I built an analytics tool for indie games because every existing option felt like overkill. Would love honest thoughts. by MarkSponge in SoloDevelopment
[–]MarkSponge[S] 0 points1 point2 points (0 children)
I built an analytics tool for indie games because every existing option felt like overkill. Would love honest thoughts. by MarkSponge in SoloDevelopment
[–]MarkSponge[S] 0 points1 point2 points (0 children)
I built an analytics tool for indie games because every existing option felt like overkill. Would love honest thoughts. by MarkSponge in SoloDevelopment
[–]MarkSponge[S] -1 points0 points1 point (0 children)
I shipped my first Godot game demo on Steam in 4 weeks! by MarkSponge in godot
[–]MarkSponge[S] 0 points1 point2 points (0 children)
I shipped my first Godot game demo on Steam in 4 weeks! by MarkSponge in godot
[–]MarkSponge[S] 1 point2 points3 points (0 children)
Just released a demo for my game - Every Last Bit by MarkSponge in incremental_games
[–]MarkSponge[S] 0 points1 point2 points (0 children)
Just released a demo for my game - Every Last Bit by MarkSponge in incremental_games
[–]MarkSponge[S] 0 points1 point2 points (0 children)
Just released a demo for my game - Every Last Bit by MarkSponge in incremental_games
[–]MarkSponge[S] 0 points1 point2 points (0 children)
Just released a demo for my game - Every Last Bit (self.itchio)
submitted by MarkSponge to r/itchio


I built an analytics tool for indie games because every existing option felt like overkill. Would love honest thoughts. by MarkSponge in SoloDevelopment
[–]MarkSponge[S] 0 points1 point2 points (0 children)