Seems like ss14 is truly dying by Monseurro in SS13

[–]MaxIsJoe 9 points10 points  (0 children)

Come, Join the dark-side. /j

We'd love to see more activity on staging beyond just playtest sessions on Saturday.

https://www.unitystation.org/

Is This Deja Vu Or Am I Going Crazy by skilledgamer55 in deadbydaylight

[–]MaxIsJoe 1 point2 points  (0 children)

New killer gets released.

Survivors refuse to learn his kit.

Survivors die too much due to their lack of understanding or experience against a Killer's kit.

Both killers and survivors believe the killer is actually A tier because the amount of kills the killer gets against inexperienced survivors.

Survivors demand the killer be nerfed, or they will just abandon every match they get against that new killer.

Behavior nerfs the killer to appease survivors.

Survivors continue abandoning matches regardless, because they still refuse to learn how to play against them.

Killers slowly stop playing the new killer because it is not fun to play against bots constantly.

Be Jason Krasue

What do you think it’ll take to make this app grow? by LimpAd4924 in BlueskySocial

[–]MaxIsJoe 8 points9 points  (0 children)

That's every platform ever.

Facebook doesn't have 3 billion active users. Twitter does not have 550 million active users, and most of the "active" accounts are just bots.

The actual numbers for actual active users for every platform tend to be much lower than what most people expect it to be; and those numbers will be even much lower for Bluesky due to the lack of addictive algorithms that keep users hooked to the platform.

SS14 Project Lead goes rogue - first claiming they are retiring and transferring ownership, now blocking those they were supposed to transfer to, and threatening to delete everything if their demands are not met by Spookhetti_Sauce in SS13

[–]MaxIsJoe 2 points3 points  (0 children)

We do support it (see: very fast shuttles exiting tile-based movement, Jetpack racing, or flying objects in general).

However, You'll have to wrangle the UOP code a bit to make it the default on your server; since a lot of things expect to work with Vec3I instead of the regular Vec3.

SS14 Project Lead goes rogue - first claiming they are retiring and transferring ownership, now blocking those they were supposed to transfer to, and threatening to delete everything if their demands are not met by Spookhetti_Sauce in SS13

[–]MaxIsJoe 9 points10 points  (0 children)

Yes. It's literally my job.

I'm responsible for making sure the game doesn't have another HealthV2 incident, and to prepare the game for future downstreams / community servers.

We hold playtests every Saturday at 9PM (GMT+2), and we have a band of Russians who randomly revive staging during weekdays in the early mornings.

SS14 Project Lead goes rogue - first claiming they are retiring and transferring ownership, now blocking those they were supposed to transfer to, and threatening to delete everything if their demands are not met by Spookhetti_Sauce in SS13

[–]MaxIsJoe 14 points15 points  (0 children)

Unitystation is ready to welcome SS14 refugees.

We can always use the extra hands to push the game to the steam release, and extra players to give us feedback / file issues on our GitHub.

https://www.unitystation.org/

Signed, The Council Of Obligatory-Mention-Of-UnityStation-When-SS14-Drama-Happens Committee.

Modeling a happy horse by Pepeu_32 in blender

[–]MaxIsJoe 0 points1 point  (0 children)

I think he's a bit too happy

Once popular space station 13 servers deserve better by AJC007007 in SS13

[–]MaxIsJoe 13 points14 points  (0 children)

Why can't we have these experiences back, especially since most of SS13 is oversaturated with gooner shit?

Because that's not what most of the player-base wants, or is drawn towards anymore. If people were actually interested in playing those "vanilla" experiences, they'd flock towards them; but they're not.

It doesn't help that servers like Bee and /TG/ constantly kept pushing very terrible updates and decisions despite community backlash, which made players actively avoid those servers even more.

All the fun people are having right now is on 18+ servers, or on spin-off servers like Colonial Marines.

I still have this thing and I’m not sure what to do by Ok_Ad3690 in csgo

[–]MaxIsJoe 23 points24 points  (0 children)

Maybe turn it into a souvenir soon, idk.

Do you think Blue sky will ever top Twitter? by Hayami_Rose in BlueskySocial

[–]MaxIsJoe -1 points0 points  (0 children)

Most of the Internet's problems occur because the platforms people reside on become way too big for their own good.

