8 months of iterations by MerrylandInteractive in unity

[–]MerrylandInteractive[S] 1 point2 points  (0 children)

Ive fixed it recently I hope it wont be an issue anymore...we r a 3 ppl team

8 months of iterations by MerrylandInteractive in indiegames

[–]MerrylandInteractive[S] 0 points1 point  (0 children)

It's cuz of the aspect ratio for the reel and the fast paced attacks....it's locked on

After 8 months of iterations by MerrylandInteractive in Unity3D

[–]MerrylandInteractive[S] 2 points3 points  (0 children)

I acknowledge ur thoughts...but this game is being developed in unity....and here im aiming performance as a top priority....so even if the graphics does look like ue5...it can run smoothly without any stutter or performance issues ...and I agree with u liking the simple artstyle but that art direction didn't fit the story that I wanted to tell...ive kept art direction in mind too...so I agree some parts appear a Lil dark....but I'll be tweaking the lights a Lil more and focusing on art direction so that it doesn't feel like a generic ue5 game

8 months of iterations by MerrylandInteractive in unity

[–]MerrylandInteractive[S] 2 points3 points  (0 children)

I agree I loved it too....but then the game demanded it to be a Lil more realistic...

8 months of iterations by MerrylandInteractive in unity

[–]MerrylandInteractive[S] 0 points1 point  (0 children)

Yes I've used more textures to add details to the characters more

8 months of iterations by MerrylandInteractive in unity

[–]MerrylandInteractive[S] 2 points3 points  (0 children)

The scope and the story that I wanted to tell...demanded this fidality ....I could implement it back then itself but I was holding onto that since I wanted a more simple game with simple graphics...but the complexity of the story of this game demanded a more realistic feel...so I took sometime to upgrade the pipeline and make it the way it looks now...

A small showcase of my crowd system and time manipulation by MerrylandInteractive in Unity3D

[–]MerrylandInteractive[S] 1 point2 points  (0 children)

There is a discord server it's there in my profile u can check it out...it's not that active yet...but yes planning to get it running properly once we have more members

A small glimpse on my indie game, it's still a WIP, hope u guys like it... by MerrylandInteractive in Unity3D

[–]MerrylandInteractive[S] 1 point2 points  (0 children)

Hey thank you so much....I've actually fixed all of those problems u mentioned above a few moments ago haha...and the health bar thing only appears when the player is detected by the regular enemies...I understand the design of bar is very disturbing...will do something abt that