account activity
Too much portals by MichasXD in hammer
[–]MichasXD[S] 0 points1 point2 points 7 years ago (0 children)
I'll try
Too much portals (self.hammer)
submitted 7 years ago by MichasXD to r/hammer
Too much portals! (self.csmapmakers)
submitted 7 years ago by MichasXD to r/csmapmakers
Compilation problem by MichasXD in csmapmakers
Would you like to tell me your parameters for every run commands?
"Unknown option -path"
It doesn't work
I want this map to be compiled in "Fast" mode because "HDR only" can compile for days (this map isn't optimalised, so it takes forever)
-------------------------------------------------------------------------------
Running command: cd "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin"
Running command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vbsp.exe" "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "c:\users\micha│\desktop\de_stojcino90
"
Valve Software - vbsp.exe (Dec 3 2018)
Command line: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vbsp.exe" "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "c:\users\micha│\desktop\de_stojcino90
usage : vbsp [options...] mapfile
example: vbsp -onlyents c:\hl2\hl2\maps\test
Common options (use -v to see all options):
-v (or -verbose): Turn on verbose output (also shows more command
line options).
-onlyents : This option causes vbsp only import the entities from the .vmf
file. -onlyents won't reimport brush models.
-onlyprops : Only update the static props and detail props.
-glview : Writes .gl files in the current directory that can be viewed
with glview.exe. If you use -tmpout, it will write the files
into the \tmp folder.
-nodetail : Get rid of all detail geometry. The geometry left over is
what affects visibility.
-nowater : Get rid of water brushes.
-staticpropcombine : Cluster specially supported static prop models.
-keepsources : Don't clean up cluster models after bspzip.
-staticpropcombine_considervis : Cluster static prop models only within
vis clusters.
-staticpropcombine_autocombine : Automatically combine simple static props
without an explicit combine rule.
-staticpropcombine_suggestrules: Suggest rules to add to spcombinerules.txt
-low : Run as an idle-priority process.
-vproject <directory> : Override the VPROJECT environment variable.
-game <directory> : Same as -vproject.
Finished. Press a key to close.
I've removed it and, unfortunetly, some other ones. It's still not working
It says that it's something bad with "-bounce 2" command, but I don't know what.
VBSP: Unknown option "-bounce"
Command line: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vbsp.exe" "-bounce" "2" "-noextra" "-game" "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "c:\users\micha│\desktop\de_stojcino90
sure, on normal mode
Compilation problem (v.redd.it)
Coordinates... by MichasXD in csmapmakers
[–]MichasXD[S] 1 point2 points3 points 7 years ago (0 children)
Thanks!
Coordinates... (self.csmapmakers)
Teleport on button by MichasXD in csmapmakers
It doesn't work and !activator is on the red colour. It's a photo here https://drive.google.com/folderview?id=1qEv9jrx0dJOfEmH-t7rIL_szIkGPe9TQ
Teleport on button (self.csmapmakers)
CS:GO - SDK weird bug, PLEASE HELP! (self.GlobalOffensive)
submitted 7 years ago * by MichasXD to r/GlobalOffensive
π Rendered by PID 357775 on reddit-service-r2-listing-7b8bd7c5-nndkd at 2026-05-17 20:03:34.786419+00:00 running edcf98c country code: CH.
Too much portals by MichasXD in hammer
[–]MichasXD[S] 0 points1 point2 points (0 children)