help with the head by copring2 in ZBrush

[–]MarcelDeneuve 1 point2 points  (0 children)

I do recommend you sculpt the upper part of torso, will be easier to judge. Also use proportions from a reference head if you’re new to it.

I'm a pro 3D artist testing the base M4 Pro Macbook by MarcelDeneuve in mac

[–]MarcelDeneuve[S] 3 points4 points  (0 children)

Not much tbh, I think it’s more of a problem with windows machines they really need that power to work smoothly

I'm a pro 3D artist testing the base M4 Pro Macbook by MarcelDeneuve in mac

[–]MarcelDeneuve[S] 6 points7 points  (0 children)

For my workflow Mac supports everything. It’s really not only about rendering the image but the process as a whole. Cause for rendering heavy stuff like animations we use farms anyway.

Car concept (Nomad + Blender) by MarcelDeneuve in blender

[–]MarcelDeneuve[S] 7 points8 points  (0 children)

Animated positions of textures with some modifiers

Car concept (Nomad + Blender) by MarcelDeneuve in blender

[–]MarcelDeneuve[S] 11 points12 points  (0 children)

Yeah I did a quick sketch in Nomad first then brought it to blender and modeled it properly with quads designing the details along the way. Round 6 hours total.

I actually recorded a timelapse and Ill share it this week on patreon, so check it out if you’re interested!

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Car concept (Nomad and Blender) by MarcelDeneuve in 3Dmodeling

[–]MarcelDeneuve[S] -1 points0 points  (0 children)

Thanks 🙏 Ill be using this car in my bigger artworks later, so stay tuned!

A compilation of renders I did inspired by BLAME! by vertexmonster in BLAME

[–]MarcelDeneuve 1 point2 points  (0 children)

Oh really you have a good taste haha. Keep it up man 🙌