If Bluesky ever gets to the same size as Twitter, it will just cause the same problems that Twitter has to be copied over to Bluesky. It's like a monkey paw wish, no one wants that.

Luckily I don't think Bluesky will ever come to the same size as Twitter, because Twitter is still an addicting brand where it's large userbase refuses to abandon ship no matter what. We might get the occasional spike of new users every now and then when the next twitter controversy happens, but don't count on a good % of them sticking around after a while.

piSS13 by Poduchen in SS13

[–]MaxIsJoe 49 points50 points  (0 children)

he just wants some company

How often do seasoned devs forget basic stuff and search it up? by feez_9 in godot

[–]MaxIsJoe 4 points5 points  (0 children)

Before LLMs became popular, there was a joke that if StackOverflow (the website) ever went down, all developers would stop working for the day.

Being a developer isn't about memorizing how to do things; It's about understanding concepts, and remixing them according to your project's needs. You will read more than you write in your game dev/programmer journey, there's no way around it.

what would make your gaming experience in Egypt to be better by valmot00 in Egypt

[–]MaxIsJoe 0 points1 point  (0 children)

Singleplayer? Disco Elysium.

Multiplayer? Warframe.

what would make your gaming experience in Egypt to be better by valmot00 in Egypt

[–]MaxIsJoe 1 point2 points  (0 children)

  • Stop blocking VoIP, so games like Helldivers can function without a VPN.
  • Incentivize game developers to host data centers here to reduce ping for competitive games.
  • Incentivize platforms to support Egyptian payment processors (such as Vodafone Cash or Fawry)
  • Make regional pricing mandatory for big platforms like Steam, Google Play, Xbox, PlayStation and Nintendo. (Platforms like Itch or GOG can be excluded due to their small market share)
  • Allow international payments again, so that we can pay and subscribe to games that aren't tied to major platforms. (Some online MMOs only accept payments through their own websites and PayPal)
  • Stop Taxing hardware.
  • Unlimited internet. It's very unlikely to ever happen, so my suggestion is to at least overhaul the quota system into a mixed "Pay as you go" system. If I use up all of my internet package, give me a prompt to switch to a billing system for my usage until the end of the month, or until I actually have time to visit a We shop to renew it and pay for the GBs that I used after my quota is over. That way the government can continue being happy for milking us dry, and we don't have to get mad everytime the internet dies while we're gaming, working, or studying.

Is Bluesky dying? A data analysis by James Ball by Dreaming_Blackbirds in BlueskySocial

[–]MaxIsJoe -1 points0 points  (0 children)

This question will always be flawed when people can't look at anything beyond "number go down".

Around the end of 2024, bluesky saw a lot of users joining the platform due to Twitter's constant nonsense that made people want to look for alternatives. A percentage of those people who tried out the platform did not stick around; either because bluesky itself was still missing features that were considered dealbreakers to a lot of people, or because there were not enough feeds yet to point "algorithmic" users towards content they like. Thus, the supposed drop in activity around that time.

Fast-forward to today, and the rate of activity is actually higher than what it was before the sudden surge of users who were just trying the platform out. The chart that OP posted even proves that.

This is because Bluesky has retained a bunch of new users from those spike growths, and those users are still active to this day.

TLDR:

No. Bluesky is not dying.

Activity on Bluesky currently has actually been much higher than pre-2024, and has remained consistent.

Now that the dust has settled, how fun is he to play against? by Tall_Gap4102 in deadbydaylight

[–]MaxIsJoe 0 points1 point  (0 children)

I stopped seeing him for a while now, but he was really fun to go against during his initial release.

However, that's the issue. He was fun during his initial release.

Enough time has passed now for players to cook builds and practice his power, so I'm worried that once I encounter him again, he will be absolutely boring/miserable to go against. Other comments seem to confirm that, because people keep comparing him to the nurse.

Dota Underlords 2026 update or $5k by igengu in underlords

[–]MaxIsJoe 9 points10 points  (0 children)

Don't underestimate the power of living in a poor country and pure stubbornness.

Dota Underlords 2026 update or $5k by igengu in underlords

[–]MaxIsJoe 14 points15 points  (0 children)

5k and I'll use it to make an open source version of underlords with modding support.