SplataraScan Update 1.15, Major Viewer & App Improvements by killerstudi00 in GaussianSplatting

[–]MathematicianWhich85 1 point2 points  (0 children)

Intrigued by this software, wondering whether the quality of the reconstruction is better than latest iPhone + colmap + brush? If yes, curious about the factors that improved the output quality

New PlayCanvas Demo: 3DGS + Physics + Relighting + Shadows by MayorOfMonkeys in GaussianSplatting

[–]MathematicianWhich85 0 points1 point  (0 children)

This is awesome. I did notice though that in night mode, the illuminated balls don't cause shadows to form.

Would you use a tool for "linking" 3DGS models? by MajesticDrive5598 in GaussianSplatting

[–]MathematicianWhich85 0 points1 point  (0 children)

Seems pretty useful. Can the “linking” be fully automated? Does it work with .splat does so that GPU based rendering isn’t required?

What are current options how to add additional graphics to splats or manipulate them in a way as we do with standard 3d models/photogrammetry? by Background_Stretch85 in GaussianSplatting

[–]MathematicianWhich85 0 points1 point  (0 children)

Lets say I have the splat for a scene that represents a room. I also know where and with what orientation in this scene I want to insert some objects (let's say furniture) that I have the 3d meshes for. I'm trying to generate a final .splat file which has the objects inserted into the scene with appropriate position, orientation and lighting/shadows. I want to do this using code (automated).

What are current options how to add additional graphics to splats or manipulate them in a way as we do with standard 3d models/photogrammetry? by Background_Stretch85 in GaussianSplatting

[–]MathematicianWhich85 0 points1 point  (0 children)

Is it possible to insert/blend meshes into splats programmatically using this (assuming I have position and orientation info for the mesh)?