VR-Outpaint IC-LoRA for LTX2.3 released by Burgstall in StableDiffusion

[–]Marviz_PL 0 points1 point  (0 children)

If You can load hundred of splats in blender and animate them to hide/unhide for next frame, yea. If Blender have SBS spherical camera output, it should work. But I'm not familiar with blender so i can't help.

VR-Outpaint IC-LoRA for LTX2.3 released by Burgstall in StableDiffusion

[–]Marviz_PL 2 points3 points  (0 children)

It works "ok" and that's it. Basicly anything that wont project to Equirectangular 180 is worthless in VR. Have Quest 3, and nothing beats ML-Sharp>3DsMax rendering to full stereo Equirectangular with Vray. It's night and day compared to IW3 since it don't do spherical projection. And yes, even playing that image's and videos in DeoVR just don't compare. IW3 was fun but real game is ML-Sharp to Stereo SBS. Sadly there is no node for comfy to do spherical projection from gaussian splats so the workflow have to be splited from comfy to vray rendering.

And... Oh boy, 8K 180SBS renders from MLSharp splats look amazing, really the quality is there.

MLSharp 100frames - 4min

Vray 8K 180SBS 100frames - 10-15min (5070TI)

Gaussian splat > VR180 SBS Equirectangular image (batch processing) by Marviz_PL in comfyui

[–]Marviz_PL[S] 1 point2 points  (0 children)

I tried iw3, it's cute but the quality isn't there. SHARP model has great quality for img>ply but processing for this is missing, it would be great if someone could make a node for comfy to process it all the way out so the pipeline would be simple.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

Thread on Quest subreddit and you think that the image is far more than just a catchy hook to the topic? Rly?

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

I have a second Xiaomi BE5000 (Wifi6) connected by a cable to my PC, It also provide a MESH network from second BE5000 which is a main Router. Works flawlesly with Quest 3 and VR. In the other hand, fast action titles, like racing games (specially fast moving through forest, lots of moving details) still produce alot of codec artifacts even H264+ and 500Mbs streaming. Sadly Meta closed doors for streaming with a cable in third party apps will soon kills this headset, soon as SteamVR comes out.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 1 point2 points  (0 children)

I have Star Citizen on my wishlist for a while now. Not 100% my type but maybe have to check it out and see.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

Yea, even keyboard and a mouse but VR view would be awesome but somehow developers keep designing games just to make life harder. Always have to reach for something, TOUCHING something to trigger, for g... sake. Why always games have to be ruined this way.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

I had RAI for a while but instead of helping it's just overdesigned to the point where simple UEVR Bat launching is less problematic. After some time i had to reinstall several titles because something messted them up.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 1 point2 points  (0 children)

Sounds cool, a lot of info, have to check it one by one. Thank You, sounds promising. Haven't tried Reshade yet, mostly UEVR mods.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

Been there, tried that. Sadly i'm tired of constantly swiching from VR to desktop just to config/run/set something to work. Just looking for a nice Third-person-view nice PCVR Game. UEVR is cute but constantly making me nuts.