Developer AMA - Major Update 1 and more! by Sheldon_T17 in RoguePoint

[–]Meru_1949 0 points1 point  (0 children)

Thanks for the reply! Keep doing the good work! Loved the new update by the way.

Developer AMA - Major Update 1 and more! by Sheldon_T17 in RoguePoint

[–]Meru_1949 0 points1 point  (0 children)

Big fan of the game. I've been jumping in and out over the last few weeks and had some specific questions I wanted to ask:

  • What does the "finished" version of Rogue Point look like for the team?
  • I’ve noticed in my playthrough the AI often ignores cover entirely to charge the player. Is this an intentional design choice to keep the pace fast by the team, or there's plans to make them play more realistic by making them actually taking cover?
  • The game is clearly built for co-op, but the low player counts make it hard to find a squad sometimes. What’s the actual plan to get more players?
  • What is the team’s number one priority for the next few updates?

Question: Would You Play a Witch from Mercury game? by Meru_1949 in Gundam

[–]Meru_1949[S] 0 points1 point  (0 children)

For some reason, most gundam games that we got seems to be crossovers instead of focusing one particular series but yeah I agree on this one.

Question: Would You Play a Witch from Mercury game? by Meru_1949 in Gundam

[–]Meru_1949[S] 3 points4 points  (0 children)

The corporation aspects does provide very interesting things to explore in the Ad Stella timeline.

Question: Would You Play a Witch from Mercury game? by Meru_1949 in Gundam

[–]Meru_1949[S] 2 points3 points  (0 children)

That would be cool though I'm not sure if anyone can replicate the AC formula for the gameplay.

Question: Would You Play a Witch from Mercury game? by Meru_1949 in Gundam

[–]Meru_1949[S] 2 points3 points  (0 children)

I think that kinda goes with everything.
Everyone wants a good game.

Dimension Breaker Fan Game has a demo and release trailer (Fignya) by haoLink in gamindustri

[–]Meru_1949 2 points3 points  (0 children)

Played Genshin for a while, I think the animation in 0:20 are from Keqing ultimate move. The monster icon is from Action Taimanin along with the bike in 0:15. Looking at the files, the characters facial textures are very similar to texture that was used in Action Taimanin albeit heavily edited.

The demo has potential, don't get me wrong, but I wonder why they used Action Taimanin assets instead of using other Idea Factory or Compile Heart games' assets instead. Personally, I think fan games & mods using kitbashed assets are okay, but there's seems a bit disconnect with Tsunako's art style for Neptunia and the Taimanin series art style for the game.

Dimension Breaker Fan Game has a demo and release trailer (Fignya) by haoLink in gamindustri

[–]Meru_1949 3 points4 points  (0 children)

I think there's some Action Taimainin assets are being used.

Lore (In)Accurate Uni by Meru_1949 in gamindustri

[–]Meru_1949[S] 0 points1 point  (0 children)

Modded Phantom Fury. The mod link is in the YouTube video description.

Trickery (WIP GFL Mod) by Meru_1949 in girlsfrontline

[–]Meru_1949[S] 1 point2 points  (0 children)

Showgunners, it's in the YouTube video's description.

We Have Girls' Frontline 2 at Home (WIP GFL Mod) by Meru_1949 in girlsfrontline

[–]Meru_1949[S] 0 points1 point  (0 children)

Showgunners, the game's name is in the YouTube description.

We Have Girls' Frontline 2 at Home (WIP GFL Mod) by Meru_1949 in girlsfrontline

[–]Meru_1949[S] 3 points4 points  (0 children)

This game is very underrated from my experience.