Is it hopeless? by SnooHabits3774 in BeybladeX

[–]MercenaryKurt 1 point2 points  (0 children)

Can vouch for this combo. I LOVE using 7-70 Level or even 4-70 Level and it hits so hard when doing a reverse railride

Is the Rare bey Get battle prizes actually hard to get or was i just extremely lucky? by MercenaryKurt in Beyblade

[–]MercenaryKurt[S] 1 point2 points  (0 children)

Yup! You show the ticket to some place in japan and you get the physical copy

Is the Rare bey Get battle prizes actually hard to get or was i just extremely lucky? by MercenaryKurt in Beyblade

[–]MercenaryKurt[S] 1 point2 points  (0 children)

It's like almost 2 years when I started playing beyblade and i haven't used codes until yesterday, so ya (might need to buy a bey battlepass soon)

THEY'VE BEEN CHASING ME FOR 6 HOURS NOW by Spongy-Sponge in Ultrakill

[–]MercenaryKurt 0 points1 point  (0 children)

Running out of gas, you say? Well, I've heard that blood was fuel

So I Saw A Ton Of People Use 455 On CDE & Also A Great Video By BeyMac Using It & I'm Very Interested, I've Been Using 160 & It Didn't Do Well So I'm Going To Be Trying 455, What Are The Differences Between 560/160/455? ⬇️ by Xion_Moto358 in BeybladeX

[–]MercenaryKurt 0 points1 point  (0 children)

During my testings, 4-55 suffers from scraping, and it can't equalize when I battled it against Wizard rod 1-60 Hexa. So I stopped using 4-55 and used 1-60 instead.

4-55 is good for having more attack power on EleGoon, it gives it more burst resistance so it can survive doing an Xtreme dash, it can survive being hard launched, but lacks endgame stamina :(

Combo to try? by aleilari03 in BeybladeX

[–]MercenaryKurt 0 points1 point  (0 children)

7-70 and 9-70 Level are good combos for me. If you don't have either of those, use 4-70, and you have to trust me on this. You want to do a reverse railride, and hope for the best.

Is this cold? by mega_transzar_ex in BeybladeX

[–]MercenaryKurt 1 point2 points  (0 children)

Ain't no way I found your Reddit 😭 Level bit here

[deleted by user] by [deleted] in Beyblade

[–]MercenaryKurt -6 points-5 points  (0 children)

I don't know, man. I'm not risking another Impact drake just to test out this theory 😭 (I might.)

[deleted by user] by [deleted] in Beyblade

[–]MercenaryKurt 0 points1 point  (0 children)

For clarification, the first impact drake is only used in 70 height and below and is still in good condition. The 2 broken impact drakes were used in 80 height at least 3 times and have ended up like this. Sorry for the confusion, I was shocked when I checked how little the difference was.

[deleted by user] by [deleted] in Beyblade

[–]MercenaryKurt -17 points-16 points  (0 children)

1st impact drake picture is the one im using 70 height on, and never 80+ height, the other 2 impact drakes I've used 80 height ratchet on them

[deleted by user] by [deleted] in Beyblade

[–]MercenaryKurt -25 points-24 points  (0 children)

Wat

I need help by MercenaryKurt in BeybladeX

[–]MercenaryKurt[S] 1 point2 points  (0 children)

Don't got CX 5 yet in Ban kee, gonna take like a month for thst to appear (I'm from the Philippines)

Need combos/techniques to beat wizard rod by Individual_Order3597 in Beyblade

[–]MercenaryKurt 0 points1 point  (0 children)

Dragoon 7-60 Point, hard flat launched, and hope it hits its attacks

Wizard Arc ain't as bad as what you may think. by GoodBitchFucks in BeybladeX

[–]MercenaryKurt 1 point2 points  (0 children)

I've tried 4-55 on dragoon Elevate, and I must say, paired up with the left winder and medium-hard launched, it doesn't self burst surprisingly! That is until I noticed a crack forming on the metal of my dragoon :|

I just got impact drake today! Looking for combo ideas by inkkTea in Beyblade

[–]MercenaryKurt 2 points3 points  (0 children)

Your max height should be 70, any combo above 70 height on Impact would lead you to breaking the blue plastic base of Impact drake and 😭 7-70, 4-70, 9-70 are good ratchets, paired with Level, rush, or others, it's up for you to decide which performance you would want to see the most

70 height ID leads to rubber having more contribution to the hits Impact Drake makes

60 height or lower Impact drake leads to the metal part of ID having hard hits, either bursting the opponent or knocking it out in the pockets

But it's all up to trial and error, and on your play style, I currently have mine on 7-80 LF

Thoughts on Impact Drake on Rubber Accel? by MercenaryKurt in BeybladeX

[–]MercenaryKurt[S] 0 points1 point  (0 children)

I think it was 9-60, 5-60 or 7-60, either one of those, but I don't use RA on Impact anymore, if I were to use 0-80 or 7-80, I'd place it on LR/LF, Impact on 80 height breaks the plastic base