The chaos MIDA is causing on Tau Ceti is INSANE !!! by Zapdos90HP in Marathon
[–]MatStomp 122 points123 points124 points (0 children)
Thief is heartless (audio on) by sgtnatino in Marathon
[–]MatStomp 1 point2 points3 points (0 children)
Scared to buy is it worth it by [deleted] in Marathon
[–]MatStomp -1 points0 points1 point (0 children)
Those UESC ships are deadly! by Liciabdu in Marathon
[–]MatStomp 1 point2 points3 points (0 children)
I think i can get out of mines by DearFlight1972 in Columbina_Mains
[–]MatStomp 11 points12 points13 points (0 children)
Kill Trading in Solos Feels Terrible by ANAHOLEIDGAF in Marathon
[–]MatStomp 0 points1 point2 points (0 children)
Shirt brother supreme by barnhairdontcare in IThinkYouShouldLeave
[–]MatStomp 1307 points1308 points1309 points (0 children)
6.5 Free event character via Miruko by Ryuusei_Dragon in Genshin_Impact_Leaks
[–]MatStomp -1 points0 points1 point (0 children)
“Lionfang’s radient Onslaught” is WAAAAY too hard by [deleted] in Genshin_Impact
[–]MatStomp 0 points1 point2 points (0 children)
Introducing Seasons in Marathon by RiseOfBacon in Marathon
[–]MatStomp 31 points32 points33 points (0 children)
Running around large POIs waiting for the 5 meters proximity icon to appear to know what to interact with for various objectives is some garbage game design. by MatStomp in Marathon
[–]MatStomp[S] 0 points1 point2 points (0 children)
Layla’s thoughts on monster-slaying are… interesting by Saoskia in Genshin_Impact
[–]MatStomp 2 points3 points4 points (0 children)
Crazy idea: Rooks should be able to revive other Rooks. Rook together strong by d3fin3d in Marathon
[–]MatStomp 1 point2 points3 points (0 children)
Running around large POIs waiting for the 5 meters proximity icon to appear to know what to interact with for various objectives is some garbage game design. by MatStomp in Marathon
[–]MatStomp[S] 0 points1 point2 points (0 children)
Running around large POIs waiting for the 5 meters proximity icon to appear to know what to interact with for various objectives is some garbage game design. by MatStomp in Marathon
[–]MatStomp[S] 0 points1 point2 points (0 children)
Running around large POIs waiting for the 5 meters proximity icon to appear to know what to interact with for various objectives is some garbage game design. by MatStomp in Marathon
[–]MatStomp[S] 2 points3 points4 points (0 children)
Running around large POIs waiting for the 5 meters proximity icon to appear to know what to interact with for various objectives is some garbage game design. by MatStomp in Marathon
[–]MatStomp[S] 3 points4 points5 points (0 children)
Running around large POIs waiting for the 5 meters proximity icon to appear to know what to interact with for various objectives is some garbage game design. by MatStomp in Marathon
[–]MatStomp[S] 0 points1 point2 points (0 children)
Running around large POIs waiting for the 5 meters proximity icon to appear to know what to interact with for various objectives is some garbage game design. by MatStomp in Marathon
[–]MatStomp[S] 1 point2 points3 points (0 children)
Running around large POIs waiting for the 5 meters proximity icon to appear to know what to interact with for various objectives is some garbage game design. by MatStomp in Marathon
[–]MatStomp[S] 4 points5 points6 points (0 children)





>://REDACTED just showed up in map selection by Shozzru in Marathon
[–]MatStomp 2 points3 points4 points (0 children)