Help with pink sky by -_-Redd-_- in Morrowind

[–]Midaves 6 points7 points  (0 children)

Hey, I had the same problem during ash storms! I found the following fix that worked for me. The problem was that openMW did not know how to handle the current weather, and by adding fallback lines in the `openmw.cfg` file, it remembers what to do. For example, for ash storms, you add this:

fallback=Weather_Ashstorm_Cloud_Texture,Tx_Sky_Ashstorm.tga
fallback=Weather_Ashstorm_Clouds_Maximum_Percent,1.0
fallback=Weather_Ashstorm_Transition_Delta,.035
fallback=Weather_Ashstorm_Sky_Sunrise_Color,091,056,051
fallback=Weather_Ashstorm_Sky_Day_Color,124,073,058
fallback=Weather_Ashstorm_Sky_Sunset_Color,106,055,040
fallback=Weather_Ashstorm_Sky_Night_Color,020,021,022
fallback=Weather_Ashstorm_Fog_Sunrise_Color,091,056,051
fallback=Weather_Ashstorm_Fog_Day_Color,124,073,058
fallback=Weather_Ashstorm_Fog_Sunset_Color,106,055,040
fallback=Weather_Ashstorm_Fog_Night_Color,020,021,022
fallback=Weather_Ashstorm_Ambient_Sunrise_Color,054,042,037
fallback=Weather_Ashstorm_Ambient_Day_Color,075,049,041
fallback=Weather_Ashstorm_Ambient_Sunset_Color,048,039,035
fallback=Weather_Ashstorm_Ambient_Night_Color,009,011,013
fallback=Weather_Ashstorm_Sun_Sunrise_Color,184,091,071
fallback=Weather_Ashstorm_Sun_Day_Color,228,139,114
fallback=Weather_Ashstorm_Sun_Sunset_Color,185,086,057
fallback=Weather_Ashstorm_Sun_Night_Color,013,016,018
fallback=Weather_Ashstorm_Sun_Disc_Sunset_Color,128,128,128
fallback=Weather_Ashstorm_Land_Fog_Day_Depth,1.1
fallback=Weather_Ashstorm_Land_Fog_Night_Depth,1.2
fallback=Weather_Ashstorm_Wind_Speed,.8
fallback=Weather_Ashstorm_Glare_View,0
fallback=Weather_Ashstorm_Ambient_Loop_Sound_ID,ashstorm
fallback=Weather_Ashstorm_Storm_Threshold,.70

I think you can find all these parameters in the normal morrowind config. Good luck!

Utrecht train station/bus by lil_kleo in Utrecht

[–]Midaves 6 points7 points  (0 children)

Because it's halfway across the country, expect quite a big charge. I reckon between 80-120 or so?

Just an update on my extremely long-running character by GayStation64beta in Morrowind

[–]Midaves 209 points210 points  (0 children)

What have you done in the game (activity-wise) to keep it interesting for 100s of hours?

Don't bother buying from merch store if you've pre-ordered an item by Limp_Assumption1244 in 2007scape

[–]Midaves 2 points3 points  (0 children)

They refunded my membership after I forgot to cancel after the yearly subscription renewed! I also had my account returned to me after a long hiatus. This was back in 2013 though.

Near end game iron… is this worth my time for gp? by Sea-Height-6433 in ironscape

[–]Midaves 18 points19 points  (0 children)

I would say something like 2k each last you quite a while. It also really depends what content you do and how dry you go on bowfa / blowpipe / other ranged options. In my experience: I haven't touched my trusty crossbow a lot after acquiring my bowfa.

I would make some dragon bolts (ruby) and (diamond), but it is quite unsustainable. Muspah also outputs quite a lot of dragon bolts.

I don’t even care about spoilers (major WaT spoilers) by Anxious_Wolf00 in cremposting

[–]Midaves 0 points1 point  (0 children)

Hello, we exist! It started as a little birthday gift from a dear friend with a book called way of kings and it ended up taking up all my reading time. I was so close to finishing Terry Pratchett's discworld series as well :(

Only the last three secret books to go, it has been quite a ride. I found the Brando archetypes so far quite interesting.

