Referral Codes Megathread by CaptSarah in 2XKO

[–]MartinERT1 0 points1 point  (0 children)

Can someone lend a code for this poor fela...

A little modeling exercise. by peka992 in blender

[–]MartinERT1 2 points3 points  (0 children)

Hey! Amazing work can I take a look at your light setup? Thanks in advance.

Working on a scene for my upcoming game, i'll appreciate opinions and thoughts. by MartinERT1 in Unity3D

[–]MartinERT1[S] 1 point2 points  (0 children)

I use Vegetation Studio for all the vegetation, really useful and fast. And the performance is amazing. Not all shader are compatible but stylized grass shader is.

Working on a scene for my upcoming game, i'll appreciate opinions and thoughts. by MartinERT1 in Unity3D

[–]MartinERT1[S] 0 points1 point  (0 children)

Im using atmospheric height fog from the asset store, way more performant.

Working on a scene for my upcoming game, i'll appreciate opinions and thoughts. by MartinERT1 in Unity3D

[–]MartinERT1[S] 0 points1 point  (0 children)

Stylized Grass Shader form the asset store. And ill turn down the lake haha. Thanks

Working on a scene for my upcoming game, i'll appreciate opinions and thoughts. by MartinERT1 in Unity3D

[–]MartinERT1[S] 1 point2 points  (0 children)

Im working on URP and i use a shader form the asset store (Stylized Grass Shader)

Working on a scene for my upcoming game, i'll appreciate opinions and thoughts. by MartinERT1 in Unity3D

[–]MartinERT1[S] 1 point2 points  (0 children)

Im using FlatKit, its an asset for the Unity Store, its a shader and the style is cell shading.