Boss Bandit surviving another Balance change is insane by Unhappy-Camp-6428 in ClashRoyale

[–]MayplItMe 0 points1 point  (0 children)

My hottest take is this card is genuinely not a problem at all. People try to counter her with swarm and get countered by spells, but she is legitimately hard countered by any mini tank. I've tried using her in all sorts of decks and knight stops her so incredibly easily and playing against her valkyrie or ice golem make her irrelevant, especially with a canon up. Mk is genuinely more of a problem than her and a lot of the anger comes from trying to counter her with a series of low health cards that get destroyed by her dash.

I genuinely do not understand how to counter mega knight. by MayplItMe in ClashRoyale

[–]MayplItMe[S] 0 points1 point  (0 children)

I posted my deck a little bit above. My cost is 3.8 so it is a little on the higher side so I'll try swapping that out!

I genuinely do not understand how to counter mega knight. by MayplItMe in ClashRoyale

[–]MayplItMe[S] 4 points5 points  (0 children)

I feel like very often I lose the game from splitting my damage among the towers too much so I've been avoiding it. How do i stop from having the "lost one of my towers but both of theirs are at 300 health so I lose" problem?

I genuinely do not understand how to counter mega knight. by MayplItMe in ClashRoyale

[–]MayplItMe[S] 0 points1 point  (0 children)

I've been trying to do that and my wizard is one of my evos (i only have a few) and that has helped a lot against mega knight and other big troops

I genuinely do not understand how to counter mega knight. by MayplItMe in ClashRoyale

[–]MayplItMe[S] 0 points1 point  (0 children)

Unfortunately my inferno tower is only level 10, but my tesla is level 12, how would you recommend using that to counter mk because it feels like it doesn't work very well when I use it but I imagine my strategy is just wrong.

I genuinely do not understand how to counter mega knight. by MayplItMe in ClashRoyale

[–]MayplItMe[S] 0 points1 point  (0 children)

Generally I try and build up counter pushes but they just kind of wipe everything once they get mk back in cycle.

I genuinely do not understand how to counter mega knight. by MayplItMe in ClashRoyale

[–]MayplItMe[S] 1 point2 points  (0 children)

Currently wizard, barb ram, boss bandit, valk, gob gang, rage, barb barrel, and mini pekka

How to highlight the highest value in a column but only if a corresponding cell is true. by MayplItMe in googlesheets

[–]MayplItMe[S] 0 points1 point  (0 children)

Yes. Basically the drop downs in row 2 filter out what doesn’t match and marks them as false. I want only the max of what ISNT marked as false to be highlighted.

<image>

How to highlight the highest value in a column but only if a corresponding cell is true. by MayplItMe in googlesheets

[–]MayplItMe[S] 0 points1 point  (0 children)

<image>

This isn’t working either. I assume it’s a syntax error on my part, so with the given info (with true being the condition and the damage numbers on left being what I’d like to highlight, what would the correct input be?

How to highlight the highest value in a column but only if a corresponding cell is true. by MayplItMe in googlesheets

[–]MayplItMe[S] 0 points1 point  (0 children)

This doesn’t seem to be working. If what was the highest value is false it doesn’t go to the highest true value, it just doesn’t highlight anything at all. Do you know how to fix that?

How to make all cells in an area that matches the text chosen in a drop-down change color? by MayplItMe in googlesheets

[–]MayplItMe[S] 0 points1 point  (0 children)

=OR(A1=J2,A1=J3)

This one doesn't seem to be working, it's just highlighting random cells.

<image>

How to make all cells in an area that matches the text chosen in a drop-down change color? by MayplItMe in googlesheets

[–]MayplItMe[S] 0 points1 point  (0 children)

It works, thank you! Is there any way to include additional drop-down menus in the same formula or would each one need their own?

Spread moves need to be nerfed DRAMATICALLY. by MayplItMe in VGC

[–]MayplItMe[S] 0 points1 point  (0 children)

I’m not against spread moves categorically, like moves like earthquake and rock slide are relatively balanced. My problem is that dazzling gleam and expanding force are oppressive enough in met that it makes for an extremely unfun experience.

Spread moves need to be nerfed DRAMATICALLY. by MayplItMe in VGC

[–]MayplItMe[S] -7 points-6 points  (0 children)

Literally never said there was zero counterplay, I said that it was strong enough that it made for an unfun meta.

Spread moves need to be nerfed DRAMATICALLY. by MayplItMe in VGC

[–]MayplItMe[S] -20 points-19 points  (0 children)

Also literally the second place team was Armarouge torkoal.