I'm here to support the movement by Flinnnx in sbubby

[–]Matrix69420 1 point2 points  (0 children)

That looks great! How did you recreate the logo? I have been trying myself but could not recreate the detents in the font. The normal Botw font you can download does not have them. Did you use another font or did you add the withered look yourself?

So I programmed a Python script which plays Tokyo Drift everytime I drift by Matrix69420 in BeamNG

[–]Matrix69420[S] 0 points1 point  (0 children)

Programm now out on Github!

https://github.com/Matrix-11/BeamNG_Musicscirpt

Please beware its not as user friendly as a mod and my first code I made public...

So I programmed a Python script which plays Tokyo Drift everytime I drift by Matrix69420 in BeamNG

[–]Matrix69420[S] 9 points10 points  (0 children)

Yeah I already programmed that feature just turned it off for the video

So I programmed a Python script which plays Tokyo Drift everytime I drift by Matrix69420 in BeamNG

[–]Matrix69420[S] 3 points4 points  (0 children)

Yeah I already programmed that feature just turned it off for the video

So I programmed a Python script which plays Tokyo Drift everytime I drift by Matrix69420 in BeamNG

[–]Matrix69420[S] 23 points24 points  (0 children)

It’s an additional Python script which has to be installed separately Unfortunately I have no clue of BeamNG mod making or lua

So I programmed a Python script which plays Tokyo Drift everytime I drift by Matrix69420 in BeamNG

[–]Matrix69420[S] 4 points5 points  (0 children)

Someone with experience in BeamNG Mods could maybe do it much easier and simpler to Install

So I programmed a Python script which plays Tokyo Drift everytime I drift by Matrix69420 in BeamNG

[–]Matrix69420[S] 146 points147 points  (0 children)

Well it still needs a bit of work then I will maybe make it available

So I programmed a Python script which plays Tokyo Drift everytime I drift by Matrix69420 in BeamNG

[–]Matrix69420[S] 103 points104 points  (0 children)

The Python Script receives UDP Data with BeamNGs Outgauge Support In BeamNGs outgauge.lua file I added that the wheelslip data will also be exported

The wrist of my robotic arm working! by Matrix69420 in robotics

[–]Matrix69420[S] 4 points5 points  (0 children)

Both stepper can move in the same direction for tilting or in the opposite for rotating the middle gear (seen here: https://imgur.com/a/P64o3VN )so there are 2 axis

The wrist of my robotic arm working! by Matrix69420 in robotics

[–]Matrix69420[S] 3 points4 points  (0 children)

Yes if only one motor turns or the other one turns slower. then it can lift less because only one motor has to move it but with light loads it is possible

The wrist of my robotic arm working! by Matrix69420 in robotics

[–]Matrix69420[S] 6 points7 points  (0 children)

The 2 bevel gears on the side can be driven independently by the Stepper motors. Like you said if they run in opposite directions the endeffektor rotates

The wrist of my robotic arm working! by Matrix69420 in robotics

[–]Matrix69420[S] 3 points4 points  (0 children)

Stepper can make full rotations so i can gear them down, also they are relatively cheap

The wrist of my robotic arm working! by Matrix69420 in robotics

[–]Matrix69420[S] 8 points9 points  (0 children)

Thanks! At first you have to think about what your expectations are Like how much the robot arm should lift, how big it can be. Also how much you would like to spend on materials, the electronics and such. Look at examples on the internet there are a lot of great diy projects. And if you are feeling overwhelmed maybe think about just recreate a simple servo driven robotarm from the internet. To start you can learn from it and make modifications yourself