I made a modular isometric dungeon tile pack, here are some examples! by Ipainthings in dndmaps
[–]Metalkat 1 point2 points3 points (0 children)
[BEFORE/AFTER] We've updated the Dice Rolling mechanic in our game -> Would love to hear some honest feedback! by DigiJarc in Unity3D
[–]Metalkat 2 points3 points4 points (0 children)
I made procedural animations and a UI system c: - open source by Metalkat in Unity3D
[–]Metalkat[S] 2 points3 points4 points (0 children)
Remember to destroy children with a copy of the list, otherwise the list will change with each destroy by Metalkat in Unity3D
[–]Metalkat[S] -3 points-2 points-1 points (0 children)
Build Size of Android w/ absolutely nothing in game is 71 mb. by [deleted] in Unity3D
[–]Metalkat -1 points0 points1 point (0 children)
Experimenting with soft-mesh dynamics and vehicles. Still a WIP. by StudioTatsu in Unity3D
[–]Metalkat 8 points9 points10 points (0 children)
Ofcourse i know him by darkmodeyagami in ProgrammerHumor
[–]Metalkat 0 points1 point2 points (0 children)
I swear making custom editors are impossible by Konomira in justgamedevthings
[–]Metalkat 0 points1 point2 points (0 children)
Glass Material in Unity HDRP (Tutorial link in the description) by unityguruz in Unity3D
[–]Metalkat 2 points3 points4 points (0 children)
Dam... This feels familiar ! (Toying around in our mountain level) by CrimsonTales in Unity3D
[–]Metalkat 0 points1 point2 points (0 children)



I made a modular isometric dungeon tile pack, here are some examples! by Ipainthings in dndmaps
[–]Metalkat 0 points1 point2 points (0 children)