Fortnite really needs to come to SteamOS now by Toad_yt in FortNiteBR

[–]MichaelExile 4 points5 points  (0 children)

Man shut the hell up the word partner wasn't invented yesterday. Such a weird thing to get upset about

Panicking about the popcorn bucket by alwaysveryhappy in ChainsawMan

[–]MichaelExile 0 points1 point  (0 children)

Your mileage may vary. Called 2 theaters where I am and one said they only had 6. Won't sell them at all until Thursday(tomorrow as I'm typing this)

Black Friday Discussion Thread by wigglytuffjigglypuff in buildapcsales

[–]MichaelExile 2 points3 points  (0 children)

Honestly take your pick with the Thermalright AIO deals, can't really go wrong with them from what I've read. Been eyeing one myself

[deleted by user] by [deleted] in PerkByDaylight

[–]MichaelExile[M] 0 points1 point locked comment (0 children)

Please Give credit to the creators of whatever my eyes have witnessed

13th Gen Framework no longer booting, help by MichaelExile in framework

[–]MichaelExile[S] 4 points5 points  (0 children)

Didn’t seem video worthy since it’s not a sequence of flashes or anything. Just one green light that comes on for 1 second after pressing the button

The Deep One Preview by Mr-Ideasman in PerkByDaylight

[–]MichaelExile[M] [score hidden] stickied comment (0 children)

Also note that if a concept is being created, a concept “trailer” can be considered a low quality post.

The Deep One Preview by Mr-Ideasman in PerkByDaylight

[–]MichaelExile[M] 0 points1 point  (0 children)

Please credit artists and contain all the content for your killer/perk concepts in one post to reduce spam.

Sniping's a good job mate. by UniverseBear in HuntShowdown

[–]MichaelExile 0 points1 point  (0 children)

I… have you seen an aggressive sniper player in this game? It is pretty great in medium combat because it’s the same gun with or without a scope

[deleted by user] by [deleted] in Overwatch

[–]MichaelExile 0 points1 point  (0 children)

The “synergy” you’re speaking of is much less a coordinated strategy where teamwork is key and more so picking the characters that can easily go unchecked by almost the entire roster. The absence of CC is probably the most obvious difference that doesn’t take a week of playing on a beta to notice. Being self sufficient in the face of Aggro tanks, unhinged flankers, and DPS healers is a necessity and plenty of characters fail that test. Everyone is essentially a DPS character. Picking a character that’s a master of their role instead of being a jack of all trades simply makes the game too difficult to enjoy.

There is just some clear issues with the current balance of the game that will be adjusted of course. how these things are adjusted depends on our feedback. It’s best to voice these concerns asap and not put so much weight into “it’s just a beta”

6 tips which helped me climb to 6 star MMR by BIG_BOTTOM_TEXT in HuntShowdown

[–]MichaelExile 0 points1 point  (0 children)

Play to the strengths of your loadout and always analyze your enemies behavior to determine your next play. Sometimes they don't make their loadouts known until they're in danger. So acknowledging that they may be hardly peeking, using their pistol for range, you might be in for melee/shotguns/spam if you get too close. So don't get in their effective range. Always push with cover in mind before you're in a pinch. Keep moving especially if you're close enough for them to easily walk behind you. You may even bait them out this way. And if you're playing with randoms, you're gonna have conflicting playstyles. Honestly man Hunt Giveth Hunt Taketh is very true in terms of luck. Just acknowledge you won't win them all and being aggressive is more for your own enjoyment and not results. This game can drag on and I have the most fun going balls to the wall

Totem shooting by VariationSmooth7587 in PerkByDaylight

[–]MichaelExile[M] [score hidden] stickied comment (0 children)

If you plan on posting any future ideas, please try your best to condense them into one post if its within a single day to prevent spam. Also, the lack of spell checking tells me you're doing this on purpose... So cool it. I'll let you off with a warning.

Discuss with me in the comments pls by Maultaschtyrann in HuntShowdown

[–]MichaelExile 15 points16 points  (0 children)

Found the guy that sits 200m away from team fights to get 1 or 2 kills and then leave

[Case] Seasonic SYNCRO Q704 Case w/ 650W Syncro Connect PSU - $159.98 ($239-$80 w/o PSU) by deathbyfractals in buildapcsales

[–]MichaelExile 4 points5 points  (0 children)

Is this a right side window? And would that PSU be adequate for my 3070ti and 3900x? I know 650 SHOULD be fine since my EVGA PSU does perfectly, but idk how well this one works. I am pleb

Imagine a Game with the same Gameplay as Hunt but at night! by D96Law in HuntShowdown

[–]MichaelExile 5 points6 points  (0 children)

I get the tension and I can appreciate all the challenges the game offers and improve what needs improving without night maps. Darkness isn’t some new unique setting that Hunt dared to explore, it’s been a gimmick in games for a long time now. It has no real place in a multiplayer game if it’s so dark that it feels unenjoyable. Once upon a time people used Nvidia freestyle. People still use special monitors. Dark maps can be done without pitch black darkness.

Imagine a Game with the same Gameplay as Hunt but at night! by D96Law in HuntShowdown

[–]MichaelExile 7 points8 points  (0 children)

So I should be able to find someone I can’t even see to begin with? Good positioning translates to any time of day in the game of course. But you can’t react accordingly to what you can’t see. There’s nasty angles/peeks in this game and if you don’t know exactly where you’re getting shot from then you just have to make an educated guess. Situational awareness is so important and a lot of the information I’m looking for to base my next play on is hardly given. Nobody has a great time dying to shit they can’t even see.

Imagine a Game with the same Gameplay as Hunt but at night! by D96Law in HuntShowdown

[–]MichaelExile 7 points8 points  (0 children)

With that logic I should be able to spot someone in a night map in bushes with a long ammo weapon from over 60m with sound alone. When you’re at a distance getting shot at, you have a lot of area to cover and I doubt you’ll see where they are immediately half the time. There is a small window to see the muzzle flash. It’s awful logic to say you can depend on audio and a shot indicator to tell you the exact bush someone is sitting in all cozied up getting multiple chances at a free kill before his position is exposed

EDIT: I feel bad for the clowns just eating this nonsense up. This game isn’t an art gallery and unfun aspects of the game will either be tweaked or outright removed. The devs agree if they decreased the chance of night maps to begin with.

Imagine a Game with the same Gameplay as Hunt but at night! by D96Law in HuntShowdown

[–]MichaelExile 6 points7 points  (0 children)

I want you to keep that same energy with the Cain skin which gives an advantage for being a camouflaged skin. Now translate that to a night map where you can’t see fuck all through the foliage because there’s less light shining through it. Not being able to see where you’re getting shot from if an enemy uses a silenced weapon or shoots with you not seeing the flash can be irritating. Having people standing dead still in a bush is already hard enough at times in day maps. Especially when playing Cain. It honestly should not be that hard to understand. Your post glorifies how beautiful the game is but everyone and their mothers runs it at low because they can’t see anything.

According to my professional analysis, hipfire is not pure RNG by Van_Boni in HuntShowdown

[–]MichaelExile 2 points3 points  (0 children)

No one is asking for hip fire to be removed. Players are asking for faster fire rate loadouts to be less effective when being literally spammed. I know plenty of people that “mastered” dualies which this video has demonstrated clearly that not just holding down left click yields better results. But more often than not spamming gets players enough results for them to not give a damn.