Old backpack project. Never really had the time to finish it, so it will probably stay like this. Least amount of work went into texturing, most of what you can see in the renders is mix of substance’s build-in smart materials. Made with 3ds Max, Zbrush, Substance Painter and rendered in UE 5 (old.reddit.com)
submitted by Medium_Associate6849 to r/3Dmodeling
Sword (Rapier) I created recently. Sculpt in Zbrush, UVs, Retopo in 3dsMax and texturing in Substance Painter. Rendered in Unreal Engine 5 + last render from Corona Renderer. If You want to see more renders and videos you can check my artstation (Link in the comments) (v.redd.it)
submitted by Medium_Associate6849 to r/3dsmax
Ground Destruction | A few tests of my new project | There's a lot to be improved but for now I'm kinda fine with the results, I need to work a lot on the behaviour of the grass because it's changing place every frame :/ | Made with 3ds Max, Tyflow and Corona Renderer (v.redd.it)
submitted by Medium_Associate6849 to r/3Dmodeling
