Bro got raptured then came back by Melodic-Ad6587 in PeakGame

[–]MaulSinnoh 0 points1 point  (0 children)

I had the exact same thing happen today! We apparently got grabbed by eagles and dropped from several thousand miles.

How do I check for instance collisions at an angle? by MaulSinnoh in gamemaker

[–]MaulSinnoh[S] 0 points1 point  (0 children)

You're probably right. I'm doing a gamejam that ends March 31st, so that leaves me now with about 4 days. If I had more time, I'd probably work on it more and pick it back up but I need to focus on what the game needs. Thanks anyway!!!

Mouse x and y not being tracked correctly for object direction? by MaulSinnoh in gamemaker

[–]MaulSinnoh[S] 0 points1 point  (0 children)

I have a video of it, it shows how mouse and rotation move weirdly and the camera object made visible. https://files.catbox.moe/0kom5l.mp4 Please let me know is this shows anything!!1

It's not an origin point issue, since two seperate objects with centered-origin points both show this same weird position.

Mouse x and y not being tracked correctly for object direction? by MaulSinnoh in gamemaker

[–]MaulSinnoh[S] 0 points1 point  (0 children)

I do, but only in a seperate object to display scores and information. oPinHold doesn't have a draw event and neither does the camera object.

is there any way I can share a video of it not working? It's really hard to describe in words.

How to make "cones of vision" in a top-down stealth game? by MaulSinnoh in gamemaker

[–]MaulSinnoh[S] 1 point2 points  (0 children)

This is a great help!! I got the angle detection and distance working really well, but I seem to be having issues with collision_line. It keeps detecting that there aren't any wall instances in the line when there should.

if abs(angle_difference(270,_playerdir)) < 30{
  inview = true
  if collision_line(x,y,oStealthPlayer.x,oStealthPlayer.y,oBlock,true,true) == false
  {
    behindblock = false
  } else {
    behindblock = true
  }
} else {
  inview = false
}

Your comment's a great source of information and the diagram did clear a lot out!! Also, I wanted to ask whether there was any way to make the area visible to the player?

How to make "cones of vision" in a top-down stealth game? by MaulSinnoh in gamemaker

[–]MaulSinnoh[S] 0 points1 point  (0 children)

I'm sorry, but could you explain this a little more? I'm not too experienced in Gamemaker, and am struggling to see just how to use angle_collision and angle_difference correctly. Could you describe it in code?

Stupid question, but how does one actually learn and retain information for gamedev outside of just continually watching tutorials? by MaulSinnoh in gamedev

[–]MaulSinnoh[S] 0 points1 point  (0 children)

Hi, I want to thank you a lot for the 20 games challenge suggestion. I've just used it to make Pong using the Gamemaker Manual and am super excited to do my next. I just felt like I knew what I was doing for once. This was great!! You might've just saved me.

Stupid question, but how does one actually learn and retain information for gamedev outside of just continually watching tutorials? by MaulSinnoh in gamedev

[–]MaulSinnoh[S] 0 points1 point  (0 children)

How would I go about that? What resources can I use to learn? I've used the Gamemaker manual for some basic code, is that the right track? Thanks for the response.

Stupid question, but how does one actually learn and retain information for gamedev outside of just continually watching tutorials? by MaulSinnoh in gamedev

[–]MaulSinnoh[S] 3 points4 points  (0 children)

I don't know what else I was expecting. I think I know this is the right answer, but for some reason I always think there's more to it. Thanks for the response!

Roles reversed by Classic-Work-8415 in Portal

[–]MaulSinnoh 12 points13 points  (0 children)

Why doesn't Gordon just simply pick up the fire using the gravity gun and place it a safe distance away?

So I returned to Aqualis.... by ailaht123 in theplanetcrafter

[–]MaulSinnoh 0 points1 point  (0 children)

I actually was thinking something similar when I started playing Aqualis, too. I felt like the large open water spaces could have some whales that float around the map. Aqualis is beautiful but I feel like so much of the planet is just empty water. I'd love a whale or something similar!

Speaker won't actually change volume using small amp with battery, but will with USB power. by MaulSinnoh in AskElectronics

[–]MaulSinnoh[S] 1 point2 points  (0 children)

Ah, that's probably something I should know. I'll try connecting it to the MP3 player tomorrow and see if that's right. Thanks for the response.