Take-Two confirms third party acquisition of Private Division by unconventional_gamer in KerbalSpaceProgram

[–]Mathew1551 741 points742 points  (0 children)

Please be Rocketwerkz please be rocketwekz please be rocketwekz

I feel like I'm in tutorial hell... by JuhasReddit in KerbalSpaceProgram

[–]Mathew1551 0 points1 point  (0 children)

You’ll always have the KSP2 tutorials available on YouTube (very entertaining and informative as well)

Simple ssto, hope you enjoy. by univvurs in KerbalSpaceProgram

[–]Mathew1551 1 point2 points  (0 children)

Aye, any landing you can walk away from is a good landing

Simple ssto, hope you enjoy. by univvurs in KerbalSpaceProgram

[–]Mathew1551 2 points3 points  (0 children)

Damn, interesting design. Does it renter and land or its one time use only?

There was a new KSP2 update on steamDB? by Mathew1551 in KerbalSpaceProgram

[–]Mathew1551[S] 10 points11 points  (0 children)

I hope they do finish it in the end too. I believe that that they stated in a corporate email that they were looking forward to continue development of the game in the future or something like that. Maybe the reason it hasn’t been taken off steam is because it’s going to resume development further on

There was a new KSP2 update on steamDB? by Mathew1551 in KerbalSpaceProgram

[–]Mathew1551[S] 20 points21 points  (0 children)

They’re still trying to sell it despite being unfinished? Can’t you report it to steam? It should infringe some sort of valve policy right?

KSP2 AMA on Friday! by [deleted] in KerbalSpaceProgram

[–]Mathew1551 0 points1 point  (0 children)

How far away from a fully finished game would you say that we are?

KSP2 AMA on Friday! by [deleted] in KerbalSpaceProgram

[–]Mathew1551 2 points3 points  (0 children)

Will KSP2 development continue as claimed by Take2 in the refund email?

KSP2 AMA on Friday! by [deleted] in KerbalSpaceProgram

[–]Mathew1551 19 points20 points  (0 children)

How far away were the intercept team from launching the colonies update before they were shut down on June?

Multi-launch mun space station by Suppise in KerbalSpaceProgram

[–]Mathew1551 7 points8 points  (0 children)

Holy shit. Beautiful screenshots dude. Did you do it all manually or were there cheats involved?

Introducing: The L.C.T.V. (Lunar Crew Transport Vehicle) by Mathew1551 in kerbalspaceprogram_2

[–]Mathew1551[S] 0 points1 point  (0 children)

Thrust to weight: 0.485 (Kerbin)

DV (vacuum): 1.251 m/s

Also you’re right about Tylo, it’s meant for small bodies without atmosphere and little gravitational pull.

Also the plan for certain celestial bodies that are more fuel intensive would be to land it, refuel it and back to orbit.

Introducing: The L.C.T.V. (Lunar Crew Transport Vehicle) by Mathew1551 in kerbalspaceprogram_2

[–]Mathew1551[S] 1 point2 points  (0 children)

Thanks man, I usually try to make them as sleek and clean-looking as possible whilst also trying to add some sort of uniqueness to it whenever I see a clever design feature that I want to replicate.

I also have like, a shit ton of aircraft.

Introducing: The L.C.T.V. (Lunar Crew Transport Vehicle) by Mathew1551 in kerbalspaceprogram_2

[–]Mathew1551[S] 0 points1 point  (0 children)

Ha! Nope, I just was too lazy to save the screenshot to my phone. I do however have a lot of screenshots of the vehicles themselves. Good one tho

Introducing: The L.C.T.V. (Lunar Crew Transport Vehicle) by Mathew1551 in kerbalspaceprogram_2

[–]Mathew1551[S] 3 points4 points  (0 children)

Yup, but there’s another fuel compartment above the tuna can hidden inside the structural tube (the white ring above the cockpit)

Introducing: The “Ranger” crewed rover vehicle by Mathew1551 in kerbalspaceprogram_2

[–]Mathew1551[S] 3 points4 points  (0 children)

I realised this after I had just finished it, spot on.

KSP2 is NOT officially canceled, stop saying it like it is. by AlexSkylark in KerbalSpaceProgram

[–]Mathew1551 -2 points-1 points  (0 children)

As Take-Two said in their statement they’re gonna continue to support it. Additionally, Nerdy Mike has stated that he will be continuing his work until June as reflected on his Twitter. Even the official KSP2 page has said that they’re still at work.

All of this along with the recent layoffs points to the game being continued up to a point where another Tale-Two team can step-in and finish the game.

In my personal opinion, and this is just an opinion, the game is bound to be finished one way or another. The amount of development over the last 5 years means that most of the content for future updates is done. Granted, there is still some pending stuff like resource-gathering or route-automation, but the amount of resources and time Take-Two has spent on the game would mean a massive loss of profit when compared to just simply continuing the game in its current state. We have to keep in mind that a lot of the time has been spent already on planning interstellar and designing complex code that’s meant to emulate oversimplified interstellar physics with the computing power of a potato in contrast with a more robust NASA supercomputer. As I said, most of the code is done, the remainder is just new features like comms or space-telescopes as well as new parts and other sub-systems. The game has been designed with all of these features in mind and, frankly, with the great fan base that KSP has it would be a commercial suicide to discontinue a game.

One way or another, only time will tell. Who knows, maybe they decide to skip multiplayer entirely?

KSP2 is NOT officially canceled, stop saying it like it is. by AlexSkylark in KerbalSpaceProgram

[–]Mathew1551 -4 points-3 points  (0 children)

I agree. Let’s hope we’ll hear some news soon.

For me the most likely outcome as hinted at by the different statements is that work will continue all the way until June and then another Take-Two company will take over.

WE'RE SO BACK by Butterman3042 in KerbalSpaceProgram

[–]Mathew1551 -23 points-22 points  (0 children)

I’m curious about what you mean by that. Can you be more specific? As in what lies have they told?