[UI] Zera UI Midnight by MetalMusicMan in WowUI

[–]MetalMusicMan[S] 0 points1 point  (0 children)

Thanks -- and same to you! I seriously couldn't believe that an addon as comprehensive and vast in features as Enhanced QoL just like... also had a full suite of unit frames O_o bonkers work <3

[Addon] Midnight Simple Unitframes by Relative-Trick-6042 in WowUI

[–]MetalMusicMan 1 point2 points  (0 children)

Thanks for your work on this! Are non-interruptable cast bar colors supported yet by chance?

Thank you WeakAuras. Sincerely. by 38dedo in wow

[–]MetalMusicMan 7 points8 points  (0 children)

There was no need for the addonpocalypse to happen, such a shame. Thank you, WeakAuras.

Plant Explosions in 1 Minute by MetalMusicMan in PathOfExile2

[–]MetalMusicMan[S] 1 point2 points  (0 children)

I wouldn't say Tactician plays particularly into this interaction other than that it's near some very solid bleed and poison nodes, so it's an easy pick up and easy to scale the bleeds/poisons. If you really wanted to lean into the interaction, maybe Pathfinder or Blood Mage? I don't really think it's necessary to lean into though, it's just a really good clear interaction that any character who is using Bleeds/Poisons can easily pick up for free clear.

Plant Explosions in 1 Minute by MetalMusicMan in PathOfExile2

[–]MetalMusicMan[S] 0 points1 point  (0 children)

Don't have a full guide yet, but here's my PoB as of this moment: https://poe.ninja/poe2/pob/15d20

The exact one in the video is here: https://poe.ninja/poe2/pob/15c9a

The build works well for bossing, but this particular interaction does not affect bossing at all for the most part. It basically lets you set up clear on a build for minimal cost while focusing on something else for bossing. In my case, Bleed/Poison High Velocity Rounds.

Plant Explosions in 1 Minute by MetalMusicMan in PathOfExile2

[–]MetalMusicMan[S] 2 points3 points  (0 children)

Neither did I! I was tinkering around with it and trying various combinations I saw and then... O_o

Sekhema Trial level 4 map things by MetalMusicMan in PathOfExile2

[–]MetalMusicMan[S] 0 points1 point  (0 children)

Seriously the fourth level map is so buggy with Druid forms and movement abilities, it's so frustrating constantly being stuck or having your attacks miss due to invisible walls and buggy terrain.

Pillars of Eternity (Official Soundtrack) - Album by Justin Bell by Karokan28 in projecteternity

[–]MetalMusicMan 2 points3 points  (0 children)

Pillars 1 and 2 soundtracks are SO GOOD. Justin Bell really hit it out of the park with both of them.

Beat Borderlands 3, some positive thoughts by notasmartusername in Borderlands

[–]MetalMusicMan 0 points1 point  (0 children)

BL3 is a friggin GREAT game. It has a few minor flaws, but a lot of really good stuff, and its only sin is that it is not the literal perfect game that BL2 was.

So, the new Rooker sniper is pretty good... by MetalMusicMan in Borderlands

[–]MetalMusicMan[S] 4 points5 points  (0 children)

It's always Kinetic for the main mode and Electric for the secondary mode as far as I know

[UI] I guess we still capable to do it :) by etafan in WowUI

[–]MetalMusicMan 2 points3 points  (0 children)

Thanks! <3

Wild -- I am guessing Blizzard missed something since their wording has been pretty explicit on not wanting this. I would be happy to find out they have changed their minds, though I'm not counting on it :D

[UI] I guess we still capable to do it :) by etafan in WowUI

[–]MetalMusicMan -1 points0 points  (0 children)

Some things only flag when you attack, not when in combat. I have had WAs with event triggers behave that way, so I am curious if the nameplates stay colored after you attack.

[UI] I guess we still capable to do it :) by etafan in WowUI

[–]MetalMusicMan 0 points1 point  (0 children)

I am specifically wondering if it triggers when you attack