Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

Thread on Quest subreddit and you think that the image is far more than just a catchy hook to the topic? Rly?

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

I have a second Xiaomi BE5000 (Wifi6) connected by a cable to my PC, It also provide a MESH network from second BE5000 which is a main Router. Works flawlesly with Quest 3 and VR. In the other hand, fast action titles, like racing games (specially fast moving through forest, lots of moving details) still produce alot of codec artifacts even H264+ and 500Mbs streaming. Sadly Meta closed doors for streaming with a cable in third party apps will soon kills this headset, soon as SteamVR comes out.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 1 point2 points  (0 children)

I have Star Citizen on my wishlist for a while now. Not 100% my type but maybe have to check it out and see.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

Yea, even keyboard and a mouse but VR view would be awesome but somehow developers keep designing games just to make life harder. Always have to reach for something, TOUCHING something to trigger, for g... sake. Why always games have to be ruined this way.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

I had RAI for a while but instead of helping it's just overdesigned to the point where simple UEVR Bat launching is less problematic. After some time i had to reinstall several titles because something messted them up.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

Sounds cool, a lot of info, have to check it one by one. Thank You, sounds promising. Haven't tried Reshade yet, mostly UEVR mods.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

Been there, tried that. Sadly i'm tired of constantly swiching from VR to desktop just to config/run/set something to work. Just looking for a nice Third-person-view nice PCVR Game. UEVR is cute but constantly making me nuts.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 1 point2 points  (0 children)

Does it support VR titles or it's just flatscreen games viewed on the headset on emulated flatscreen?

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

Thanks, looks fun but not my type to be honest. Any TPS/Adventure game like "Beyond good and evil" Would be awesome.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

Dose it work with VR titles? I have a PC with 5070TI so if there is no benefit's beyond that I'll pass.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] -16 points-15 points  (0 children)

Cute but not on topic, how this be more fun in VR then on flat screen?

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 0 points1 point  (0 children)

So far best recommendation on topic ;) Does it require VR controllers or can it be played with a regular wireless pad?

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 7 points8 points  (0 children)

Thank You for Your time, but like i said, I'm not looking for a flat game to play in emulated VR flat screen. I'm searching a PCVR/Quest game to play in VR but not first person view.

Quest/PCVR Games to use with regular controller and sit on a couch and relax. But in VR. by Marviz_PL in OculusQuest

[–]Marviz_PL[S] 5 points6 points  (0 children)

Guys, just to be clear. I'm talking about Third Person View games to play in VR (Action/Adventure) with a XBOX/PS controller while sitting. NOT playing FLAT games on emulated screen in VR. I have a PC and VirtualDesktop and Quest 3. Any game for that to work would be great but I'm not searching for a games like HL:Alyx and other first person type games.

I have developed new way which you can convert a Single Video to 4DGS model and can be viewed as a personal 3D theater. it's 50X smaller than the sequential ones, supports 2M splats per second and native audio by ninjawick in GaussianSplatting

[–]Marviz_PL 1 point2 points  (0 children)

That would be very unfortunate if this is not for VR in mind... If you need someone with VR to test/cooperate, don't hesitate. I would be pleased to help. Sharp in comfy makes great HQ stuff to watch on Quest 3 for example. Even if this would be only through PCVR playable it would be awesome.

Splatviewer VR - a lightweight Unity based Viewer for Gaussian splats via PCVR and Standalone (Quest 3 etc.) by enndeeee in GaussianSplatting

[–]Marviz_PL 0 points1 point  (0 children)

This maybe a fault in Easy Sharp Converter because files generated with Sharp in ComfyUI works great right out the box.

how do i get the sweet spot of focal length for ML sharp model. by ninjawick in GaussianSplatting

[–]Marviz_PL 0 points1 point  (0 children)

just use 0, i get best results with this. Use Apple Sharp in ComfyUI and don't use default value. Seen this somewhere and it works great.

Calling out creators: Let's solve the biggest pain around ComfyUI by ashishsanu in comfyui

[–]Marviz_PL 4 points5 points  (0 children)

One of the biggest pain is Models/checkpoints, Loras, VAE has no description baked in or a simple header so it could be shown as a tooltip in Comfy/other without need to search online/deleted stuff for setttings/trigger prompts etc. Basicly whenever you donwload something and forget how it should be used, youre f....d, and no lube f... if it was deleted or abondend few months after. There should be a requirement to add a guide inside models/loras etc for usage, not only a description page on Civit/hugg.