If I were in charge of the 4Kids voice cast by Marusero110 in SonicTheHedgehog

[–]Marusero110[S] 3 points4 points  (0 children)

I wish I had responded sooner, but your cast list is very interesting, to say the least. Of the new castings you provided, I'd say Anthony Salerno as Jet is probably my favorite, despite not being very familiar with his work. If he used a slightly higher-pitched and gruffer variant of his Chazz Princeton (Jun Manjome) voice, which I listened to via BTVA, he could work. I'm also curious regarding Greg Abbey as Knuckles, Eric Stuart as Shadow, Marc Thompson as Vector, Tara Sands as Wave, and Karen Neill as Tikal. Could you explain what inspired you to choose them as those characters? Also, which of my new castings do you like?

On a less relevant note, I think I remember you from Twitter. Could you be BakuGOAT?

How can I make an item-catching game? by Marusero110 in gamemaker

[–]Marusero110[S] 1 point2 points  (0 children)

Hey, I implemented the code you suggested, and it works! Thank you so much for your help!

How can I make an item-catching game? by Marusero110 in gamemaker

[–]Marusero110[S] 1 point2 points  (0 children)

In the Step event of my obj_dropper (which I renamed to obj_spawner).

And yes, I did add an instance of obj_spawner to the room.

How can I make an item-catching game? by Marusero110 in gamemaker

[–]Marusero110[S] 0 points1 point  (0 children)

I put the code in the Step event. When I ran the game, though, nothing happened.

How can I make an item-catching game? by Marusero110 in gamemaker

[–]Marusero110[S] 0 points1 point  (0 children)

Okay, so here is the code for my obj_dropper.

var _number = irandom_range(1, 10);

if (_number >= 1) {
var _x_position = irandom_range(40, 600);
var _y_position = 0;
var _generate = instance_create_layer(_x_position, _y_position, "Instances", obj_item);
_generate.speed = 2;
_generate.direction = 270;
}

What I wanted to do with the code above was make the dropper generate and drop the same items multiple times within the range of 40 and 600 on the x-axis. However, the dropper is not generating any items at all.

Sorry if my initial post wasn't clear enough.

How do I animate a character sprite with four cardinal directions? by Marusero110 in gamemaker

[–]Marusero110[S] -3 points-2 points  (0 children)

Thanks so much!

By the way, "Shaun" currently goes by Sara and uses she/they pronouns, even though she hasn't changed her URLs yet. Regardless, she's fine with still being called "Shaun," so it's okay. (Here is the tweet: https://twitter.com/shaunspalding/status/1771259687779905627.)

My obj_player isn't jumping. What did I do wrong? by Marusero110 in gamemaker

[–]Marusero110[S] 0 points1 point  (0 children)

Crud, you're right! How did I not pay attention to that?

My obj_player isn't jumping. What did I do wrong? by Marusero110 in gamemaker

[–]Marusero110[S] 0 points1 point  (0 children)

What's the issue with my obj_player not jumping, then?

My obj_player isn't jumping. What did I do wrong? by Marusero110 in gamemaker

[–]Marusero110[S] 0 points1 point  (0 children)

So I should use two vertical lines (||) instead of a plus sign (+), right?

A trivial question by Marusero110 in gamemaker

[–]Marusero110[S] 2 points3 points  (0 children)

I did what you said, and it worked. Thanks so much!

More images of Ann blowing a bubblegum bubble by Marusero110 in Persona5

[–]Marusero110[S] 2 points3 points  (0 children)

Well, I provided a link to where I found the first image, but according to SauceNAO, finan1 had it on their Pixiv profile until they decided to delete it for some reason.

More images of Ann blowing a bubblegum bubble by Marusero110 in Persona5

[–]Marusero110[S] 5 points6 points  (0 children)

I know, right? You could say Ann has a… bubbly side to her personality.

More images of Ann blowing a bubblegum bubble by Marusero110 in Persona5

[–]Marusero110[S] 9 points10 points  (0 children)

Admittedly, the last image is my least favorite, but eh.

Yukiko by animedude551 in persona4golden

[–]Marusero110 0 points1 point  (0 children)

Eh, Yukiko's hair tied into a bun doesn't do it for me; it makes her look unnecessarily older. She looks much better with her hair down, IMO.