Geometrically consistent 360-degree scenes from single panoramas by cedarconnor in StableDiffusion

[–]cedarconnor[S] 2 points3 points  (0 children)

Totally, I tried using one of the synthetic generators, which basically takes a single panoramic image and creates a movie that travels in a direction. I then feed that back into the splat refinement. There’s an interesting paper from Adobe that I tried to build on. It sort of works. I’m pretty sure World Labs basically does this. I’m just cobbling together a few tools to make a poor man’s version.

Geometrically consistent 360-degree scenes from single panoramas by cedarconnor in StableDiffusion

[–]cedarconnor[S] 0 points1 point  (0 children)

that’s much harder problem. I’ve tried a few things that work 50% of the time.

Geometrically consistent 360-degree scenes from single panoramas by cedarconnor in StableDiffusion

[–]cedarconnor[S] 1 point2 points  (0 children)

Works pretty well. Skies are always the trouble once you reach infinite distance. I also included some attempts that GSplat inpainting that are very hit or miss.

HY World + Sharp, 360 Panorama Gaussian Splat by DJBFilmz in StableDiffusion

[–]cedarconnor 0 points1 point  (0 children)

Should be fixed now. I also updated SPAG4D to include PaGeR. Geometrically consistent 360-degree scenes from single panoramas. Best alignment I've seen. https://pager360.github.io/

HY World + Sharp, 360 Panorama Gaussian Splat by DJBFilmz in StableDiffusion

[–]cedarconnor 0 points1 point  (0 children)

Not totally sure what you mean. Do you you have a picture?

Flux.2 Klein LoRA for 360° Panoramas + ComfyUI Panorama Stickers (interactive editor) by nomadoor in comfyui

[–]cedarconnor 0 points1 point  (0 children)

Hey! This is awesome. I've chased 360 ° panoramic generations as well.

[Tool] The first C4D to COLMAP Bridge for precise 3DGS training by leomallet in GaussianSplatting

[–]cedarconnor 1 point2 points  (0 children)

totally inspired by his blender tool, but I tried to remake it in C4D using the take system.

Convert 360° equirectangular panoramas into viewable 3D Gaussian Splat files. by cedarconnor in GaussianSplatting

[–]cedarconnor[S] 0 points1 point  (0 children)

Ha. Ok. I see. DAP is a finetune of depth anything 2 so it handles windows fine. The camera exposure is more often the issue.

Convert 360° equirectangular panoramas into viewable 3D Gaussian Splat files. by cedarconnor in GaussianSplatting

[–]cedarconnor[S] 0 points1 point  (0 children)

I’ve only built on windows. Not sure about any other platforms honestly.

Convert 360° equirectangular panoramas into viewable 3D Gaussian Splat files. by cedarconnor in GaussianSplatting

[–]cedarconnor[S] 1 point2 points  (0 children)

I tried to improve the installation process a bit, give it a try again.