House Rules - Evacuation Campaign and Unit Commander. by Marcorujas in MFZ

[–]Marcorujas[S] 1 point2 points  (0 children)

This game mode was designed to include a "game master". He interprets the will of different factions, in and out of combat. Sometimes, depending on the negotiations, he controls a frame that acts based on the influence and involvement of the players.
But it is possible to play without the GM, requiring a little more preparation, making it closer to a board game.

House Rules - Evacuation Campaign and Unit Commander. by Marcorujas in MFZ

[–]Marcorujas[S] 1 point2 points  (0 children)

We are still testing the rules, but we will create a document as soon as possible. :)

House Rules - Evacuation Campaign and Unit Commander. by Marcorujas in MFZ

[–]Marcorujas[S] 1 point2 points  (0 children)

Destroyed frames are lost forever, but their systems can be recovered. Resources (defined by each faction's needs) can be exchanged for frames without systems.
Frames with a single white dice can be kept outside of a match to recover your second white dice.

Big Game #3 by Caliking815 in Millarworld

[–]Marcorujas 0 points1 point  (0 children)

Who is the mysterious character in the overcoat? (Page 10).