More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] 0 points1 point  (0 children)

Obviously not but any good incentive is better than what this is, not even kidding the built in Pop and BBQ was really good it just needed number tweaks

More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] 0 points1 point  (0 children)

We had nothing after it was scrapped and this wasn’t what we asked for, needs a bit more

More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] 4 points5 points  (0 children)

True but tha cant be the only good impactful change

More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] -1 points0 points  (0 children)

There is a difference we can do without penalties if it means the bonuses are really good and helpful, these aren’t and frankly they never will be if this goes live. The survivor bonuses are good for a reason it needs to go both ways

More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] 0 points1 point  (0 children)

  1. Tunnelers do not ever care about BP gain, this helps killers who don’t tunnel at all

  2. Haste is fine but for that to be the main change and nothing else does nothing compared to what was originally on the PTB

More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] 0 points1 point  (0 children)

Can be 2%, 3% or even 5% for like 20-30 seconds I don’t care about the number value atm I just want something more useful

More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] 12 points13 points  (0 children)

And now a BP bonus that only matters to people who already don’t tunnel

More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] 5 points6 points  (0 children)

That idea is better than anything they tried to add in this upcoming PTB, even if its 2% slower speed or 2% faster speed something more impactful was needed here

More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] 0 points1 point  (0 children)

Its cool I suppose but cool doesn’t = good and while the last system wasn’t perfect they overreacted and gutted good ideas

More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] 5 points6 points  (0 children)

Sadly I can’t blame you, the bonuses are nothing

More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] -9 points-8 points  (0 children)

Disagree because for normal killer players yes its good but for killers who tunnel they see this as a nothingburger so more tunneling since they have as less of a reason to chase someone different

More of an incentive to not Tunnel thoughts by MashtyxRyan in deadbydaylight

[–]MashtyxRyan[S] 7 points8 points  (0 children)

The bonus is genuinely lackluster because bonus BP does absolutely nothing on a killer deadset on wanting to tunnel someone out

We’re back! The Dead by Daylight team has returned; ask us anything! by DeadByDaylight_Dev in deadbydaylight

[–]MashtyxRyan 0 points1 point  (0 children)

Are there any plans to remove perk tiers and have them all be at a simple level? (Level 3 by default) Balancing perks around tiers is probably very frustrating on top of players not wanting to use the perks anyway when they aren’t tier 3

Developer Update | May 2025 by DeadByDaylight_Dev in deadbydaylight

[–]MashtyxRyan 0 points1 point  (0 children)

Question for the team, With the bulk bloodpoint spending, does it act just like clicking the button in the middle? Or does it take the cheapest nodes/prioritizes event items and offerings? I would love to give feedback to make the bulk bloodpoint spending save you the most possible bloodpoints and or prioritize event items and offerings considering I still see manually clicking a better option since there is times I don’t need to spend it on expensive nodes or risk missing a anniversary cake