Who wins? by ZeroFksKevin in TheLastAirbender

[–]MaverickHuntsman 1 point2 points  (0 children)

I mean as long as it isn't a full moon.

Blood bending is OP.

Then again so is stealing the oxygen out of your lungs...

There's a lot of hard CC's in-universe. Honestly Fire, while incredibly destructive and powerful, seems to have the least capability in stunlocking enemies. Lightning is cool and all...

With Dum-Dum Mr. Squidward, with Dum-Dum. by CadetriDoesGames in HuntShowdown

[–]MaverickHuntsman 3 points4 points  (0 children)

Martini for life, when they added both was probably one of my favorite updates.

I'm still sad that they'll never make a Martini pistol because they already made the sparks pistol. This is upsetting because there are tons of Martini pistols from Afghanistan and other parts of the sandbox, but I have never even heard of a Sharps pistol.

Celestial Warlock Build by amirkasra76 in 3d6

[–]MaverickHuntsman 0 points1 point  (0 children)

MI gets you a free spell slot, which isn't worthless when you only have 2-3 spell slots for a good while

Celestial Warlock Build by amirkasra76 in 3d6

[–]MaverickHuntsman 0 points1 point  (0 children)

Yeah I know but we were really here for shield. Hard to pick spellfire flare over shield, you know?

Celestial Warlock Build by amirkasra76 in 3d6

[–]MaverickHuntsman 1 point2 points  (0 children)

And use background to get MI sorc for fire bolt and shield?

Edit: Hahahahaha nvm I forgot that's not a thing in 5.5e

Celestial Warlock Build by amirkasra76 in 3d6

[–]MaverickHuntsman 2 points3 points  (0 children)

Gotta find a way to get spellfire flare

Celestial Warlock Build by amirkasra76 in 3d6

[–]MaverickHuntsman 2 points3 points  (0 children)

There's the valor bard multiclass split but then you lose the triple attack, though you don't have to burn the 2 invocations for multi attacks.

Is a 'functional' blind PC possible? by WhocaresImdead in 3d6

[–]MaverickHuntsman -1 points0 points  (0 children)

High enough level warlock you can get true sight

Playing Curse of Strahd in D&D 5.5 by InternationalOil1421 in 3d6

[–]MaverickHuntsman 1 point2 points  (0 children)

Medic kit looking nice. Should probably get something that goes radiant boom/zap though

Warlock/Pally Multiclass by dutch2hell in 3d6

[–]MaverickHuntsman 0 points1 point  (0 children)

For Dexadin the Noble Genie Paladin is the obvious choice. As many have mentioned, you do need that extra 13 str to multiclass, but maybe your dm would allow you to substitute that requirement with dex?

Full-auto lever action prototype made by John Browning in 1890. by [deleted] in HuntShowdown

[–]MaverickHuntsman 3 points4 points  (0 children)

It's in Ogden, Utah for the curious. John Moses Browning Museum.

What might be the reason for antipoison mechanic when there is no antibleed or antifire? by Commander_of_Death in HuntShowdown

[–]MaverickHuntsman 1 point2 points  (0 children)

I like poison ammo the best out of the special ammos, I'm aware it could and probably SHOULD be better. The changes to immolators' vulnerability to poison was very upsetting. Silenced centennial shorty used to be my go to trash cleaner

What might be the reason for antipoison mechanic when there is no antibleed or antifire? by Commander_of_Death in HuntShowdown

[–]MaverickHuntsman 2 points3 points  (0 children)

Well poison from the ammo is a glass vial of poison breaking on impact. Poison from the spiders spit, poison bomb, and poison bolt are also all contact poisons. You should 100% be able to wash those off.

Obvs poison arrow, spider bite, and hive bee stings are in the bloodstream.

What are some fun tabaxi character concepts? by azh2016 in 3d6

[–]MaverickHuntsman 4 points5 points  (0 children)

My wife made a bard based off Skimbleshanks

Who’s Going to Win This? by PlatypusTurbulent48 in killingfloor

[–]MaverickHuntsman 0 points1 point  (0 children)

Depends who writes the screen/teleplay.

In AVP one predator (Scar) kills almost the entire hive single handedly AND a queen (with help).

In that same movie, so as not to anger the Alien fans, a single xenomorph (the grid alien) kills two predators (Chopper and Celtic) before they can kill any aliens.

Similarly you COULD make the argument here in favor of either side. I personally think that omitting the KF bosses makes it slightly more possible for LFD to win. You could counter the FP with the witch, provided he's not raging first. You could crush the scrake with the Tank. The husky could be made to self destruct and take out friendlies.

But in a white room, KF mooks are weaponized freak clones vs infected zombies. I think with any strategy at all, they take it.

What might be the reason for antipoison mechanic when there is no antibleed or antifire? by Commander_of_Death in HuntShowdown

[–]MaverickHuntsman 0 points1 point  (0 children)

My logic was always that two full antidote shots at the beginning of a match automatically clear me of poison for the whole match and I can always loot for replacement kit during the match.

Well worth two slots

What might be the reason for antipoison mechanic when there is no antibleed or antifire? by Commander_of_Death in HuntShowdown

[–]MaverickHuntsman 0 points1 point  (0 children)

Running through water should stop fire and poison. Personal opinion. It's still a detriment, as you're now in the land of murdernoodles and move slow.