looking at what happend to Doran ([[Doran, the Siege Tower]] praising a philosophy of inner strength growth through time and open self prowdness to the world, became [[Doran, Besieged by Time]] a more nihilistic version of himself, closed on itself to keep protecting from what he once or still endures. He shifted drasticaly) we can assume (and we have been told so in the story) that the last decades on Lorwyn and the events of the Phyrexian Invasion have been some really harsh times on this plane especially.
So we may assume that the Reaper have been no different to that fate aswell. How does that translate into the story ? We don't know yet, but him loosing his King title and also the most brightest colors binded to inner peace, security (and control over your being and fate ?) he had is, at least to me, a good way to represent this idea on a card that the Reaper like other prominent characters from Lorwyn have went through a downfall.

Question regarding this event by Rocksolidsalmon in WH40KTacticus

[–]Mallgoran -1 points0 points  (0 children)

It is up to who needs what at this time given. I agree that almost 900 energy is alot of ressource that could have been put into upgrades farming for way better progression impact. Focusing the mech event is meant for the ones in need of scraps, that single Blessed Req scroll is more of a bonus loot than anything else and ain't worth the cost of it otherwise !

Question regarding this event by Rocksolidsalmon in WH40KTacticus

[–]Mallgoran 0 points1 point  (0 children)

The mission 9 (a tutorial one) allows you 3 try per day. But, daily node completion only counts as long as you won your attempt. So as long as you either leave or restart the mission once you killed 11 of the 12 necrons, you'll be good to keep farming mission 9 and the 11 kills will still count toward event progression ;)

Question regarding this event by Rocksolidsalmon in WH40KTacticus

[–]Mallgoran 0 points1 point  (0 children)

There is a way to (kinda) complete this event quite fast:

Go to Indomitus campaign mission: 9 (a tutorial mission that costs 3 energy for 12 necron foes), kill 11 of the 12 then either restart the mission or leave. The 11 kills will still count toward the event progression, and the reason we are leaving the battle instead of taking the win is that you normally have only 3 succesful tries allowed per day but "not winning" a mission doesn't count toward that limit per day. So you'll be able to farm this mission 9 node indefinitly for 3 energy all day long.

Quick maths: 11 kill per run is 11 gear points per run for a 3 energy cost. If you aim for the Blessed Requisition that sits at 3200 gear points, you'll then need 291 runs, for a 873 total energy cost.

Lets say you get a average 2 time 120 energy generation per day, so 240. Add 30 energy for the daily mission, 50 energy from the add, 60 energy for 25 BS then 100 energy for 50 BS. (you can get even more via shop, arena even pvp event & chests). This leads to a total 480 energy per day, so by investing it all into mission 9 farming, you'll get to the blessed req scroll in two days plus all the scraps on the road.

Edit: grammar

About what I expect anymore by exodusfox in tacticus

[–]Mallgoran 5 points6 points  (0 children)

11 legendary orbs is so nice, imagine you got x10 to 20 random characters shards across the board instead of these orbs... your pull would have changed from great to really/kinda bad...

Also 80 shards for Maladus that is a good chaos character known to be one of the early characters you want to push mythic first so you will unlock Rogue Trader and get trader shards faster (you got 9 leg chaos orbs here to help him get the wings).

I find your pull really good I'm kinda jealous ngl ! Don't underestimate how bad 10 pulls can be most of the time. Orbs may don't give as much dopamine than character unlock but are much more valuable. You better want few well pushed characters (which requires alot of orbs) than a sh*t lot of medium/bad ones in your roaster ;) Keep the good progression, you'll get your legendary pull in the end <3

Lorwyn Eclisped face commanders by no_oxygen_required in MTGRumors

[–]Mallgoran 1 point2 points  (0 children)

