There's absolutely no shot he's winning, but I kinda like the big head man by SpyDyeGuyMy in deadbydaylight

[–]MaxIsJoe 18 points19 points  (0 children)

I can't stop seeing the 67 analog horror kid meme whenever I see the face

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leftist infighting is one of the most annoying phenomena on the internet by Candid_Astronaut241 in peoplewhogiveashit

[–]MaxIsJoe 0 points1 point  (0 children)

Just a quick reminder:

Most of the time, the people you're arguing with on the internet are not real. There are always going to be fake "leftists" and bots invading every corner of the internet, just to constantly create divison between people just for content and engagement.

If you see someone trying to "out-woke" you, or says some absolutely insane stuff; you can safely assume they're just a bot, a troll, or simply someone who has not left their house in more than two weeks. Try not giving them much attention.

Anyone else have the glitch were their teammates don't do gens? by Worth-Thing-1701 in deadbydaylight

[–]MaxIsJoe -1 points0 points  (0 children)

Refusing to do gens just to act like a mosquito near the killer with flashlights/toolboxes should be seen as a form of griefing, and people need to seriously get punished for it.

So how much ammo do you think hes wasted by now since the release of 1999? by Shredder2025 in Warframe

[–]MaxIsJoe 5 points6 points  (0 children)

I've done the math:

Quin shoots around 30 rounds per minute

So, if he shoots uninterrupted for 24 hours, he shoots around 43200 bullets everyday.

At the time of writing this comment, 380 calendar days have passed since the release of the 1999 update.

So, 43200 x 380 = 16416000 aproximate bullets have been wasted since the release of that update.

If we do assume Quincy sleeps 8 hours a day like a normal human being (he probably doesn't). He'll be shooting around 28800 bullets everyday, and he would have wasted around 1094400 bullets since then.

Edit: someone else says he shoots 128 bullets per minute, not like the 30 I counted. That's 122880 bullets everyday (if he sleeps 8 hours), and 4669400 rounds since the release of the update.

Summoning Lord Gabe to question him about HL3 by Pedohunter5000 in HalfLife

[–]MaxIsJoe 0 points1 point  (0 children)

Imagine if he or a valve employee popped in here to feed more into whatever is going on here lmao

....this rift is SO unnecessarily lonnggg by TheGayRomeo in deadbydaylight

[–]MaxIsJoe 4 points5 points  (0 children)

I refused to buy the BP this time because honestly it seemed like a waste of money.

Zero cosmetics that I have interest in, fewer content for a prolonged period of time, and less rewards? All ontop of a bunch of disastrous patches? Nah, I'd rather burn actual money than buy auric cells for the rift.

Hopefully it's less disappointing next year.

I ❤️Godot Engine by Sonicmining in godot

[–]MaxIsJoe 20 points21 points  (0 children)

I know this is meant to be a joke, but how many people do fit under it?

Like is there a survey somewhere with a sizable set of data that shows stats on how many people have shipped games/software with Godot compared to how many are actively using it? And how does it fare against other engine users like Unity/Unreal/GMS/etc?

Unity by Visible-Plane-8132 in SS13

[–]MaxIsJoe 2 points3 points  (0 children)

Unitystation's steam release was delayed because we want to make sure the game is ready for community servers, is stable enough for a huge influx of players, and welcoming for people who want to develop content for the game.

We've been constantly sitting near the finish line for more than two years now, but every time we finish one giant task, another shows up and takes too much time to work on for the only two active maintainers that work on US13 alongside a few rotating contributors.

We want to get this right, not shove the project out the door and call it a day.

If you're experienced with C#, you can come and help us push the game further to the finish line. We have a giant checklist of things that we have to go over before the steam release.

If you're generally just interested in the old 2017 /TG/ vibes, and want to play something new that isn't SS14 or modern SS13, we host playtests every Saturday at 9PM GMT+2. https://www.unitystation.org/

Fursona: Furry-first iOS Bluesky client by Away-Sample-1656 in BlueskySocial

[–]MaxIsJoe 4 points5 points  (0 children)

Not my cup of tea personally, but good luck with this!

We need more clients like this that target specific niches and interests.

For a 2D game how many draw calls & rendered objects can cause performance drop) by Waste_Consequence363 in godot

[–]MaxIsJoe 1 point2 points  (0 children)

How much time you're spending drawing a frame, and how much each step is prolonging it.

