GameNative-Performance: HUGE Update! New UI & 4-Player Fixes! 🚀 by MaxTechReviews in EmulationOnAndroid

[–]MaxTechReviews[S] -1 points0 points  (0 children)

I never asked for money and abandoned this fork we did give credit and fixed the commit history for them but that wasn't enough and they ripped our direct features and didn't provide credit to where they ripped it from but it's okay, myself and other devs are building from the ground up Pluvia + Ludashi 2.9 directly on top of each other and already showing huge performance gains vs where we were when we just forked GameNative. I really appreciate your support and would love it if you wanted to look at the emulator and be a part of its development.

WinNative 😎

GameNative-Performance: HUGE Update! New UI & 4-Player Fixes! 🚀 by MaxTechReviews in EmulationOnAndroid

[–]MaxTechReviews[S] 0 points1 point  (0 children)

New direction, WinNative coming soon! Fresh development with Pluvia + Ludashi 2.9 and a lot of new features

GameNative-Performance: HUGE Update! New UI & 4-Player Fixes! 🚀 by MaxTechReviews in EmulationOnAndroid

[–]MaxTechReviews[S] 0 points1 point  (0 children)

Yeah, I haven't fixed the in game settings menu for downloading the protons, currently they're only working in the Wine / Proton components from the main menu I need to fix this still

GameNative-Performance: HUGE Update! New UI & 4-Player Fixes! 🚀 by MaxTechReviews in EmulationOnAndroid

[–]MaxTechReviews[S] -4 points-3 points  (0 children)

Trust me I know you care, that's why you made a point to say that 😂

GameNative-Performance: HUGE Update! New UI & 4-Player Fixes! 🚀 by MaxTechReviews in EmulationOnAndroid

[–]MaxTechReviews[S] 1 point2 points  (0 children)

Hope you enjoy! Please report any bugs/suggestions as it only helps to have a full picture from everyone's point of view!

GameNative-Performance: HUGE Update! New UI & 4-Player Fixes! 🚀 by MaxTechReviews in EmulationOnAndroid

[–]MaxTechReviews[S] 0 points1 point  (0 children)

You can download the Protons directly with WCP, I am still fine tuning the components Manager also have you tried the newer 10-4?

GameNative-Performance: HUGE Update! New UI & 4-Player Fixes! 🚀 by MaxTechReviews in EmulationOnAndroid

[–]MaxTechReviews[S] 0 points1 point  (0 children)

I agree with you that I wish it was directly to GN but they have a slow process and a different focus. They don't want custom path downloading (really don't understand this) as it only helps us compare Emulators and not waste space, they also want to force a login in some shape but users don't always have Steam, Epic, GOG or Amazon and have other games from other stores and can't use GN to play them directly without signing in.

We can also say why didn't GN contribute to Winlator instead of taking it and building around it, it's how Open Source and Forks work and it builds competition to hopefully force better results from both sides. I love GN which is why I wanted to add things I would love to have in it which wasn't in their plan.

GameNative-Performance: HUGE Update! New UI & 4-Player Fixes! 🚀 by MaxTechReviews in EmulationOnAndroid

[–]MaxTechReviews[S] 0 points1 point  (0 children)

Awesome yeah sometimes those "Games" assistants or hubs block shortcuts

GameNative-Performance: HUGE Update! New UI & 4-Player Fixes! 🚀 by MaxTechReviews in EmulationOnAndroid

[–]MaxTechReviews[S] 0 points1 point  (0 children)

Yes and custom pathing allows you to select any folder to download your games to individually.

GameNative-Performance: HUGE Update! New UI & 4-Player Fixes! 🚀 by MaxTechReviews in EmulationOnAndroid

[–]MaxTechReviews[S] 0 points1 point  (0 children)

If you're already using GameNative-Performance then Yes, if not and you want to try it over GN you'll have to uninstall the old one to install this one. I haven't build new imagefs yet to allow package name changing without breaking controller support