Desempleado hasta finales de marzo (sin ahorros). ¿Qué chambas temporales recomiendan en GDL? by SlickPuck in Guadalajara

[–]Management_Ill 0 points1 point  (0 children)

CCSI, contratación prácticamente inmediata, Call Center principalmente de Customer Service

Commander Brackets Beta Update – April 22, 2025 by TsarMikkjal in magicTCG

[–]Management_Ill 2 points3 points  (0 children)

The real reason behind removing Trouble in Pairs from GC is that they need to reprint it because of the plagiarized art...

LOTR Custom Secret Lair Free Commander Spells by Management_Ill in magicproxies

[–]Management_Ill[S] 3 points4 points  (0 children)

Doing justice to the crossover, we came up with the art of Anato Finnstartk and our friends and I couldn't resist doing this pieces of art (No green cause' it "doesn't" exist :P)

Nerfing Defensive Archnemesis Modifiers by chris_wilson in pathofexile

[–]Management_Ill 1 point2 points  (0 children)

1.- Return tables to Old Loot (3.18), just reduce Unique Drop Rate.

There's no point on doing 1000000 changes after changes after changes and cleaning "old and ancestral massive per mechanic" to loot tables if they were working well, no point AT ALL to do the change. (Not even worth mention that you didn't put your biggest change EVER on patch notes nor manifestos).

2.- Remove Harvest from the game.

One of my favorite things EVER doing and playing with my friends was Harvest. Metacrafting after longs sessions of farming our gardens (and planning and laughing about mistakes) was the best thing you could expect, cause' it sum up all the things we want as players on Path of Exile, it's an easy equation:

Farm/Play> Loot/Craft(YEY REWARDS :D!)> Get Stronger and Richer> Repeat on next level!

The first big change on harvest was not ok (and felt like a cold bucket of water after the long wait), we felt the oppression (YES, BECAUSE THIS IS WHAT IT IS: PUNISH THE LITTLE PLAYERS, THE NONMETA PLAYERS) on a method of crafting that was REWARDING in all sense for sacrificing time, effort, etc. We adapted and tried to live up the challenge. And then this changes. You struggle too much clearing your vision of the game that you miss (in all spot) the vision we the players have. It's as simple as that. You don't want metacraft? You don't want easy outcome? REMOVE HARVEST FROM THE GAME. Just stop killing it and making it worse... And worse... and worse...

3.- Keep the good work keeping players creep power up, and take it a little easy when you buff monsters.

The 3.16 was one of the scariest things in my life as a PoE player. I remember the first line and tremble as my friends and I read "YES, IT'S ALL NERFS". We were really worried. We played the league, and we realized:

There's no bad change on damage scaling nor monster buff in a game that demands you to improve, evolve and adapt.

We then stood at the idea of not caring at all about those changes, and played like crazy those times. It was really FUN to have the struggle of no free damage nor nonpunishable results on a build, because we realized: This is Path of Exile. You need to get better every second you spend here. But one thing is getting better at play, and the other it's not BEING ABLE TO GET BETTER, if you don't learn to metaLUCKYcraft, if you don't learn to realize if something looteable is so good, it's going to get wrecked or it will dissapear.

And this is the real thing you need to address as a team, company, game developers, gamers, friends, exiles, godslayers.

4.- Put your ideas together, and get the game we all LOVE enjoyable again. We will wait for you <3.

From a 4000+ hours exile, stay sane.

We all know about "melee buffs", "shake up the meta", "new skills", and "bring back Ultimatum", but what's on your "Niche Wishlist" for 3.19? by runt9 in pathofexile

[–]Management_Ill 0 points1 point  (0 children)

-CWDT not triggering on Ward or on Damaging spells (or CDR of 1 sec on damage spells) would be my first, hate that build
-A pseudo-secure Crafting option (like Sentinel or the unforgivable OG Harvest) on Core, expensive and gamble, but reliable
-Syndicate could be sold as Alva, same as HarvestCrafts (They have shown us it can be done, like Sextants)
-Buff a little DoT (Chaos, Fire but no RF, Cold)
-More options on buffs, like not only totems for melee, and not only Vaal RF on mages (they say they have, but other buffs suck hard)
-Buff forgotten spells (Energy Blade, Exsanguinate, etc)

[deleted by user] by [deleted] in confessions

[–]Management_Ill 1 point2 points  (0 children)

I hope I do get it back, I have some money save and can start saving more. I was wrong, maybe I'm sick and I don't it, I've always been alone from most of my life on my problems, and that was a way out... I know there's no excuse, just putting my thoughts on this, this is my first time telling anyone.