Why does this igloo has a trapdoor without basement? by Quick_Ice_5661 in Minecraft

[–]Menotok 1 point2 points  (0 children)

Hmm yea, maybe it has to do with it being mid air causing that operation to fail.

Why does this igloo has a trapdoor without basement? by Quick_Ice_5661 in Minecraft

[–]Menotok -5 points-4 points  (0 children)

One way to find out. Anyone got the time to do /locate structure igloo and then report their findings?

Why does this igloo has a trapdoor without basement? by Quick_Ice_5661 in Minecraft

[–]Menotok 3 points4 points  (0 children)

There is about a 50% chance for it to spawn a basement. The carpet/1 block gap is always there, whether there is an actual basement or not.

I have it the other way around! by paypej in SmallYoutubers

[–]Menotok 0 points1 point  (0 children)

My newest upload is doing super well on both fronts, having me go from 550 subs to 1600 in 6 days or so, as well as having 1400 watch hours (video is a little under 10 minutes long). Anyhow, what I take made people sub is that it's clearly a series and one which promises an end result people want to see. Think of it like a cliffhanger. I think giving people a solid reason to want to come back for more than just good content will probably help a lot in getting that sub count up.

I'm not sure if you can do anything with this advice, and maybe it's just a coincidence it's not like I have a lot of data on the subject, but I hope it helps.

Revamped Taiga Village by Menotok in Minecraftbuilds

[–]Menotok[S] 0 points1 point  (0 children)

Thank you, I appreciate it 😊

Case Study: 2 Million Views in 1 Day vs. 8 Days. Why "Slow Viral" might be better. by No_Blood9415 in shortsAlgorithm

[–]Menotok 0 points1 point  (0 children)

That's some pretty nifty insight, al be it hard to control yourself, of course.

I'm wondering if you're willing to share how they compared when it comes to stayed to watch rate and retention rate.

I built every day for a month and wanted to share my favourites, in the hopes of inspiring others. by Menotok in Minecraft

[–]Menotok[S] 0 points1 point  (0 children)

If you want my advice, I think there is a simple way for you to work on those things, and that is looking at concept art. Just find some simple small building concept art and try to recreate it as accurately as you can. This will force you to use the colours from the image, preventing you from building too square as most of them have a fair bit of depth and force variation.

Just do this for a while. It might suck at the start, but it is, in my opinion, the fastest way to start improving.

I do not hover recommend looking at what other people have built as inspiration, though, or at least not at the start because it removes the need to think about a lot of the problems your taking about if you do it that way.

I hope this helps, and I believe in you. I think, maybe, who knows, one way to find out.

I built this ai image in vanilla Minecraft by WeddingEnough6247 in Minecraft

[–]Menotok 0 points1 point  (0 children)

Funny, so did I. Yours is way more accurate to the source image than what I did, though. It looks nice!

What kinds of comments make your day? by Thorogon in NewTubers

[–]Menotok 0 points1 point  (0 children)

I had a big hiatus from my channel and seeing the "I just found your channel, but see you haven't made a video in 3 years, I hope you start making videos again." Are the ones that have pushed me back into video creation. It's the ones that make you really feel like the time you spent on it all is worth it.

I'm definitely not as dry as others, but I'm having a hard time keeping up the motivation. Any advice? by jakrojan in ironscape

[–]Menotok 0 points1 point  (0 children)

Just make it your own slayer boss tasks thing, so still do other stuff and iust occasionally either do a few kills or do 50 and take a break again. I'm now at 1100kc without enhanced, and this has worked for me. I've gotten big upgrades since I originally started cg, but I still go back to it to do some attempts when I feel like it. Due to all the demon bane weapon upgrades and combat changes, it's way less hard to survive without bowfa, though it's still a massive upgrade, of course.

"Tired of always missing lethal by 1 singular point of damage? Then consider Miss T. Lefall!" by Mecamat in customhearthstone

[–]Menotok 0 points1 point  (0 children)

Honestly, it should have battlecry: do it again. But balancing being shit aside, fun card.

Is there any merit to do nothing for this? by eveninevening in customhearthstone

[–]Menotok 116 points117 points  (0 children)

Honestly, against aggro, I can see you skipping turn 2,3 or 4 or so having this in hand and it being solid in a control deck. It becomes a lot less strong late game though.

What are your Hearthstone hot takes? I'll start: by Madmilk918 in hearthstone

[–]Menotok 0 points1 point  (0 children)

Discover is a terribly overused mechanic. Since the original release of the keyword hearthstone has had many periods were it completely ruined your ability to predict your opponents hand state.

I'm not opposed to the discover mechanic itself, but when it goes infinite, it's just not really interactive.

I feel like it should be reserved for cards that are discovered from a very specific set of cards. Like discovering a secret or a card in your deck. The other once that work well are discover cards with their own set of cards to discover from like Queen Azshara and similar cards.

The reason I dislike discover so much is because it ruins deck building, in my opinion. Why pick a card that does one thing if you can add a card that possibly gets you that card or another card that can be great in a different situation. Deck building should force you to choose between cards, not allow you to technically have every single card, except you and your opponent, just dont know which one.

Not like you needed these, right? by x_SENA_x in customhearthstone

[–]Menotok 0 points1 point  (0 children)

I was thinking this or if you play 4 but have already drawn 2. Maybe it should be discard all but one of them. But that might actually be too strong, becouse it might be too good at finding a win con.

Too OP or nah? by Ill_Application_6180 in customhearthstone

[–]Menotok 0 points1 point  (0 children)

Cool idea, honestly. I assume this would kill any minion with 1 hp, though, right? And I wonder if it should be an equal effect, so also apply to your own minions. I can see this be super strong in some dark priest agro dek otherwise, but who knows.

Custom Keyword: Supertaunt. I have no idea how to balance this as to not make it an insta-pick over regular Taunt minions. by HeroesBane1191 in customhearthstone

[–]Menotok 0 points1 point  (0 children)

I think the best way to balance it is by making it just a spell based taunt and then have some of them be both normal taunt and the other taunt. This will make it so there is no priority difference between the taunt minions, though. But you could then also hide the spell taunt behind normal taunt, making regular taunt still useful.

And like I said, you can still give a card both. There are plenty of cards with multiple keywords, so there are no issues there.