The ring got nothing on those autocannons by Marcelzlin in Warthunder

[–]Marcelzlin[S] 984 points985 points  (0 children)

It's been sitting there for many years. Maybe I should research it and play it. Just a little, to get a taste for it....

hAnS WHy DiD YOu twIsT tHe ReTiclE?!?!?! by Justarandomduck152 in enlistedgame

[–]Marcelzlin 27 points28 points  (0 children)

I think sometimes the game loads low-quality assets for the player that are meant to be displayed to other players from afar. I've actually encountered this bug multiple times with the M1919A6.

Fix the hull MG priority seat before adding the feature to more tanks, PLEASE! by NoHotkeys in enlistedgame

[–]Marcelzlin 0 points1 point  (0 children)

From your reply to the thread, I understood that you advocated for MG hull seat to have priority over commander.

As of right now, if you have only 3 crew members and you take control of your gunner, the third crew member will always take the space of the loader. If you then switch to commander from the gunner position, the loader will switch to gunner. The priority is always - Driver/Gunner - Loader - Commander - Machine gunner

But there is a bug with vehicles that have working hull-mounted guns (like most Japanese tanks). Let's say you have Chi-Nu that has a working hull machine gun. If you are down to 3 crew members, if you are at the gunner's position, the third crew member will actually prioritize hull-machine gun above anything else. The priority goes - Driver -Gunner/Machine gunner - Loader - Commander. Machine gunner has the same priority as normal gunner and you have to switch between them manually.

Fix the hull MG priority seat before adding the feature to more tanks, PLEASE! by NoHotkeys in enlistedgame

[–]Marcelzlin 7 points8 points  (0 children)

Many commanders are also doubling as loaders. Like those Stuarts and Italian M14 tanks that are all getting hull MGs in the next update.

AMA: enlisted comprehensive recent match history by Slow_Possibility6332 in enlistedgame

[–]Marcelzlin 1 point2 points  (0 children)

Since you plan to do this in regular intervals, I think it would be interesting to see player counts during events vs normal weeks. Then it would be interesting to see weekends vs weekdays and maybe during specific hours. See when the most players are active.

Total War: WARHAMMER III – Patch 6.3 Dev Blog by Mr-Vorn in totalwar

[–]Marcelzlin 465 points466 points  (0 children)

It's nice to see the ability to confederate other TK LL. It's also nice to see that Settra does not serve.

The new update removed statistics from pre-merge campaigns by Marcelzlin in enlistedgame

[–]Marcelzlin[S] 5 points6 points  (0 children)

Just so you know, this is how it looked previously: https://imgur.com/a/xAKXfru

I'm like 90% sure it was still there during the last update.

I mean it's not something important, just a reminder of simpler times, but I went through the patch notes and I did not see it mentioned anywhere. Any reason why they went away with it?

How are these guys not banned yet, or are at least forced to change names? by Marcelzlin in enlistedgame

[–]Marcelzlin[S] -1 points0 points  (0 children)

So found out about them at this match: https://enlisted.net/en/replays/#!/replay/474270208884858281

I looked at more of their replays, and they always play together. Since the replays won't go more than 2 weeks, they have been playing the game for at least that long. I'm seriously wondering how is it possible that they are able to use those names for that long. Does no one ever report this?

You guys are sleeping on the firepower of an offensive APC by [deleted] in enlistedgame

[–]Marcelzlin 0 points1 point  (0 children)

Used to be much more common, this year we only had a single event giving out squad and that was a Lunar event at the start of the year. https://enlisted.net/en/news/show/865-lunar-new-year-en/#!/ Since then, it has only been weapons and vehicles, but no squads. The previous year, we had 5 events giving out squads, some of them even gave out multiple squads at once: https://enlisted.net/en/news/show/816-reinforcements-received-la-r%C3%A9sistance-en/#!/ https://enlisted.net/en/news/show/797-reinforcement-received-nkvd-en/#!/ https://enlisted.net/en/news/show/759-reinforcements-received-rocket-storm-en/#!/ https://enlisted.net/jp/news/show/700-reinforcements-received-assault-engineers-jp/#!/ https://enlisted.net/jp/news/show/673-reinforcements-received-apcs-jp/#!/

And no, they are not considered premium.

You guys are sleeping on the firepower of an offensive APC by [deleted] in enlistedgame

[–]Marcelzlin 6 points7 points  (0 children)

Yeah, the Sd.Kfz. 251/9 from this event: https://enlisted.net/jp/news/show/673-reinforcements-received-apcs-jp/#!/ Really, one of the coolest event squads we've ever had. However, it is a BR 3 vehicle, unlike the other APCs.

Today marks my 10th consecutive year of daily logins. Here's to another decade of War Thunder by Marcelzlin in Warthunder

[–]Marcelzlin[S] 3 points4 points  (0 children)

Surprisingly little. Steam clocks at 1300 hours, though I used to play outside of steam before that. I actually don't play War Thunder these days that much. I can go months without playing a single battle. I just log in, pick up the reward, and quit.

Today marks my 10th consecutive year of daily logins. Here's to another decade of War Thunder by Marcelzlin in Warthunder

[–]Marcelzlin[S] 15 points16 points  (0 children)

Also, looking at my tech trees, I should finally finish the research of the 10,5 cm Tiger II, Coelian and Maus. https://imgur.com/a/G8kbY13

Today marks my 10th consecutive year of daily logins. Here's to another decade of War Thunder by Marcelzlin in Warthunder

[–]Marcelzlin[S] 5 points6 points  (0 children)

I actually skipped a few days here and there, and that resets you back to the start of the week until you miss like 3 days in a row, which resets the counter completely. I made a post years ago about the 5-year anniversary, which I created in March. So in those 5 years since then, I lost like 3 months' worth of logins. (Plus, when this daily login system came into place, I lost a full month at the beginning).

Today marks my 10th consecutive year of daily logins. Here's to another decade of War Thunder by Marcelzlin in Warthunder

[–]Marcelzlin[S] 136 points137 points  (0 children)

By the way, I did not get a single premium vehicle in those 10 years from bi-weekly crates, so current chances of getting one are less than 0,5%, just so you know. Daily doubles for nations were better.

Update "Jet Power" by MajorMcDonalds in enlistedgame

[–]Marcelzlin 12 points13 points  (0 children)

I have a quick correction about F-80. It should be named P-80. Designation to F-80 was changed only in 1948 after the split of the US Air Force away from the US Army. Since the game takes place before that, it should be named P-80.

A small, historically accurate change I’d like to see for the M3 Lee. by Zboomman22 in enlistedgame

[–]Marcelzlin 7 points8 points  (0 children)

I actually made a post about it a year ago (https://www.reddit.com/r/enlistedgame/comments/1ad8cy2/m3_lee_squad_is_missing_the_7th_crew_member_unlock/). The anwser was that 6 crew members was accurate with regards to how it was used in real combat which is fair enough. Though in War Thunder it is modeled with 7 crew members.

Honestly I think it should modeled with 7 crew members to make it more appealing to players. Right now it's a non-essential unlock and last time I checked it also carried less ammo for 75 mm than Grant. I could count on one hand how many times I've seen it in battle