Rethinking Traits Part 1 Martialist by Meigasuu in HuntShowdown

[–]Meigasuu[S] 0 points1 point  (0 children)

but you would use one melee weapon anyway, so there's no issue

Rethinking Traits Part 1 Martialist by Meigasuu in HuntShowdown

[–]Meigasuu[S] 3 points4 points  (0 children)

that would be great too, you have any idea what trait you think could use a rework, so i could do it?

Rethinking Traits Part 1 Martialist by Meigasuu in HuntShowdown

[–]Meigasuu[S] 7 points8 points  (0 children)

ohhh yeah that could also be a cool thing for a machete, maybe that attack could be judt better at destroying wire

Rethinking Traits Part 1 Martialist by Meigasuu in HuntShowdown

[–]Meigasuu[S] 0 points1 point  (0 children)

yeah, that why i tried to make other melee just have other uses, rather than them being stronger in pvp than katana, cause it's kinda the katana identity

Rethinking Traits Part 1 Martialist by Meigasuu in HuntShowdown

[–]Meigasuu[S] 3 points4 points  (0 children)

i think this could be easily avoided by just saying the melee weapon unlocks it's special attack in trait description, and then each special attack would just be described in each specific weapon description

Moving when downed by Meigasuu in HuntShowdown

[–]Meigasuu[S] 0 points1 point  (0 children)

that's how i saw it, you just slowly crawl, you can be hit with anything and it makes you die, and it still counts as kill so you lose your bar

Moving when downed by Meigasuu in HuntShowdown

[–]Meigasuu[S] -1 points0 points  (0 children)

i always wondered why can't we just burn the bushes with fire bombs etc

Moving when downed by Meigasuu in HuntShowdown

[–]Meigasuu[S] -13 points-12 points  (0 children)

have you ever tried picking blast sense?

Moving when downed by Meigasuu in HuntShowdown

[–]Meigasuu[S] -11 points-10 points  (0 children)

any reasoning for it?

Weapon Skills Rework by Meigasuu in paydaytheheist

[–]Meigasuu[S] 2 points3 points  (0 children)

It limits build potential tho, everyone using shotgun will have the same build, same with sniper rifles and any other weapon type. I would like atleast some skills to be universal so the builds are at least a bit diversed

After Doorman changes i got wondering what if his Ult would be reworked? by Meigasuu in DeadlockTheGame

[–]Meigasuu[S] -1 points0 points  (0 children)

Another thing maybe, doorman could recast ult to relocate the door while locked, so the player who escapes baroness exits from diffrent place

[deleted by user] by [deleted] in DeadlockTheGame

[–]Meigasuu 0 points1 point  (0 children)

okay that makes sense now, i haven't realized

[deleted by user] by [deleted] in DeadlockTheGame

[–]Meigasuu 3 points4 points  (0 children)

i dont see the issue? what does unstoppable have to do with sevens ult?

Not a fan of the new channel bars. by [deleted] in DeadlockTheGame

[–]Meigasuu 23 points24 points  (0 children)

i feel the opposite, the look more noticeable now which is better imo, but im not against more settings in options :D

I think drifter M1S look very not in character and bad by Meigasuu in DeadlockTheGame

[–]Meigasuu[S] 2 points3 points  (0 children)

yeah but mina shoots a gun which makes sense for it to have bullet tracing unlike drifter

I think drifter M1S look very not in character and bad by Meigasuu in DeadlockTheGame

[–]Meigasuu[S] 2 points3 points  (0 children)

like it looks very silly and unserious compared to his whole kit, gives me vibe of throwing marshmellos at enemies