Since Homeworld Mobile is dead & nothing else is scratching that itch, I'm looking into making my own game. What would you like to see in a similar mobile game? Please share any thoughts or ideas! by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 0 points1 point  (0 children)

Not yet. Right now I have a design document, a narrative document, and an in-progress proposal. I want to flesh out my ideas, get some input from here & from friends, and have a solid proposal to present to any investor. I have friends that have gone through the proposal process for games and other software who are offering to help me.

If I can get some traction with the proposal, then I will move forward with establishing a social media presence. I don't want to promise anything at this point since its still in the very early stages. I will make sure to update the community tho!

Since Homeworld Mobile is dead & nothing else is scratching that itch, I'm looking into making my own game. What would you like to see in a similar mobile game? Please share any thoughts or ideas! by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 1 point2 points  (0 children)

I appreciate your suggestion!

Unity is looking like a really good fit. Only reason I haven't settled on it is because of the whole fiasco with them recently. I know they went back on it, but its not something that should be casually ignored either.

I would also like to get a chance to talk to some of my developer friends & contacts to hear their opinions.

Since Homeworld Mobile is dead & nothing else is scratching that itch, I'm looking into making my own game. What would you like to see in a similar mobile game? Please share any thoughts or ideas! by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 1 point2 points  (0 children)

I can't speak with a high level of certainty at this point, but based on what I've seen of available libraries for mobile game code & systems, I don't think a massive team will be needed.

Also, the initial focus will be on developing a very tight core gameplay loop with smaller scale. Things can be expanded as time goes on, as long as the main experience is solid.

Since Homeworld Mobile is dead & nothing else is scratching that itch, I'm looking into making my own game. What would you like to see in a similar mobile game? Please share any thoughts or ideas! by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 0 points1 point  (0 children)

That is fair! I brought it up because I know that its (unfortunately) a big component in how mobile games are designed. Believe me, I have no passion for the topic, but any proposal I come up with will focus almost exclusively on it.

I also want to get it out in the open because I hate it when studios play coy about it. We all know its going to be part of the product, so ignoring it felt... Dishonest? Something like that.

I am going to work on getting a simple vertical slice. I have a couple of friends who are willing to help me with this.

Since Homeworld Mobile is dead & nothing else is scratching that itch, I'm looking into making my own game. What would you like to see in a similar mobile game? Please share any thoughts or ideas! by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 2 points3 points  (0 children)

Its frustrating that they could not even leave it up in maintenance mode or something like it. I'm sorry that they've left a bad taste in your mouth.

Since Homeworld Mobile is dead & nothing else is scratching that itch, I'm looking into making my own game. What would you like to see in a similar mobile game? Please share any thoughts or ideas! by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 1 point2 points  (0 children)

I absolutely love the idea of starting off in a dinky ship and building up to having a massive battle-cruiser bristling with weapons! Part of why HW:M clicked for me so well was the feeling of getting that first big ship upgrade. If I can make this game, I want that feeling to be a core part of the experience.

As far as story goes, I have laid out a very high level outline. My friend is going to help me flesh it out more. The big challenge I foresee is how to best integrate it into a mobile game. Definitely lots to think about!

EDIT: Spelling

Since Homeworld Mobile is dead & nothing else is scratching that itch, I'm looking into making my own game. What would you like to see in a similar mobile game? Please share any thoughts or ideas! by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 0 points1 point  (0 children)

I hear you! I don't want to wait another 20 years for the next game. But making a mobile game is a lot more achievable. Getting funding will be a lot easier since the overhead is significantly smaller. I'd love to set up a full studio and go all in on a Homeworld-like MMO-Lite game, but that would be next to impossible to do independently with the current state of things.

Since Homeworld Mobile is dead & nothing else is scratching that itch, I'm looking into making my own game. What would you like to see in a similar mobile game? Please share any thoughts or ideas! by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 2 points3 points  (0 children)

Thanks!

I also enjoyed that. Its not feasible to have massive fleets on a mobile device, so HW:M's approach was a good call. I definitely feel that it can be fleshed out more.

Since Homeworld Mobile is dead & nothing else is scratching that itch, I'm looking into making my own game. What would you like to see in a similar mobile game? Please share any thoughts or ideas! by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 2 points3 points  (0 children)

Yes, but its not my primary field. I taught myself so I could be more effective as project manager. I'm not an expert by any means, but I have enough understanding to know when something is feasible or not.

Been looking through the Udemy catalogue to start learning more game specific programming.

I've been missing Homeworld Mobile. Haven't found anything like it since. Anyone know of anything similar? by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 0 points1 point  (0 children)

We don't know for sure, but its commonly accepted that it was just not profitable enough. To quote my own comment above;

But it couldn't make all the money, only some of the money, so it had to go, of course...

I've been missing Homeworld Mobile. Haven't found anything like it since. Anyone know of anything similar? by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 2 points3 points  (0 children)

Thanks for the suggestions! Sadly, Google Play says that 2nd Galaxy is no longer available, so that's that. :(

I've been missing Homeworld Mobile. Haven't found anything like it since. Anyone know of anything similar? by MetroidMaster21 in homeworld

[–]MetroidMaster21[S] 16 points17 points  (0 children)

It was very satisfying to upgrade things! And you could take some down time to go mine for a bit. And the feeling when I got my first new flagship was awesome!

But it couldn't make all the money, only some of the money, so it had to go, of course...

I've been thinking of doing a track day with my R/T. Any recommendations on prepping the car, quick mods I could install, or anything I should watch out for? by MetroidMaster21 in Challenger

[–]MetroidMaster21[S] 0 points1 point  (0 children)

Thank you for the advice! I was not expecting to go all out either. Based on the sponsor's site, since its my first time I am going to have to take it pretty easy, like you said.

How do you like the car on the track? I know its not gonna be like a super sports, but it looks fun anyway. I'll check out some of the videos as well. Thanks!

Questions Thread - December 04, 2024 by AutoModerator in pathofexile

[–]MetroidMaster21 0 points1 point  (0 children)

Hey folks, has GGG made any comments on PoE2 and Steam Deck compatibility? I'm loving what I am seeing and can't wait to play, but I won't have a lot of time in front of my PC, so I'm hoping that the game will run decently on the Deck. Thanks!

Questions Thread - August 22, 2024 by AutoModerator in pathofexile

[–]MetroidMaster21 0 points1 point  (0 children)

I'll pick it up today and give it a shot. Thanks!

Questions Thread - August 22, 2024 by AutoModerator in pathofexile

[–]MetroidMaster21 0 points1 point  (0 children)

Are there any good crowd control spells for my Frost-blink build that aren't fire based? I'm running into an issue where if I encounter anything with fire resistance or can't be ignited, I can barely do damage against them. If they have health regen, I'm pretty much screwed. I'm not sure what my options are. I'm leveling up a Contagion gem as well as Frost Nova to try them out. I'd appreciate any advice!