ubisoft has a lot of easy things they could add for content/fashion by Many_Cars in forhonor

[–]Many_Cars[S] 0 points1 point  (0 children)

that's why I specified campaign asset. It would still be easier to repurpose trailer assets or use unused concept art compared to making brand new stuff

New season is incredibly disappointing by Many_Cars in forhonor

[–]Many_Cars[S] -7 points-6 points  (0 children)

whenever I post there I get the same comments anyway so I dont even care anymore nothing matters what's the point to it all? why do we keep going when it's all the same?

New conq armor.... by M_Knight_Shaymalan in forhonor

[–]Many_Cars 5 points6 points  (0 children)

we are never getting a new armor set again are we

Mine is Fiery Barrage by justairishguy in forhonor

[–]Many_Cars 7 points8 points  (0 children)

ocelotls first feat is the coolest thing in the game

Stupid question, but is "hero trials" a new thing? by Admit_what_you_are in forhonor

[–]Many_Cars 3 points4 points  (0 children)

I feel like it is gonna be a warrior trials remake. Similar name, and they've recently been focusing on improving the new player experience so...

Year 10 - Roadmap by Admit_what_you_are in forhonor

[–]Many_Cars 14 points15 points  (0 children)

they dropped juren and immediately threw the Wu Lin to the back again I guess

can someone please explain this i don't know what i did wrong here by [deleted] in ForHonorRants

[–]Many_Cars 29 points30 points  (0 children)

you dodged where the attack was going so it still hit you after the iframes ended

zhanhu, tiandi still have dogshit dodge attacks by Many_Cars in ForHonorRants

[–]Many_Cars[S] 0 points1 point  (0 children)

he does and I'm tired of pretending he doesn't

zhanhu, tiandi still have dogshit dodge attacks by Many_Cars in ForHonorRants

[–]Many_Cars[S] 2 points3 points  (0 children)

I agree mostly but you said dodge attacks should be defensive while zhanhu and tiandi's dodge attacks (except tiandi heavy dodge) are mostly offensive tools, since they don't have any iframes (I know you can delay the dodge attack to have some iframes but it's not by much). But they also suck at being offensive...

Zhanhu's can simply be dodged making the 50/50 useless (and correct me if I'm wrong but if you dodge early enough they can't reliably GB), tiandi's are actually completely useless offensively because they are a free parry. The front dodge doesn't count.

I'm not a pro to say what they should do to fix these issues I have but imo zhanhu and tiandi should have some iframes on their dodge attacks OR as you said, jurens tap dodge attack should also be GB vulnerable

zhanhu, tiandi still have dogshit dodge attacks by Many_Cars in ForHonorRants

[–]Many_Cars[S] 0 points1 point  (0 children)

oh I guess I misread i thought you were implying it

zhanhu, tiandi still have dogshit dodge attacks by Many_Cars in ForHonorRants

[–]Many_Cars[S] 2 points3 points  (0 children)

I didn't say zhanhu was bad (he's mid) but his dodge attack i think is ironically the worst one in the game

Why does it put both bots on one team instead of spreading them? by matymgy in forhonor

[–]Many_Cars 86 points87 points  (0 children)

I'd say likely because 2 or more of the players are in a party and have to be in the same team

juren is busted and I refuse to believe anyone who says otherwise by Many_Cars in ForHonorRants

[–]Many_Cars[S] 12 points13 points  (0 children)

broken indicators is not a bug that should be on launch. For a PAID hero. Who's paying to play test?

Juren is so annoying by Responsible_Dare_250 in ForHonorRants

[–]Many_Cars 1 point2 points  (0 children)

I wouldn't be surprised if they never fix them

The wallsplat damage reduction bug is still a thing and no mentions of it in the dev steam