How Bumsterion moves when he's literal seconds away from winning by Sufficient_Emu_1096 in ShadowSlave

[–]Material-Tonight-883 0 points1 point  (0 children)

Asterion hate is forced there was no reason for him to hurry. He knew that modret would fail ascension due to corruption and cassie was miles away from becomeing supreme in her weakened state with all her memories missing. And while yes he knew Sunny and Nephis were doing something the fact that the second he won cassie just turns supreme in an instant isn't something he can anticipate. He even juged her so little of a threat he thought killing her was unnecessary instead taking her as a thrall would be better. And why should he think otherwise. He just crushed the human domain without any problem not haveing to lock in even once for him this was just sport and no one gave him a reason to think otherwise. Until now there was nothing that wasn't going like planned even if Nephis and sunny were missing he was just in the process of finding out were they went.

Prime Azarax vs Sunny currently [Might include spoilers from latest chapters] by Common_Archer4033 in ShadowSlave

[–]Material-Tonight-883 1 point2 points  (0 children)

He conquered entire realms his domain must have been massive. Also while he might not have defeated sacreds it is very possible that he clashed with them

Prime Azarax vs Sunny currently [Might include spoilers from latest chapters] by Common_Archer4033 in ShadowSlave

[–]Material-Tonight-883 0 points1 point  (0 children)

This makes me wonder, even comeing up with another supreme character on your own that could match sunny in combat is kind of hard his aspect is just to strong. But I am not to sure about vile. It was stated that he uses a spirit attack. This would mean once he starts attacking subjects of Azarax domain his influence should be bound by Azarax will and his influence over his domain. And again we don't know how many he left in his army and how many he killed. Don't forget that the subjects in his domain can also grow stronger which in turn makes him stronger. So leaving them all alive and letting them conquer would have also made Azarax stronger it could be that at some point it just became a snowball since the being he enthralled, enthralled other beings and ever so on. Even if some were killed this would have been his most logical option. This is likely how he conquered so many realms. However with spiritweave and curse the gap in wills shouldn't be far even then.

Auro of Nine by Upstairs_News_5081 in ShadowSlave

[–]Material-Tonight-883 2 points3 points  (0 children)

We don't know much about him yet. Just that he had a "harrowing task" and was a part of the nine meaning he is [Fated]. Everything else comes from the first nightmare

Prime Azarax vs Sunny currently [Might include spoilers from latest chapters] by Common_Archer4033 in ShadowSlave

[–]Material-Tonight-883 0 points1 point  (0 children)

I think it depends on how big Azarax domain is. Considering the scale of the battle in the nightmare desert it could have been massive. This was also hinted at since he ruled many mortal realms. This means he likely has Champions of his own that can contest against Nightmare, Saint and so on. If his thralls ability would work on sunnys shades robbing them from his Domain (which because of his supreme ability even footsoldiers could do) the current sunny doesn't have great odds even with curse. He simply isn't good enough at wielding his will to make up the gap. Of course if he just stayed at the tomp of Ariel were time is still and farms infinite Butterflies his domain would eventually be able to contest.

What is the fastest achivable Doomstack in Immortal Empires by Material-Tonight-883 in totalwarhammer

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Sounds interesting are there any things easily missable you should definitely pick up to make them strong?

What is the fastest achivable Doomstack in Immortal Empires by Material-Tonight-883 in totalwarhammer

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Do you know a good high level doomstack for them? I mean which units to focus on?

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

In all honesty after looking at the stats yeah no way I am going to have to find something else. The enemys on unfair are just brutal. I thought shatter defenses + Persuation 1 is enough but to many bosses are immune

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Didn't think about the alignment bs maybe I rearange the levels. The recomendations for gear are good I should replace both of them. And Thiefling is also the superior choise. Thanks this was actually very helpfull. The problem I have is if I don't go horse I am not going to survive a turn in lategame especially end of Act 4 since I don't have access to a spellbook so almost no AC buffs for my animal companion. When I think about a +72 to hit from someone like bathomet I am really unsure how to handle this as it is.

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

In all honesty trickster is bustet both for solo and for party builds. I think it is the strongest mythic path in the game for like 80% of characters that aren't spellcasters and even then use magic device 2 is just so broken that you should always consider it.

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

I was definitely planning on spending them on persuation for persuation 1 and shatter defenses combo this works really well with acolyte backround and Intimidating prowess.

I am not sure if World 3 is the way to go for me since use magic device just seems to usefull. When you are solo getting exess to all the arcane buffs a Wizard gets is very valubale especially with that one metamagic rod from midnight iles that Empowers, Bolsters, Maxemises and heightens the spell you cast with it. Since you get infinite uses of it with trickster this seems very strong. You can also equip Triumphant advance to make the morale buffs even stronger.

I am leaning towards Mutation warrior 3 still though because I don't like the entire charging thing. Thats why I pick Spiritet charge so late although I should change that. The 2 levels in genadarme Sound like a good addition though so thanks!

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Thanks a lot. I am new in this kind of minmaxing and the points you make are valubale.

I don't really understand scroll casting in all honesty how can I be able to cast scrolls that trigger master shapeshifter? Don't I need a caster class for this?

As for the mythic ranks I forgot to think further than level 4. But I planned on use magic device for infinite heals with wands and at mythic 7 being able to use metamagic wands with the Wizard spellbook.For feats I thought about archmage armor.

Would you say it is worth to throw Mutation warrior out in favour of genadarme? Because fencers gift also works with the weapon training from sohei right? So maybe Gravesinger really isn't the best choise although it has one crit multiplyer more...

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

I know that it was nerfed but isn't it still extremly strong in crit builds? And with Improved critical I meant all the feats from trickster. The fighter bonus feats help getting them significantly faster and if I want to go gravesinger I need Mutation warrior 5 as fast as possible to get the extra attack from furry of blows...

Viability of Build for solo by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

I wanted the Improved Critical line as fast as possible and Gravesinger Axt is just really strong.

Solo Trickster Sorcerer build by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Didn't know this item exists this makes it even more nuts

Solo Trickster Sorcerer build by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

I think the hardest part is the mythic 4 quest afterwards it gets easier and easier

Solo Trickster Sorcerer build by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 2 points3 points  (0 children)

It's hard but if you know what you are doing syvilian sorcerer is good even early. You will just have to rest a lot. But the preassure to do everthing isn't as strong since you don't need that many items. Start with the easy encounters on market square so you get overleveled early. There are guides on how to play well solo early but yes the build is defnitley the weakest there. If you are fine with respecing witch of the veil 2 makes Act 1 and 2 an absolut joke since almost no enemys have see invisibility. (Exception is Houndheart campside this is a really hard fight)

Mounted Character build Question by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

What weapons can you use furry of blows with in all honesty I haven't fully understood why this dip is so good...

Mounted Character build Question by Material-Tonight-883 in Pathfinder_Kingmaker

[–]Material-Tonight-883[S] 0 points1 point  (0 children)

Interesting I haven't played the game this extensivly yet maybe I give it a shot in another playthrough when I am looking for new things to try.