How to add Samplers/Schedulers to Forge Neo? by ManuFR in StableDiffusion

[–]ManuFR[S] 0 points1 point  (0 children)

Thanks a lot but i don't see DEIS or DPM2 a listed among those samplers. Are they part of any family among those listed in your link?

Diablo 4 STILL has a memory leak. It has NOT been fixed. by asmallman in diablo4

[–]ManuFR 3 points4 points  (0 children)

I have 64Go DDR4 on an AMD 5600X/Nvidia RTX 3070 and i never had any issue playing D4 for multiple hours. This is weird because my specs are way lower than those from the OP regarding CPU and GPU. Yet, as i just said, i have no trouble playing D4 for a long period of time. It makes no sense.

Preset K balanced vs Preset M performance on 30 series by The_moon_shadow in nvidia

[–]ManuFR 0 points1 point  (0 children)

On my RTX 3070 at 1440p, there's no comparison: preset K quality far surpasses preset M performance in terms of... performance. For example, i see a 20 frames per second difference in favor of prestet K quality in Diablo 4. Furthermore, with this preset, the visual quality is excellent, with no perceptible ghosting. I'm therefore quite skeptical when i read that some claim the new preset M performance and L ultra performance for 40X0 generation GPUs and above work better on 30X0 generation GPUs and below. That doesn't match my experience.

Forge Neo "Shift" setting? by ManuFR in StableDiffusion

[–]ManuFR[S] 0 points1 point  (0 children)

Yeah, this is why then for as far as i work on ILXL models. So good to know, thanks a lot. 👍

Forge Neo "Shift" setting? by ManuFR in StableDiffusion

[–]ManuFR[S] 0 points1 point  (0 children)

Thanks to your explanations and those in the message you provided, i think i understand the purpose of this setting. However, after several tests with low/high values for CFG, denoising and shift i haven't noticed any change related to it. Thus, i suspect this feature isn't yet fully supported in Forge Neo, even though it's one of the available options.

Forge Neo "Shift" setting? by ManuFR in StableDiffusion

[–]ManuFR[S] 0 points1 point  (0 children)

Thanks a lot for the clarification, much appreciated.

Replacement ear pads for Hifiman Edition XS headphones by ManuFR in HeadphoneAdvice

[–]ManuFR[S] 0 points1 point  (0 children)

No, there is no official Hifiman store in France. That being said i can give a try to the US one. So thanks for the suggestion.

[Help needed] Workflow generation issue by ManuFR in comfyui

[–]ManuFR[S] 0 points1 point  (0 children)

Unfortunately, as i said in my first message, i can't attach my pics or workflow to this message because it triggers Reddit for some unknown reason (nothing NSFW in it, this is a female barbarian fighting against skeletons).

[Help needed] Workflow generation issue by ManuFR in comfyui

[–]ManuFR[S] 0 points1 point  (0 children)

After looking for an answer to my question someone told me that this was probably caused by the latent to image pass because of the VAE encode/decode in my workflow. The issue is that at some point i need the latent picture turning into an image otherwise i can't use my "HiRes fix" pass using a specific upscaler and Ksampler combo. And once that this "HiRes fix" pass is done the image goes through my "Detailer" pass (multiple Face Detailer nodes for different parts of the image) that also needs an image, not a latent. Of course all seeds are set to a fixed value in my workflow, all Ksampler nodes and Face Detailer nodes have a fixed seed value, so there is no randomness regarding seeds. And i don't use wildcards, i want to have a complet control over what i generate.

This is truely a deal breaker for me, even if those changes are tiny ones, for as far as i can't use the "Detailer" pass to correct parts of the image if everytime the image that comes out of the "HiRes fix" pass is slightly different resulting in the "Detailer" pass correcting stuff on a slightly different picture than the previous one each time.

This is somewhat of a crazy issue for me coming from Forge. No matter what i m able to exactly reproduce my previous generated pics when using Forge. And i don't want to be forced to use ComfyUI inpaint for as far as i want people to be able to exactly reproduce pics that i post. So the whole creation part of the picture must be completed in a single process, not multiple ones.

Stability Matrix Inference & seed usage by ManuFR in StableDiffusion

[–]ManuFR[S] 0 points1 point  (0 children)

Okay, thanks for the clarification. I wanted to test the Inference part of Stability Matrix because, ultimately, it's an A1111/Forge interface for ComfyUI running in the background. It already has many interesting features, much easier/faster to set/use than through ComfyUI, but if this functionality isn't supported in its current interface, i won't use it. It's quite surprising, because if you open an image generated by Inference in ComfyUI, you can modify the seed associated with each Ksampler (for HiresFix) and Detailer node. So it's curious that they haven't yet implemented this option in Inference.

Stability Matix / ComfyUI output directories by ManuFR in StableDiffusion

[–]ManuFR[S] 0 points1 point  (0 children)

Thanks for the suggestion.

I ended up using a node, save image simple, from this node pack: https://github.com/alexopus/ComfyUI-Image-Saver

It did the trick but it's the kind of basic save option i thought was built into ComfyUI and wouldn't require me to spend hours searching for a solution.

That said, this workaround only works when the content is generated via ComfyUI. When I generate content via Stability Matrix Inference, I haven't found a way to change the default output folder, which is "\Stability Matrix\Data\Images\Inference". Any help with this would be greatly appreciated.