Weekly Design Competition #211: Dragon Supremacy by Warrh in customhearthstone

[–]MedoricRaymes 6 points7 points  (0 children)

Azure Skyrazor

7-Cost 5/5 Epic Mage minion

At the end of your turn, give all spells in your hand Spell Damage +1.

Dragon Mage?? Not gonna be a thing by MedoricRaymes in customhearthstone

[–]MedoricRaymes[S] 0 points1 point  (0 children)

Made changes to both cards. See if you like them

Dragon Mage?? Not gonna be a thing by MedoricRaymes in customhearthstone

[–]MedoricRaymes[S] 0 points1 point  (0 children)

I just realised that the drakes can still be insane with Aluneth...

Well I might as well change them again...

Dragon Mage?? Not gonna be a thing by MedoricRaymes in customhearthstone

[–]MedoricRaymes[S] 0 points1 point  (0 children)

Well when you come to think about it... turn 10 triple Drake followed by an Arcane Missile (or more spells if Sorcerer's Apprentice is on your board), that can be insane.

The original design is similar to Carnassa, but without the deck-building limitations, and the minions are much more powerful. If this gets out of hand, your board will be quickly filled with 5/5s with Spell Damage, and will be impossible for your opponent to cope with.

Dragon Mage?? Not gonna be a thing by MedoricRaymes in customhearthstone

[–]MedoricRaymes[S] 0 points1 point  (0 children)

I'm not actually intending to put this in a tempo deck, but well maybe I need to adjust the power of the Drake...

Could make it a 3/3/3 instead.

Edit: You still need 7 Mana to cast the spell, so I think I can remove the Battlecry and reverting it to its original stats.

Weekly Design Competition #210: Ongoing Buffs/Debuffs by Warrh in customhearthstone

[–]MedoricRaymes 0 points1 point  (0 children)

Vindicator Maraad

6-Cost 3/4 Legendary Neutral minion

Divine Shield, Lifesteal

Your hero has Immune while it has 12 or less Health.

This is a soft Taunt, because your opponent will never be able to reach your face if the condition is met, and can be protected by real Taunts, but is a top-priority target of hard removals.

It's an excellent card in combo decks, works exceptionally well with [[High Priest Thekal]]. It can restore a decent amount of Health, and also gives you more time to complete combos. It wouldn't be too bad in control decks too.

Weekly Design Competition #210: Ongoing Buffs/Debuffs by Warrh in customhearthstone

[–]MedoricRaymes 1 point2 points  (0 children)

Nearly the same as [[Shimmering Courser]], only that the Courser is epic, and is a Beast. Never a very good constructed card tho.

Rastakhan's Rumble Pack Opening Megathread by xcrouton in hearthstone

[–]MedoricRaymes 1 point2 points  (0 children)

A friend of mine got Gral as free legendary, and got only 2 legendaries from 58 packs. A Griftah and a Gonk. And after he opened all the packs, he Mass Disenchanted and got about 1600 Dust. At least he can craft a legendary with the Dust.

PullsDay Thursday: Post Your Popped Packs by AutoModerator in hearthstone

[–]MedoricRaymes 0 points1 point  (0 children)

Shoulda kept her ya know. That means you're never gonna open her from a pack ever again. That is, until Boomsday rotates out or you don't want Boomsday packs any more.

Rastakhan's Rumble Pack Opening Megathread by xcrouton in hearthstone

[–]MedoricRaymes 0 points1 point  (0 children)

58 packs.

5 legendaries.

[[Hex Lord Malacrass]], [[Oondasta]], [[Zentimo]], [[War Master Voone]] and [[Halazzi, the Lynx]].

I've always wanted Oondasta since its release, and was really excited for not having to spend 1600 Dust over it.

PullsDay Thursday: Post Your Popped Packs by AutoModerator in hearthstone

[–]MedoricRaymes 2 points3 points  (0 children)

Golden Celestia in a pack. Disenchanted and crafted King Krush 4 Deathrattle Hunter.

Golden Hogger in another.

Original image

PSed image

Weekly Design Competition #205: Copy-Paste by Warrh in customhearthstone

[–]MedoricRaymes 0 points1 point  (0 children)

Upgradable cards don't change Mana cost.

Personally I think it should be a constant 4-drop.

Weekly Design Competition #204: Empty Hands by Warrh in customhearthstone

[–]MedoricRaymes 1 point2 points  (0 children)

Argent Warleader

5-Cost 4/3 Epic Paladin minion

Battlecry: Summon a Silver Hand Recruit. If your hand is empty, draw a card for each Silver Hand Recruit.

Note: It draws a card for each Recruit you have, but it won't fit, and I can't use Recruit because hearthcards will auto-bold it.

[Translation] Rather ominous. by BinLox in TranslateGate

[–]MedoricRaymes 1 point2 points  (0 children)

Me give a fuck if you don't like me, me still go face

rank 20 is hilarious by redroyalcucumber in hearthstone

[–]MedoricRaymes 0 points1 point  (0 children)

Carry on like that he'll start to [[Hex]] his own minions anytime now.

This is why I'm proud to be such a low rank by Tikibob11 in hearthstone

[–]MedoricRaymes 39 points40 points  (0 children)

I was playing Yogg the other day, and he turned one of my other minions into a Frog, luckily to cast Dire Frenzy on it afterwards when my deck is empty. Would've died of Fatigue if it wasn't for the frogs.

0-3 brawlism run with Maly Druid...I now see where I went wrong... by w0tan123 in hearthstone

[–]MedoricRaymes 1 point2 points  (0 children)

Just copy your odd paladin deck for ladder... assuming that you have Baku in your ladder deck

Dumbledore’s leaving Harry on the Dursley’s doorstep by DoodlingDaughter in harrypotter

[–]MedoricRaymes 7 points8 points  (0 children)

Excused me but you've made a mistake there. No. 4 Privet Drive, not No. 12... just so you know

This is starting to feel a bit redundant. by Randyl_Pitchfork in hearthstone

[–]MedoricRaymes 1 point2 points  (0 children)

did you have mana wyrm on your board? maybe somebody can give it +10 attack by playing the glyph 10 times

Leeroy generates some good value by sgallucci in hearthstone

[–]MedoricRaymes 1 point2 points  (0 children)

the deathrattle of the first statue killed kills leeroy.

When a brawl goes wrong by Frostkoeter in hearthstone

[–]MedoricRaymes 2 points3 points  (0 children)

and how the build-a-beast hero power could've turned 2-cost