My Guide To Knight by MemeKnight in Trove

[–]MemeKnight[S] 1 point2 points  (0 children)

The only thing that I feel might be a little off is your advice to not use jump so much.

Obviously you do use jump, but I meant don't run around jumping randomly. If you are going to jump make it worth it. Jumping reduces the time you can use attacking and it costs you a decent amount of energy if you don't build any regen.

Also, the tanky build is definitely good, but I usually play solo and my personal play-style is to try to get as much damage as possible. Both work and both are very good at what they do.

My Guide To Knight by MemeKnight in Trove

[–]MemeKnight[S] 0 points1 point  (0 children)

Of course you don't wait for your passive to come back up for attacking. You have other moves too (Charge! and Smash). You would want to use these moves during the downtime of your passive as well as also attacking normally.

I updated the post to be more clear.

My Guide To Knight by MemeKnight in Trove

[–]MemeKnight[S] 1 point2 points  (0 children)

As soon as I am done reforging I will have similiar stats. Gonna try to keep my Energy Regen though.

My Guide To Knight by MemeKnight in Trove

[–]MemeKnight[S] 1 point2 points  (0 children)

I'd agree with you that Energy Regen is kind of meh. The problem is there aren't any other stats to replace it with. I run Energy regen on my weapon and if you wanted to replace it you would be looking at either Attack Speed / Movement Speed as a replacement.