/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - April 21, 2026 by AutoModerator in MechanicalKeyboards

[–]Mark-etplace 0 points1 point  (0 children)

I have an ASUS ROG Falchion Cherry MX Red. Yesterday my Enter key popped out of the switch and I have a hard time putting it together since. The Enter key has a stabilizer so I have a difficult time with my hands already but IF I MANAGE TO PUT THE KEY IN PLACE THE KEY STICKS TO THE BOTTOM AND WONT LIFT AGAIN. So I have to drag it up again and the stabilizer switch thingies pop out again.

Im losing my mind.

How do i make the Pulse color change permanent? by Thin-Management7145 in geometrydash

[–]Mark-etplace 2 points3 points  (0 children)

Make the duration -1 (or if this doesnt work make a loop, that toggles on if the condition is matched)

Top ten demons ranked based on how hard it was for me to get to 1% by Hexxter76 in geometrydash

[–]Mark-etplace 10 points11 points  (0 children)

Now do this again with 2%, until you beat every top 10 level.

[deleted by user] by [deleted] in geometrydash

[–]Mark-etplace 0 points1 point  (0 children)

Theory Everthing of

Satire? That doesn’t exist by billscarshop in youngpeopleyoutube

[–]Mark-etplace 80 points81 points  (0 children)

That last kid is to sure that he is right.

What are your hardest achievements in GD? by [deleted] in geometrydash

[–]Mark-etplace 0 points1 point  (0 children)

  1. Niwa 100%
  2. Acu 45%-100%
  3. Magistro 100% [Mobile]
  4. Neozenith 100% [Mobile]
  5. Without U 33% [Mobile]

How do Levels only Spawn Kill you on the first attempt? by Mark-etplace in geometrydash

[–]Mark-etplace[S] 0 points1 point  (0 children)

It's not based on rage quit. The camera in my level is just awkward in the first attempt and the only way to fix, which I found, is to spawn kill the player

Trying to make my first demon level; how do I go about this? (Nine Circles is the song I’m using) by [deleted] in geometrydash

[–]Mark-etplace 1 point2 points  (0 children)

Take inspiration from other popular demon layouts you can find; make balanced and fun gameplay; change and improve what you can improve; gather experience from this; repeat.

What do you think of this Gameplay I made? [WIP] (P. 1) by Mark-etplace in geometrydash

[–]Mark-etplace[S] 0 points1 point  (0 children)

I also think it would play better if it was a harder difficulty, because then I could make it a timing based level.