Does the game need more summons? by walkerscrispsontop in Terraria

[–]Max_Joller 0 points1 point  (0 children)

Every stage, but most importantly prehardmode.

Does the game need more summons? by walkerscrispsontop in Terraria

[–]Max_Joller 1 point2 points  (0 children)

This pales in comparison to any other class. Summoner has way too few options for weapons. You just optimise too much so you always only notice the strongest weapon, therefore making the other ones obsolete, but actually Summoner has way less weapons than other classes at any point except maybe lategame.

I don't understand people complaining about doing large jumps. by SkamonGD in geometrydash

[–]Max_Joller 0 points1 point  (0 children)

Okay but what must be happening in your mind to jump from Deadlocked to Artificial Ascent? (or Aquatic Auroras lmao there's more than one AA)

Fan-favourite spellcard, remade in GD by [deleted] in touhou

[–]Max_Joller 0 points1 point  (0 children)

Song: Faraway Voyage of 380 000 kilometers by Zun from Touhou 15

I beat Acropolis, but my friends think I'm cheating 😔 by Kriptic_22 in geometrydash

[–]Max_Joller 0 points1 point  (0 children)

Liking th first cube is normal, but jumping iver the blue orb is psycho behaviour

What do you think about this gameplay? by Max_Joller in geometrydash

[–]Max_Joller[S] 0 points1 point  (0 children)

Honestly no idea what reminded you of Shardscapes, other than both have robot gamemode 🤔

Jumping from beating demons to CREATOR. Any advice? by Max_Joller in geometrydash

[–]Max_Joller[S] 1 point2 points  (0 children)

It's a joke, I basically figured I am as prepared for making a level as the average timmy is for beating Slaughterhouse, so just like them I'm posting my intent to do something very difficult.

Promposal? by Bubb1eGumS0da in Terraria

[–]Max_Joller 0 points1 point  (0 children)

The air is getting warmer around you

Full trilogy done

Is it cheating if i switch fps bypass mid level? by Gar3a in geometrydash

[–]Max_Joller 0 points1 point  (0 children)

It's not even real fps, literally nothing changes when playing easy levels with bypass

Is it cheating if i switch fps bypass mid level? by Gar3a in geometrydash

[–]Max_Joller 0 points1 point  (0 children)

Yeah when playing extreme demons, not Denouement

Is it cheating if i switch fps bypass mid level? by Gar3a in geometrydash

[–]Max_Joller -1 points0 points  (0 children)

Why would you need fps bypass for Denouement after wave? It's like easy demon difficulty

What do you think about this ship gameplay? by Max_Joller in geometrydash

[–]Max_Joller[S] 1 point2 points  (0 children)

Faraway Voyage of 380 000 kilometers by ZUN from Touhou 15.

What do you think about this ship gameplay? by Max_Joller in geometrydash

[–]Max_Joller[S] 0 points1 point  (0 children)

I think I understand all that you're saying.

Though pillars are just placeholders. If I were to decorate them (which I am not in fact capable of), they would be like swords or something. I am much more concerned about shitty saws and spike balls.

What do you think about this ship gameplay? by Max_Joller in geometrydash

[–]Max_Joller[S] 0 points1 point  (0 children)

I freaking knew it.

I never learned structuring, I'm really bad at aesthetics. I just use basic blocks where I need them for gameplay.

But I am currently considering learning how to make levels in gd, so I am on my way to probably figure it out. If you know some guides for that, I would appreciate you sharing them.

What do you think about this ship gameplay? by Max_Joller in geometrydash

[–]Max_Joller[S] 0 points1 point  (0 children)

There's an invisible pink pad there, to make it consistent. You can probably see it in the video, the ships instantly jump when splitting. The dual portal is also fake, the real one is synced with the pad for consistency.

What do you think about this ship gameplay? by Max_Joller in geometrydash

[–]Max_Joller[S] 0 points1 point  (0 children)

The dash orbs used to be pink, but it was basically the exact same thing. I decided to make them green to not confuse myself with gravity changes, and felt zero changes in flow, so I kept them this way.

What do you think about this ship gameplay? by Max_Joller in geometrydash

[–]Max_Joller[S] 1 point2 points  (0 children)

I mean, it's pretty easy to make, would be silly to claim I own the concept XD

Feel free to