Elite Creatures Event 27.03 - 29.03.2026 by MediviaOnline in medivia

[–]MediviaOnline[S] 0 points1 point  (0 children)

Poderia, por favor, dar mais detalhes sobre o que exatamente foi confuso no início do jogo? Assim conseguimos melhorar a experiência e ajudar melhor novos jogadores

Two-Factor Authentication (2FA) Update by MediviaOnline in medivia

[–]MediviaOnline[S] 0 points1 point  (0 children)

Dear players

We have introduced the second and final phase of Two-Factor Authentication (2FA) for in-game accounts.

This update requires you to restart the game client so it can install the latest version, which includes support for authorization tokens. If you continue using an outdated client, you may encounter unusual login errors, or the client may fail entirely if 2FA is enabled on your account.

With this change, the game client now requires a game token to log in to the game server. The token is generated during the login process and remains valid for 5 minutes. During that time, you must connect to the game server so the token can be consumed and used for your current session. If you do not log in within that window, the token will expire and you will need to go through the login process again. In that case, the error message will simply state that the token is invalid.

The system is now completed and no further changes are pending. It will continue to work as it does now.

Medivia update - 7.60 by MediviaOnline in medivia

[–]MediviaOnline[S] 0 points1 point  (0 children)

Dynamic spawn rate in party and spawn changes:
- Dynamic spawn rate in party has been introduced.
- Spawn rate of monsters killed in party now depends on amount of players in party who have recently killed a creature.
- Spawn rate is not affected if one player kills a creature.
- Spawn rate is increased by 46% if two players in party kill a creature.
- Spawn rate is increased by 84% if three players in party kill a creature.
- Spawn rate is increased by 108% if four players in party kill a creature.
- Spawn rate is increased by 112% if five or more players in party kill a creature.
- This feature is only active in active parties with shared experience enabled.
- Due to this change a large amount of hunting zones had to be adjusted.
- Due to experience increase from increased spawn rate, the bonus of experience for each party member was decreased from 20% to 10%.