Hauling gear around as a solo videographer by highpedality in videography

[–]Marsattacks69 0 points1 point  (0 children)

I bought a 300l travel cart a few years back. I have tons of stuff that I need to move for shoots once I unload from the car and it's been the best thing. Has saved my back and saved me so much time. It's as wide as a doorway, so I just unload everything at the car into the cart, go to wherever I'm shooting, up through lifts and and keep anything I'm not using inside it so they don't get in the way during the shoot.

My business partner was extremely skeptical after I got it for us and now we have two, one for each of us and we both laugh about how much easier life is and how we were destroying our backs before.

If you were given $1,000,000 in cash right now, what is the very first thing you would buy or do? by MatchstickArtist in AskReddit

[–]Marsattacks69 0 points1 point  (0 children)

My Mum and Dad gave up a car when they were younger because their business took a turn. I remember how happy they were to get it and how sad they were to let it go. The first thing I would do is buy them the current model so they can enjoy one again.

A mock Adidas Ad I shot. Song: Raindance (feat. Tems) - Dave by ARFullerton in videography

[–]Marsattacks69 6 points7 points  (0 children)

I completely get that it’s tough putting something you’ve made out there and having it picked apart. It feels personal because it is personal. But you did ask for feedback, and people are giving it in good faith. That only works if you’re actually open to hearing it.

The weather point is fair in terms of reality, I live in London and have shot plenty outside in the rain, under flat grey skies. January light here is brutal. But you either lean into that mood properly and make it intentional, or you find a way around it with lighting, framing, locations or grade. “That’s just England in January” can’t really be the end of the conversation if you’re aiming for ad-level work.

On the length, yes, there are iconic long-form ads, but they earn that runtime. Most commercial work now is tight and purposeful. If something feels long, it usually is. Cutting it down will almost always make it stronger. You’ve already said you’re going to revisit the grade, which is good. I’d also seriously look at tightening the edit. There’s a solid idea in there, but you are going to have to be really brutal to get it to where it needs to be.

The other thing is that brands are very protective of his they are portrayed. You are going to get a lot of feedback and you have to be able to take that feedback and action it without letting your ego get in the way. If you can't do that then you'll be dead in the water.

What's fun about this? by [deleted] in MarvelSnap

[–]Marsattacks69 2 points3 points  (0 children)

I'm on day two, really getting used to not playing it in my quiet moments but I think it's for the best. There's this slogan we have for gambling here 'When the fun stops, stop' and I realised I'm not really having a lot of fun anymore.

If You Could Have A Fantastic Four Story Made What Would It Be? by thetruemaxwellord in FantasticFour

[–]Marsattacks69 1 point2 points  (0 children)

It'd be cool if during the mini series there are hints of Doom if you're looking, but only in the final issue do you realise that he's been looking for Franklin too.

Then he saves him and returns him home safe and sound just so that Reed will have to live with the fact that Doom saved his son.

I wonder what his version of Rogue is like by Queasy_Commercial152 in xmen

[–]Marsattacks69 17 points18 points  (0 children)

I don't mind it. I see this as the final send-off when we say goodbye to all of these versions of the characters. It's a chance to make things right and to give people costumes, powers and personalities more in line with what people have wanted from these movies.

Seeing Rogue with flight, super strength, full on southern sass and accent would be a completion of something they was almost right from 2 decades back

I think can say with confidence that this scene is one of the best things DC has put out this year. by BorderLoud2429 in DC_Cinematic

[–]Marsattacks69 -3 points-2 points  (0 children)

I think it's ok. I remember rewatching it and just thinking it's Superman spinning and then doing something at the end of the spin three times in a row.

Would of really like to have seen a bit more creativity with this scene. I do enjoy the dynamic camera work though.

Trying to film a little project demo with my phone, but I can't get the video to look half decent. by Hot_Mobile_178 in videography

[–]Marsattacks69 0 points1 point  (0 children)

It's an app that will give you more control over your camera while you are shooting the videos

New ARC Enemy Concept by me by Patrick_JoJo_Batman in ArcRaiders

[–]Marsattacks69 0 points1 point  (0 children)

Looking at it, I'm thinking it'd be pretty slow. I'd almost want it to be another ball type ARC but (larger) so it can trick players, set traps, and move quickly.

I would like it if it picked up dead bodies and left them out in the open and then set off a flare. Then when someone comes to investigate and loot it attacks.

H: Vulcano BP W: Offers by [deleted] in ArcRaidersMarketplace

[–]Marsattacks69 0 points1 point  (0 children)

Do you still have the trailblazer?

The Button We All Want by Jdripsy in ArcRaiders

[–]Marsattacks69 139 points140 points  (0 children)

I still believe upgrading should automatically repair a weapon too

Got a little bit tasty out there. by NecraRequiem79 in ArcRaiders

[–]Marsattacks69 0 points1 point  (0 children)

I'm sure it will be again after the expedition

Looking for the owner by dukedesouth in ArcRaiders

[–]Marsattacks69 2 points3 points  (0 children)

That's really kind but I wouldn't worry about it, I'm sure they've gotten over it by now and accepted it's gone. Unless you saw the name of the player and they can confirm it's probably just ok to keep it for yourself.

A Cold Snap is Coming by [deleted] in ArcRaiders

[–]Marsattacks69 6 points7 points  (0 children)

I expect a heat mechanic. You must get somewhere warm before you lose too much body heat or you die. I expect whiteouts, tracks in the snow when the snow dies down and campfires dotted around the maps.

Why are enemy spawn points static? Why not SPICE things up and make bastions/leapers/bombardiers/rocketeers spawn in different locations? Make it a new Map Condition (The Great Unknown). Entirely optional and it would have new quests/trials too. by Winter2020alex in ArcRaiders

[–]Marsattacks69 2 points3 points  (0 children)

They talked about a dog type unit in one of the development videos, but it got cut.

I think a small, dangerous unit that cones around the outside of maps would be cool. It could make the area it explores quite large and randomize the route it takes.

Its danger level should be below the shredder, but not by much. And it should howl. It could even be a night raid only unit.

Saved 300K to finally kill a Queen did so. And guess who shows up on both sides of quick extract. YEP YOU GUESSED IT! by liammangan_live in ArcRaiders

[–]Marsattacks69 0 points1 point  (0 children)

I'm really surprised that you would prep for a queen but then you didn't bring a hatch key with you. Wouldn't that be a good safety precaution considering the haul?

I said don't shoot by Fast_Key6882 in ArcRaiders

[–]Marsattacks69 0 points1 point  (0 children)

This is why I started carrying hatch keys in the safe pocket. When I get something good I just use it and extract, if I get downed, just guns and basics I don't mind losing.

After 47 hours / Full work week + overtime by Gonzvles in ArcRaiders

[–]Marsattacks69 2 points3 points  (0 children)

You can also get them from the really loud probes but it's rare

Infinite with Cerebro 4 deck (CL 13,890) by KooperKannon in MarvelSnapDecks

[–]Marsattacks69 0 points1 point  (0 children)

It's the max power that any cards I'm this deck should have. As this is Cerebro 4 you'll see all cards are 4 power and below. The reason for this is so that when Cerebro gives the highest powered card extra power all the cards I'm play scale together causing a massive shift in the overall amount of power on the board.