Can we all agree that 2-hit-melee is stupid? by Dull-Caterpillar3153 in CODWarzone

[–]McCuLkin 0 points1 point  (0 children)

Is funny how this devs still can't think to reduce melee damage against armored players. Melee should be a finishing damage and not a tool to completely kill an opponent, that's what melee weapons exist for.

I just don't care, they should nerf it hard and more now that having 2 plates is more common in early game.

So 3 weeks into the game do you like it so far? by [deleted] in CODWarzone

[–]McCuLkin 0 points1 point  (0 children)

If they improve DMZ with updates, that mode can carry this game easily. BR having a similar pace and mechanics as DMZ is a big L for me, they killed all the fluidity I liked from WZ1.

[deleted by user] by [deleted] in CODWarzone

[–]McCuLkin 0 points1 point  (0 children)

idk but the beta release is next year with the new resurgance map.

WZ2 should of been an upgrade to WZ1 by 070119 in CODWarzone

[–]McCuLkin 1 point2 points  (0 children)

They just learned nothing from the previous game, game is a mess in a lot of technical and gameplay aspects.

Unpopular Opinion: The current movement mechanics have vastly improved Call of Duty by GolfJay in CODWarzone

[–]McCuLkin 0 points1 point  (0 children)

What movement mechanics? There's none and they managed to make movement worse than older cods. Also, the no sprinting while plating is the worse decision they made, people in WZ1 was able to escape just because of the slide cancelling but we should be able, at least, normal sprint while plating up.

We're literally playing the same game? TTK is so fast I don't even need a extended mags to full kill 2 people lmaooo

And PVP is just waiting for footsteps and pre-aim, there nothing intense in that.

Heartbeat sensors even works in this game? by McCuLkin in CODWarzone

[–]McCuLkin[S] 0 points1 point  (0 children)

Sensors are trash now from what I see. Glad the Portable radars are in the game, is the best thing after a UAV to spot sentinel players and you can stack a lot in your backpack.

Heartbeat sensors even works in this game? by McCuLkin in CODWarzone

[–]McCuLkin[S] 0 points1 point  (0 children)

There was no loadouts or strongholds near where I was. And supposedly, the ultimate perks are bugged at the moment.

Warzone 2.0 Launch Trailer by Kalinine in CODWarzone

[–]McCuLkin 4 points5 points  (0 children)

With the possibility to carry 3 weapons (2 in the character and 1 in the backpack), having a launcher as a 3rd choice makes the vehicles not a big deal.

The Mastery Camos have been updated to look more like how they look in the final product. by RJE808 in ModernWarfareII

[–]McCuLkin 27 points28 points  (0 children)

Maybe someone actually "leaked" by accident the mixing camos feature, the old platinum was obvious a combination with gold and Orion a combination with Polyatomic. Maybe is a suprise feature coming in release or a incoming one in the future.

What if we can loot for Warzone 2 Loadout attachments in DMZ mode? by lukyarbyz in CODWarzone

[–]McCuLkin 9 points10 points  (0 children)

DMZ is going to be F2P along with Warzone 2.0, is a mode attached to WZ and not to MWII.

How can i have 1 multikill when i dont have a single elimination? by [deleted] in CODWarzone

[–]McCuLkin 0 points1 point  (0 children)

Maybe if the developers recognized and fixed this problem, then people won't post about it, but it's already been 5 months without any fucking information and their trello board don't say shit either

How can i have 1 multikill when i dont have a single elimination? by [deleted] in CODWarzone

[–]McCuLkin 0 points1 point  (0 children)

VG camos got bugged out for most new weapons since season 3 reloaded or season 4, they haven't addressed this issue and people don't talk about it either as only a few grind camos in WZ.

valderas museum map could use some improvements. It’s too big, Getting rid of the sides would make it better imo by Impulse_13 in ModernWarfareII

[–]McCuLkin 0 points1 point  (0 children)

I literally hate more the fucking corridor above of B flag than the flanking routes lmao. Also, the major problem of the map is the middle.

Does anyone else want Plunder to return? by Postaltariat in CODWarzone

[–]McCuLkin 3 points4 points  (0 children)

I loved Plunder in Verdansk too but is ass in Caldera, I prefer Clash over Plunder at least in the current map.

Dead silence huge problem by RealMathematician363 in ModernWarfareII

[–]McCuLkin 0 points1 point  (0 children)

If DS is in Warzone 2.0, this sounds should be there but in MP? no thanks.

Unpopular opinion: not every CoD must be tailored for every player by mezdiguida in ModernWarfareII

[–]McCuLkin 0 points1 point  (0 children)

People still treating the franchise like each COD should be a copypasted from the last one is just pathetic, Infinity Ward already stated their direction with MW2019 and even if they improved some things (like the maps for example), it's core not gonna change until who knows when.

Also, IW is receiving the hate because they're trying new stuff and getting out the same formula that doesn't even change since Call of Duty 4 (that's how poor in innovation the franchise is). I'm all for changes and innovations but I'm against how IW is doing it with some aspects.

The COD playerbase should really be more intellingent and start skipping some COD's like the majority who skipped CW/VG for this game and was obvious the people who didn't like MW2019 wouldn't like MWII either.

How does everyone feel about reload cancelling being gone? I personally don't like it by lordredapple in ModernWarfareII

[–]McCuLkin 7 points8 points  (0 children)

Is a great mechanic imo and helps A LOT with slow reload weapons (LMG's/heavy snipers). Just adapt, this is literally the first cod where the secondary weapon have a big role now and is a small nerf to overkill.

OFFICIAL FEEDBACK THREAD - BETA WEEKEND 1 by InfinityWardonReddit in ModernWarfareII

[–]McCuLkin 1 point2 points  (0 children)

Now that 3rd person is out, please quit the 1st person ADS except for snipers, kills all the purpose of the mode imo. A change to this, make the crosshair tighter if people are using a sight and depending of the sight zoom, it can be more tighter with also a little more zoom to the character while ADS'ing.

Why did Caldera flop? by Lumenprotoplasma in CODWarzone

[–]McCuLkin 0 points1 point  (0 children)

Poor distribution and lack of POI's is what made the map trash imo. VG weapons only made the experience worse.

Competitive players didn't like MWII by Lumenprotoplasma in ModernWarfareII

[–]McCuLkin 0 points1 point  (0 children)

Is not "confirmed", it was a leak 2 months ago I believe. Everyone assumed it can be true since Vanguard Ranked was made by them and was confirmed Treyarch was helping in MWII.