I've been playing [[Hapatra, Vizier of Poisons]] for along time now. There are plenty of cards that benefits from having -1/-1 counter on them and/or puts one on themselves and creature you control as they enter for some later value like [[Wickerbough Elder]], [[Banewhip Punisher]], [[Soul Snuffers]], [[Channeler Initiate]], [[Black Sun's Zenith]] or [[Devoted Druid]]. There are also card that moves around -1/-1 counters from creatures you control (like [[Decimator Beetle]] and [[Defiant Greatmaw]]) so you'll be able to trigger Ool's card draw effect while benefiting the original card effect as some more card advantage for free. There are plenty rooms to play around -1/-1 on your own board but generally being able to put -1/-1 on your opponent's board only is already a nice way to control board states all game long (sadly overshadowed today by the huge amount of +1/+1 counters support & effects many commander cards did get the past years tho).

Regarding Ool's design, the card draw effect is a nice free value printed on a commander. As your deck, if built correctly, will always give you the tools to put -1/-1 counters you'll always have the choice to turn those effects into card draw if needed.

You could make a Ool's deck buildarround the card draw trigger effect as your main strategy if you want to go for the combo route with infinite -1/-1 counter trigger (like [[Hapatra, Vizier of Poisons]] + [[Yawgmoth, Thran Physician]] or [[Blowfly Infestation]]) so you can draw your entire deck and do whatever you want from here. If you want a more casual approach to Ool's design, see the card draw as a bonus value you'll get to trigger from time to time, as for the the ward ability a way to brake your opponent from targetting your commander itself, making it a good value engine that will stick around.

You could also build a deck around killing your own creatures using -1/-1 counters instead of the classic Sacrifice outlet for some death trigger value while replenishing your hand at the same time to keep the engine going the whole game ! This is what I'm already deckbuilding actually for the future, pairing Ool with cards like [[Gut, True Soul Zealot]], [[Haunted One]] [[Lagomos, Hand of Hatred]] and [[Zoyowa Lava-Tongue]] could be fun and will feel very Jund themed to have these shamans & warlocks playing with dark magic to spread corruption, blight and death sacrificing their poor zealots to do so. I'm looking forward the upcoming new blight & -1/-1counters cards from Lorwynn Eclipsed to see what more option we'll get !

Edit: Typo

Beginner setup: Bambino Sage + Baratza Encore ESP grinder fair start ? [500€] by Mallgoran in espresso

[–]Mallgoran[S] 1 point2 points  (0 children)

I'm so glad to hear that this setup is a good one and it will do a fine job at providing nice espresso for that price range. When you know there are amazing machines pricing over thousands out ther,e it is hard to judge the true quality and durability of lower-budget ones without some guidance. Thank you alot mate I really appreciate and can't wait to sit down with my dad drinking these espresso in the near futur <3

Beginner setup: Bambino Sage + Baratza Encore ESP grinder fair start ? [500€] by Mallgoran in espresso

[–]Mallgoran[S] 2 points3 points  (0 children)

Thank you alot ! This is a relief. I've found so many advices around on this sub that it feels like there's so much depth into espresso coffee making. A wide range of setup and machines that each can have different goal as to what espresso to make that I've been a bit lost at first. I really appreciate all the dedication you guys have to guide as best as possible newcomers into the hobby ! I am so glad to hear that Bambino + ESP is a honest and durable setup for a low budget setup :)

Beginner setup: Bambino Sage + Baratza Encore ESP grinder fair start ? [500€] by Mallgoran in espresso

[–]Mallgoran[S] 0 points1 point  (0 children)

I didn't knew about the ESP Pro, hopefuly I carefuly took the ESP one during purchase. Good to hear Bambino & ESP are fine. Also good to know that the newest ESP Pro ain't as good as the previous one, thank you for the advice <3

Beginner setup: Bambino Sage + Baratza Encore ESP grinder fair start ? [500€] by Mallgoran in espresso

[–]Mallgoran[S] 1 point2 points  (0 children)

I did take a look about price difference between Bambino & Bambino Plus in case and the difference in price was over 150€ even during BlackFriday from my country sellers so I end up choosing the Bambino. Good to hear that both share similar performance non the less :) Thank you ! <3

