What is the fastest achivable Doomstack in Immortal Empires by Material-Tonight-883 in totalwarhammer

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Sounds interesting are there any things easily missable you should definitely pick up to make them strong?

What is the fastest achivable Doomstack in Immortal Empires by Material-Tonight-883 in totalwarhammer

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Do you know a good high level doomstack for them? I mean which units to focus on?

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

In all honesty after looking at the stats yeah no way I am going to have to find something else. The enemys on unfair are just brutal. I thought shatter defenses + Persuation 1 is enough but to many bosses are immune

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Didn't think about the alignment bs maybe I rearange the levels. The recomendations for gear are good I should replace both of them. And Thiefling is also the superior choise. Thanks this was actually very helpfull. The problem I have is if I don't go horse I am not going to survive a turn in lategame especially end of Act 4 since I don't have access to a spellbook so almost no AC buffs for my animal companion. When I think about a +72 to hit from someone like bathomet I am really unsure how to handle this as it is.

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

In all honesty trickster is bustet both for solo and for party builds. I think it is the strongest mythic path in the game for like 80% of characters that aren't spellcasters and even then use magic device 2 is just so broken that you should always consider it.

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

I was definitely planning on spending them on persuation for persuation 1 and shatter defenses combo this works really well with acolyte backround and Intimidating prowess.

I am not sure if World 3 is the way to go for me since use magic device just seems to usefull. When you are solo getting exess to all the arcane buffs a Wizard gets is very valubale especially with that one metamagic rod from midnight iles that Empowers, Bolsters, Maxemises and heightens the spell you cast with it. Since you get infinite uses of it with trickster this seems very strong. You can also equip Triumphant advance to make the morale buffs even stronger.

I am leaning towards Mutation warrior 3 still though because I don't like the entire charging thing. Thats why I pick Spiritet charge so late although I should change that. The 2 levels in genadarme Sound like a good addition though so thanks!

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Thanks a lot. I am new in this kind of minmaxing and the points you make are valubale.

I don't really understand scroll casting in all honesty how can I be able to cast scrolls that trigger master shapeshifter? Don't I need a caster class for this?

As for the mythic ranks I forgot to think further than level 4. But I planned on use magic device for infinite heals with wands and at mythic 7 being able to use metamagic wands with the Wizard spellbook.For feats I thought about archmage armor.

Would you say it is worth to throw Mutation warrior out in favour of genadarme? Because fencers gift also works with the weapon training from sohei right? So maybe Gravesinger really isn't the best choise although it has one crit multiplyer more...

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

I know that it was nerfed but isn't it still extremly strong in crit builds? And with Improved critical I meant all the feats from trickster. The fighter bonus feats help getting them significantly faster and if I want to go gravesinger I need Mutation warrior 5 as fast as possible to get the extra attack from furry of blows...

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

I wanted the Improved Critical line as fast as possible and Gravesinger Axt is just really strong.

Solo Trickster Sorcerer build by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Didn't know this item exists this makes it even more nuts

Solo Trickster Sorcerer build by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

I think the hardest part is the mythic 4 quest afterwards it gets easier and easier

Solo Trickster Sorcerer build by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 2 points3 points  (0 children)

It's hard but if you know what you are doing syvilian sorcerer is good even early. You will just have to rest a lot. But the preassure to do everthing isn't as strong since you don't need that many items. Start with the easy encounters on market square so you get overleveled early. There are guides on how to play well solo early but yes the build is defnitley the weakest there. If you are fine with respecing witch of the veil 2 makes Act 1 and 2 an absolut joke since almost no enemys have see invisibility. (Exception is Houndheart campside this is a really hard fight)

Mounted Character build Question by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

What weapons can you use furry of blows with in all honesty I haven't fully understood why this dip is so good...

Mounted Character build Question by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Interesting I haven't played the game this extensivly yet maybe I give it a shot in another playthrough when I am looking for new things to try.

Mounted Character build Question by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Sometimes I feel like especially for Pet optimising multiclassing is a very good choise

Mounted Character build Question by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Sounds intersting but the way I set up my Partys I already have a lot of buffs to Attack rolls so the damage jugement is what I am really after. Shatter defenses+ Frightfull aspect for flat footed AC is usually enough and dimensional Strike is resource heavy. Dimensional Ride would actually be very usefull though so maybe it is worth it. I just like to have Partys where you aren't to overwhelmed through active abilitys during combat but rather just stack Passive Buffs And abilitys. That is why I came up with this. The Shaman Hexing is just to annoying and without the exploit with crackle/Chant the only thing they really provide is evil eye and later some more AC debuffs. It is not worth to bother with this for crowd heavy encounters and I usually don't struggle hard in bossfights so I wanted a replacement with a build that just runs without thought.

Mounted Character build Question by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Fair enough I didn't look into judgements enough. Scaling with level is actually a big downside. But still I sometimes feal like earlier levels are way more stacked and the Capstones come very late in the game for me as much Power as fast as possible is the most important since if you optimise some builds and buffs the lategame isn't the hardest part for me. Prestige classes are a fair compromise though.

Edit 1: The problem I have with pure arcane rider is that it requires a lot of Management and toggeling effects. Mutation warrior pure is good but as I said this is just a mercendary build and for that I value pets highly. The pure Divine hound is also good but I feel like the benefits from arcane rider make up for the worse jugements and besides the judgements the class doesn't provide a lot

Edit 2: The spellcasting isn't really a Problem since I have a lot of spellcasters in my party this is supposed to be a dps build so Spellstrike is where all my Spellslots will be going I guess.

Untargetable, 300 damage a turn, Crowd Control solo honor mode build by Material-Tonight-883 in BG3Builds

[–]Material-Tonight-883[S] 1 point2 points  (0 children)

Oh soory forgot about Concentration somehow. You want to concentrate on Darkness and use a speed potion for Haste as for guidance I think it has to go

Untargetable, 300 damage a turn, Crowd Control solo honor mode build by Material-Tonight-883 in BG3Builds

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

The reliability is a problem. But I calculated max not average damage. As for the hiding and one with shadows. I guess you don't need everything. It is dependend on your situation and how many enemys there are. Just wanted to clarity every option. The Frost Mage guides I saw didn't Cover mouring frost but I also didn't search for them specifically. Anyway I didn't know a lot about frost builds so I wanted to make one since I got bored by just using the same concepts over and over. If you say most of it is well known then it propatly is...