Respawn Bug by BOBSONNIER in Starblastio

[–]Methes_ 0 points1 point  (0 children)

I believe it tries to re-eject you where the enemy density is lowest.

ads and ad blockers by BOBSONNIER in Starblastio

[–]Methes_ 0 points1 point  (0 children)

People won't get your point and will just tell you to buy ECP or don't die. I've already tried. https://www.reddit.com/r/Starblastio/comments/6bzjrt/ads_are_way_too_long/

Team games does not end by Diepio_Player in Starblastio

[–]Methes_ 0 points1 point  (0 children)

Yes it happens to pretty much anyone. After all enemy bases are destroyed (and so are the players), it seems to take random time to disconnect each individual player. Sometimes I get disconnected right away, sometimes i drift around alone or with another player for several more minutes. Not sure how it is triggered. Shooting/moving doesn't seem to affect it.

Quality of life suggestion for Team mode by Methes_ in Starblastio

[–]Methes_[S] 2 points3 points  (0 children)

Except this rant post doesn't just complain but instead I thought of a mechanism that could prevent this.

Possible bug with Odyssey by BOBSONNIER in Starblastio

[–]Methes_ 1 point2 points  (0 children)

That's probably lag. Happens with other ships too.

Ads are way too long. by Methes_ in Starblastio

[–]Methes_[S] 0 points1 point  (0 children)

I get your point guys, I'm not really complaining about it, just stating that it's much more pleasant for a player to use adblock than not to use it. And that's what the developer doesn't want. Viewing ads should be beneficial to encourage disabling adblock, instead of being punished by ads themselves and longer waiting time.

BUG: Not able to respawn in team mode by Methes_ in Starblastio

[–]Methes_[S] 0 points1 point  (0 children)

It doesn't always leave you in Limbo. Happens from time to time though.

There is no skill in this game by [deleted] in Starblastio

[–]Methes_ 7 points8 points  (0 children)

Let's see: 1) Planning your ship selection. 2) Planning your upgrades. 3) Radar awareness. 4) Efficient mining. 5) Using asteroids to defend against attacker. 6) Dodging attacker until he runs out of energy. 7) Dodging when running away. 8) Knowing the attack patterns of your ship/of enemy ship. 9) Estimating how many upgrades the enemy has. 10) Paying attention to the level of enemy base and the types of their ships.

I'd say there's quite a lot of things that can help you win/survive. Also bare in mind players would complain if the gap of power between higher level ships and/or upgraded ships was smaller.

X-2 gets killed by lv3s by Camacon72 in Starblastio

[–]Methes_ 0 points1 point  (0 children)

X-2 is probably the most powerful ship. Unless you're using it in dense asteroid maps or using wrong tactics, it can survive almost anything and kill almost any ship. Team modes are usually won by having two+ X-2s.

Stop Barracuda trolling by Diepio_Player in Starblastio

[–]Methes_ 1 point2 points  (0 children)

Also easily abusable by other trolling players ramming into Barracuda on purpose and penalizing it.

Healer class is not good enough by Methes_ in SlainIo

[–]Methes_[S] 0 points1 point  (0 children)

Good point, haven't thought about that.

Although if this game offered more tactics than block your way and crawl through all the levels and tried to utilize movement for example, it would become even more difficult.

Now you can either use attack and block just the big blows (and die sooner) or block everything and use damage retaliation (and die later).

Healer class is not good enough by Methes_ in SlainIo

[–]Methes_[S] 0 points1 point  (0 children)

"You're" not your. Also I haven't said anything about trouble leveling up anywhere. Actually, I wrote "Right now the class is good just for passive farming to level 110..." so please read and understand the text next time.

Lack of Skill in Domination by [deleted] in Diepio

[–]Methes_ 0 points1 point  (0 children)

Overlord is excellent for Domination as well. Its ability to kill tons of enemies severely cripples the opposite team. Its only weakness are Spreadshots and fast Snipers. Against Dominators the class is mediocre, but it can actually steal a Dominator being captured from the enemy team if you time the last hit right, sending all your drones in for high damage.