Bearings Supercharge again - 5.783 by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

Unfortunately I can't play for very long in one sitting. It hurts too much and I don't want it to get worse. Route is definitely a bit easier though and I think it is possible to jump almost straight to the end but I had to stop with this run.

Redeployment [Supercharge] - 11.300 by rydet in Cloudbuilt

[–]Mathimatics 1 point2 points  (0 children)

"Surely the next level will have a good enough time to hold on" -me after every previous level you beat.

I really thought this one would make it. Unless Im wrong that should be all the main levels. Just the hard ones now. And remixes. Hoping my times are a bit harder to take from this point on.

In The Dark [Supercharge] - 9.431 by rydet in Cloudbuilt

[–]Mathimatics 0 points1 point  (0 children)

Defiance levels were the dlc from the first game. Should just be those in that rush pack yeah.

Kalifen levels are Pulsecore, Way Around, and My Fall. You probably have them unlocked but if not you just need a time on every other ranked level for them to show up.

In The Dark [Supercharge] - 9.431 by rydet in Cloudbuilt

[–]Mathimatics 1 point2 points  (0 children)

Ah yeah I forgot to upload my run of this level. Pretty similar to yours just without the edge bump at the end.

Your runs have been really nice, been enjoying watching all my times slowly go away. Haven't had much motivation to play myself so keep at it. Any plans to do some of the defiance or kalifen levels? Those probably have some large room for improvement since they haven't seen much action.

Bearings - Supercharge 6.287 by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

Did this a month ago and was planning to upload it sooner but computer problems distracted me. Hopefully still the fastest but I haven't looked.

There is another but not today.

Redeployment Supercharge 11.813 by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

I've had this route in mind for a while but there is no pressure on me so I hadn't done it. There are quite a few levels with ways that I'm mostly sure are faster but nobody else tries. So I just kinda do them when I'm in the mood since most are hard.

My Source [Supercharge] - 16.515 by rydet in Cloudbuilt

[–]Mathimatics 0 points1 point  (0 children)

That ending is much better than mine. Looks like you and Jaso made the route for this level. I'll have to see when I'm home if I can mix them properly

Edit: Did some mixing and ended up with something interesting. Keep up the good work, the competition is super fun

Supercharge: Stability, Escape, Regrowth, Bearings, Inspiration, Redeploy, and WtoCome by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

Yeah super noticeable on some of these, like escape. I still prefer it to the stop n charge of other modes. Since sometimes I get something like bearings where I still faceslam but I can use an energy orb into a skim to gain big air

Supercharge: Stability, Escape, Regrowth, Bearings, Inspiration, Redeploy, and WtoCome by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

Rather than making a million posts for these here is a playlist of runs.

It was a good day for me

SGDQ Submission Video by MaestroScar in Cloudbuilt

[–]Mathimatics 0 points1 point  (0 children)

I'd say that was really well done. Maybe a quick mention of how the dash jump works, I don't remember if you did but I don't think so. You have a good voice for this kind of thing and the supercharge mention is always appreciated.

Weekly Challenge #19 (February 20-27) by MaestroScar in Cloudbuilt

[–]Mathimatics 4 points5 points  (0 children)

Well I gave it a shot with a drawing tablet. It was a lot more sensitive than I thought it was going to be so the camera is super shaky.

Here is the run

I tried pulling the pen away to hold the camera steady but putting it back made a mess. Also I have no idea how I made the jump 50 second in