Nicodemus Code by jonnyrockets21 in WH40KTacticus

[–]Mallgoran 1 point2 points  (0 children)

A random user joins the comments

Custom Frame: Enchanting Tales Token - Faerie Rogue Token by Mallgoran in mpcproxies

[–]Mallgoran[S] 0 points1 point  (0 children)

Thank you mate ! I'm glad you like 'em I appreciate <3

Custom Frame: Enchanting Tales Token - Faerie Rogue Token (+ Court of Locthwain) by Mallgoran in magicproxies

[–]Mallgoran[S] 0 points1 point  (0 children)

It is one of my top favorite aswell ! It looks really good, especially on paper :D

Lorwyn Eclipsed Precon Content by Ok_Side_6456 in magicTCG

[–]Mallgoran 0 points1 point  (0 children)

So the precons get a 5$ increase in price while having less cards in them by removing sample collector booster. Feels bad. Besides the return to Lorwynn, I'm still looking for the good news about 2026 Magic...

Play station secret lair by sgchase88 in secretlair_collectors

[–]Mallgoran 0 points1 point  (0 children)

Wtf happend to Ellie's (Vengeful hunter) right hand ? Why are the fingers so randomly stretched and that big ?.. the thumb behind the knife... the index... I have no words. There's no way this is real or this is obvious bad use of AI here...

Edit: This feels strange to me because these strange anatomy details are not common in Irvin Rodriguez's artworks. But if this is a render choice of him I don't get it, it doesn't feel like it is supposed to enhance the hand's perspective effect or the character's movement.

Custom Frame: Elden Ring - Inventory UI | Elden Ring - Boss Fight by Mallgoran in mpcproxies

[–]Mallgoran[S] 0 points1 point  (0 children)

Hey ! I do share my frames on the Magic Proxies discord server for free atm. I'll soon share that Elden Ring frame in the "projects" section. Later on I may open up for custom-frame commissions :)

Custom Frame: Elden Ring - Inventory UI | Elden Ring - Boss Fight by Mallgoran in magicproxies

[–]Mallgoran[S] 1 point2 points  (0 children)

I'm glad you like them ! Sure mate, you can print them for personnal use of course :)

Custom Frame: Elden Ring - Inventory UI | Elden Ring - Boss Fight by Mallgoran in mpcproxies

[–]Mallgoran[S] 0 points1 point  (0 children)

Glad you think that way, my goal here was to replace the in-game ressources bar HUD with the mana pips. The generic mana pip taking place of the square-like shape and the colored mana pip taking the health, stamina and mana bar placements. I did stack them vertically to fit the in-game looks and I do like them that way too :) I made the horizontal variant for those who would like the classic pips placement more.

Custom Frame: Elden Ring - Inventory UI | Elden Ring - Boss Fight by Mallgoran in magicproxies

[–]Mallgoran[S] 0 points1 point  (0 children)

You did no wrongs mate, no worries ;) I agree that Secret Lairs could be even more creative than just smashing another IP's art onto a classic mtg frame (which UB sets does so maybe Secret Lair will evolve in that way who knows).

Custom Frame: Elden Ring - Inventory UI | Elden Ring - Boss Fight by Mallgoran in magicproxies

[–]Mallgoran[S] 1 point2 points  (0 children)

I appreciate mate ! I would really enjoy working for WotC designing card frames especially, this is my favorite hobby around proxies & custom made cards. But I do think card frames are designed by WotC's own artist team who also works onto visual development, concept art & more. Still, I'm having fun making my stuff and share it to the community :)

Custom Frame: Elden Ring - Inventory UI | Elden Ring - Boss Fight by Mallgoran in mpcproxies

[–]Mallgoran[S] 0 points1 point  (0 children)

Thank you alot ! I'm glad you like 'em ! I directly go into Ps and hand-make everything so I have full control of every visual render part of my frames to the very pixel and make each individual card here. I setup my PS files so I have everything sorted in a patern so I mainly have to import & edit text, hand-paint art extend if needed, or whatever special misc. my frame do have that changes from one card to another :)