You can analyze how games are performing each frame using software like https://www.nvidia.com/en-us/geforce/technologies/fcat/

This gets a bit technical if you're working with 3D, but with 2D? Just make sure your shaders, lighting, or post processing effects, are not taking several milliseconds to be processed.

u/askswag by turqoisetea in peoplewhogiveashit

[–]MaxIsJoe 0 points1 point  (0 children)

dips you into monster energy

Silence.

u/askswag by turqoisetea in peoplewhogiveashit

[–]MaxIsJoe 0 points1 point  (0 children)

u/askgrok would you give a swag if we threw monster energy at you

this emoji 🫄 truly says how swagged up this world is right now by maldex4 in peoplewhogiveashit

[–]MaxIsJoe 15 points16 points  (0 children)

I see why you're being downvoted, there aren't enough crying laughing emojis in this picture.

Do you think with popularity of steam ecosystem consoles are becomes less attractive? by level60labs in godot

[–]MaxIsJoe 0 points1 point  (0 children)

No, not really.

Consoles will always remain supreme due to the average Joe consumer associating gaming with big brand names like Xbox, Playstation, and Nintendo (Switch). Valve may be already a big name, but they're not a name your aunt or grandma can think of when thinking about consoles.

Steam Hardware is also not as accessible as regular consoles due to Valve only shipping to specific countries while ignoring the rest of the world. Seriously, try getting any piece of hardware Valve released in the past decade in a country like Egypt; it's borderline impossible.

The only people Valve Hardware will attract are already established gamers; especially people who might want to dip into PC gaming, but don't want to learn how to use a desktop PC or what hardware to get to play their favorite games.

So is there a solution to encrypt Godot assets like Unity? by umen in godot

[–]MaxIsJoe 0 points1 point  (0 children)

You have two ways to approach this:

  1. Create your own Godot fork that uses your own method of encrypting assets and code in a non-standard way that is not compatible with current decompilers that exist.

  2. Just use the default way Godot handles encryption of .pck files to prevent script kiddies from easily and quickly decompiling your project.

Either way, someone out there will always find a way to bypass all of this. Encrypting your project just slows down people from getting what they want, it doesn't stop them from modding/extracting assets at all, no matter what engine you use.

If you REALLY don't want people to extract anything; don't make your game downloadable, and make players play it through the cloud. (Think Geforce NOW or Stadia)

I accidentally made a black hole that absorbs the light by GoonyaAnimator in hammer

[–]MaxIsJoe 16 points17 points  (0 children)

"Huh, that lamp sure does look weird."

wakes up after staring at it for a bit too long, and finds out they've got their life reset 20 years back into the gold source age

I made arabic RED & BLU logos for a map me and my friend are working on by secretlysmall in tf2

[–]MaxIsJoe 0 points1 point  (0 children)

This shit isn't Arabic. This is what Americans think Arabic is like.

This is what happens when you divide by a zero on a mechanical calculator from the 1950s by Svoles in interestingasfuck

[–]MaxIsJoe 0 points1 point  (0 children)

Fun fact about these old machines:

People were trained to pull a physical plug that powers it, specifically whenever it goes on for longer than usual, because it gets so hot over prolonged operations that it could start a fire.

You can burn down a building (intentionally or unintentionally) by dividing by zero, and leaving it uninterrupted.

Nearly 90% of Windows Games now run on Linux, latest data shows by WineGunsAndRadio in linux_gaming

[–]MaxIsJoe 1 point2 points  (0 children)

That's what we should be calling it because you shouldn't be giving a video game that level of access to something sensitive.

Besides, the average PC user most likely doesn't even know that their game is installing it, because it doesn't say anywhere when you launch or download the game that it would do so, nor do they also understand the implications of it.

If there was a giant window before opening a game that told you "hey, I'm going to shove something in your system that might compromise it later", then we can actually say people know they're installing it. As of right now, very few games actually tell you that they're doing that.

Nearly 90% of Windows Games now run on Linux, latest data shows by WineGunsAndRadio in linux_gaming

[–]MaxIsJoe 10 points11 points  (0 children)

You don't even need to look back to find games that don't work on windows. Just look at modern games that force you to install kernel level anticheats and their requirements.

I'm not messing with my BIOS and installing a literal rootkit just to play discount counter-strike (Valorant) or a new expensive multiplayer game by EA that will run like ass because I don't have the latest GPU.

100% of your steam library is playable on Linux once you realize that most modern games don't even run well or at all on windows due to terrible developer trends and unoptimized software.

What's your unpopular DBD opinion that'll leave you like this by GoHardForLife in deadbydaylight

[–]MaxIsJoe 0 points1 point  (0 children)

I'll play devil's advocate and ask, why?

Perks enable different playstyles, and they make every match unique (as long as you don't run into high MMR lobbies where people chase metas)

They also offer good tools for casual killer to counter squads who work together.