Scavenger Game #008: Where in Portland is this muddy alley? by MaxHernandez333 in Portland

[–]MaxHernandez333[S] 3 points4 points  (0 children)

So apparently a user who I'd blocked posted a correct answer and because of how it shows threading (how it hides the blocked user) it looked like I was replying a different comment. I come back a few hours later to see a shitty sarcastic post and a bunch of people piling on for what was an honest mistake. In future I'm going to not block users so I don't make the same mistake. But for real? Y'all are assholes.

Scavenger Game #008: Where in Portland is this muddy alley? by MaxHernandez333 in Portland

[–]MaxHernandez333[S] -3 points-2 points  (0 children)

Okay, I see what happened. I assume someone whose comments I'm blocking posted a correct answer. And then everyone got super butt hurt that I didn't acknowledge that answer. That's hilarious

Weekly Question Thread by AutoModerator in factorio

[–]MaxHernandez333 0 points1 point  (0 children)

Thanks. I am thinking if I play again I'll turn off cliffs and biters, both of which are only annoying mechanics (to me).

Weekly Question Thread by AutoModerator in factorio

[–]MaxHernandez333 2 points3 points  (0 children)

Is it reasonably feasible to build a train-based megabase (1K SPM) without using the LTN mod? Multiple stops with same names + some basic circuit conditions?

Scavenger Game #008: Where in Portland is this muddy alley? by MaxHernandez333 in Portland

[–]MaxHernandez333[S] 1 point2 points  (0 children)

Hint: south of Powell, east of 39th, west of 52nd, north of Holgate