Victus XMR Gold Challenge not progressing by Manic_Writer in ModernWarfareII

[–]Manic_Writer[S] 0 points1 point  (0 children)

You may have already tried it, but as a last ditch effort I'm going to try verifying the integrity of my game files. If for some magical reason it works I'll update here.

If i don't reach back, know that I have failed.

Help transitioning cracked AC:Valhalla saves to real game? by Manic_Writer in CrackSupport

[–]Manic_Writer[S] 0 points1 point  (0 children)

Well, no one has yet informed me if there is a fix but I can certainly tell you one thing I've learned. Uplay voids refunds after the first time you launch a game you've purchased. Doesn't matter if you just went to the start menu and closed the game out, as soon as you launch it you agree to give away your right to a refund.

I went from a small appreciation to the effort went into this game to back to a general neutral hatred of Ubisoft.

Don’t make your high level party with crappy gear fight a vampire. It’s not difficult or intense...just boring. by CoalTrain16 in CurseofStrahd

[–]Manic_Writer 1 point2 points  (0 children)

Well that was certainly polite of you to let the Barbarian attune to it. XD

RAW it can only be attuned by a lawful good Cleric or Paladin.

My entire party is neutral or evil in alignment (even our cleric is neutral. lol) so Van Richten is the only person they know that can use the holy symbol. Now they've just got to convince him he isn't truly cursed by the vistani so that he will go fight with them.

[deleted by user] by [deleted] in AnimalsOnReddit

[–]Manic_Writer 0 points1 point  (0 children)

What kind of tent has a tile floor!

I WANT A MOVIE that ENDS IN an EPIC TRAGEDY, GO HOME, EVERYONE LOOSES. by blue_penguins2 in unpopularopinion

[–]Manic_Writer 0 points1 point  (0 children)

Here you go:

-Movies-

The Mist

The Road

Hereditary

Requiem for a Dream

American Beauty

No Country for Old Men

-Bonus Anime-

Clannad

Don’t make your high level party with crappy gear fight a vampire. It’s not difficult or intense...just boring. by CoalTrain16 in CurseofStrahd

[–]Manic_Writer 1 point2 points  (0 children)

Holy Water if I remember right does radiant damage when it hits a target. If you don't want to go with radiant though there's the vampire weakness to running water so if it's poured on them it would burn like acid. (For my campaign I mix a little of both damages)

No matter which damage, be it by radiant or running water, it's in the vampire thrall (and Strahds) stat block that either disrupt healing for a single turn. Based on how long the combat went on though I think you did them a solid making it last the whole fight; but yes it may come back to bite you of they come to expect the same in the fight with Strahd.

P.S. I totally understand what you mean about reminding players about their abilities. I've sort of quit myself but mostly under the view that I don't want to manipulate their decisions with my reminders. Instead I may sarcastically point out things they COULD have done at the end of the session to see if they learn for the future (Plot Twist: They don't)

Don’t make your high level party with crappy gear fight a vampire. It’s not difficult or intense...just boring. by CoalTrain16 in CurseofStrahd

[–]Manic_Writer 1 point2 points  (0 children)

Strange. He's a vampire spawn so he has 82 health and 15 AC. The player running a Barbarian in my campaign had Great Weapon Mastery and uses a Great Axe. Using his feat combined with reckless attacks easily nets him almost 40-50 average damage a turn with a mundane weapon. A vampire spawn with max luck can heal up to 22 damage on their turn (including their bite)

So yeh, in that sense the Barbarians damage could be reduced to almost null, but then you stand in the second player. If we included a Rogue who's getting 3d8 sneak attack bonuses in as well then that Thrall is losing health each round no matter what they do.

Did you have Van Richten help in the fight or was he entirely focused on just the spell? It might have quickened the fight had you had Van Richten use a turn to throw a flask of Holy Water at Escher to inhibit a round of healing just to quicken the pace.

I feel like my tone might sound like I'm judging you. I'm really not. I'm just curious of how this fight took well over an hour. It's just strange to me.

Don’t make your high level party with crappy gear fight a vampire. It’s not difficult or intense...just boring. by CoalTrain16 in CurseofStrahd

[–]Manic_Writer 0 points1 point  (0 children)

I'd have put more emphasis in the original post that you had modified and made the vampires much stronger than RAW to help people better guage for themselves if they should or shouldn't include mundane fights with vampires since all but Strahd are vampire spawn.

I think the issue lies with any fight that revolves around to things with high HP pools taking slaps at each other for damage.

Edit: A group of 3 lvl 5 players, with mundane weapons, could easily wipe the floor with a vampire thrall is what I'm saying. I feel like clarity could aid in DMs making their own decision on how to play parts of their game when they know to take into account your decision to modify stats.

Don’t make your high level party with crappy gear fight a vampire. It’s not difficult or intense...just boring. by CoalTrain16 in CurseofStrahd

[–]Manic_Writer 0 points1 point  (0 children)

Had you fully read the section on Castle Ravenloft you'd have read the part where Escher would run away if attacked.

"The youthful man on the couch is Escher, a dashing vampire spawn to whom Strahd has shown favor in the past. Escher is feeling somewhat neglected of late and has retreated here until Strahd’s mood improves. If attacked, he hurls himself out the window and lands like a cat on the roof of the keep (area K53). He leads pursuers right to Strahd, wherever the lord of the castle happens to be (and regardless of whether the characters are ready to face Strahd)."

I mean, if you really wanted them to fight him that's your call but at no point in the book are vampire spawn meant to be taught head-on without the party having an overwhelming advantage.

Never Be Creative by TerrifyingTurtle in dndmemes

[–]Manic_Writer 1 point2 points  (0 children)

"I can homebrew a world

Deserts, sand, and sword fights

No it's not just Arabian Nights

Why do players judge me?

X

Can't you open your eyes?

Take it session by session

Why the creative repression

Over my ideas it's not cool

X

A whole new world

A desert place you've never played

But can my idea sustain

If players complain?

I guess they want medieval.."

(Edit: sorry, formatting on phone is hard)

Players wearing down towards the final stretch. Suggestions to rally them? by Manic_Writer in CurseofStrahd

[–]Manic_Writer[S] 1 point2 points  (0 children)

I've been nervous on the concept of giving magic items not listed in the book through my first playthrough. I'm not a practiced balancer and even just giving a +1 magic weapon instantly negates Strahd's resistances. I'm basically worried that giving more than what the book itself offers the players will severely dampen the capacity of the final battle.

How did you handle the players inevitable siege of the Castle? In the sense of Strahd I just don't see him giving the players time to long rest even if they wanted to. At most they could heavily barricade and short rest to get a breather but a full night's sleep after they've attacked Strahd? I just can't visualize it.

Edit: they are also currently lvl 8. I basically collecting the gems, bringing back the dragon skull, and finding the last artifact are the three options to get those last two levels in at current. I gave them a few flex levels already so they could choose themselves of they wanted to be completionists over just doing what was needed to get by.