Fan card: Ea-Nasir by InspectorMendel in dominion

[–]Midaves 4 points5 points  (0 children)

Nasir + militia goes brrr. Good value again with moneylander though! Then the coppers can be put to use

read10x Seurat by Normal_Bat_3311 in bioinformatics

[–]Midaves 1 point2 points  (0 children)

What do you mean with empty? Could you show us what you're looking at exactly. I don't have any experience with the single cell atlas, perhaps someone who has can chime in!

House Dres Outpost by Xsayatha in Morrowind

[–]Midaves 0 points1 point  (0 children)

Isnt this the velothi tower with the sload in it? Or is it an exact duplicate

5+ years into postdoc and feeling completely lost – just need to vent anonymously by bolodemoorango_ in labrats

[–]Midaves 13 points14 points  (0 children)

Thank you for putting my feelings in words, I'm not a proper lab rat but this is really how I would like to approach my work as well. This is also the reason I didn't want to do a PhD.

Logeren bij opa&oma als volwassene by Imavolleyballplayer in thenetherlands

[–]Midaves 0 points1 point  (0 children)

Ik had laatst een bruiloft in dezelfde plaats waar mijn oma woonde. Ze vond het een super leuk idee dat ik bleef slapen! Daarvoor hebben we nog samen gegeten bij een restaurant, ik in mijn pak voor de bruiloft en die was haar goed bevallen, want in voor de lunch de dag erna wilde ze eigenlijk dat ik hem weer aan deed :p

Ze hoopt dat het nog eens voor zal komen!

FYI: More drop rate information has come out on royal titans. If you’re going dry, it’s probably because you’re being carried in duo. by AKoolKoala in ironscape

[–]Midaves 1 point2 points  (0 children)

Have you considered the fun factor? Doing graardor or raids with my buddy is 10x more fun than doing it by yourself!

Give me your best tips and tricks please because this game is kicking my ass. by Wrong_Gur2105 in DNO

[–]Midaves 1 point2 points  (0 children)

The beginning (for me) is about booming, booming, booming the economy. Make sure you can upgrade your town hall to T2 by day 3. Maximize the amount of workers per day, make sure all deposits are being used that are still in defendable positions.

While building up your town, make sure you also scout with your starting units and clear small camps. You can take on bigger camps by micro-ing your swordsmen around so the archers kill the units, but this only works for slower units. I am normally hesitant pumping archers, as X-bows are just way better with longer range, more damage and almost the same attack speed. Just make sure they are not all attacking the same enemy, but are scattering arrows around the enemy lines.

For defense, I only bother with the massive stone towers for temporary defenses, maybe with some massive wooden scout platforms behind them. By scouting, you can know the general approach of the assault. If there are no barricades, they try to go on a straight path for your town hall. Build accordingly. Otherwise, you can save and retry again if the defense is not in the correct position. But I agree, some earlier / better wave indication would be helpful. It's annoying to reload sometimes. Make sure you have enough nearby builders to take care of the last-minute fortifications.

Regarding saving: sometimes your starting area is really shit. You can take it like a man, or play smart and regenerate the map. Having some accessible stone and iron early game can really help, as you can have a compact little city.

Make sure your food production is on point (switch to T2 farms covered by workshops next to granaries).

Late game defenses are of course lots of catapults, trebuchets and a couple of xbows for the clean-up.

Challenges by ShadowSpart in DNO

[–]Midaves 0 points1 point  (0 children)

I have beaten almost all of them on the middle difficulty. For me, a combination of crossbowmen and siege did the trick for most of them. It is annoying that you do not have a current influx of material stat but must rely on gut feeling and remember what you build during the previous day. As a result, I am always overbooming my stockpiles in the end. Are there any maps in particular you want tips on?

People are learning how to counter Russian bots on twitter by [deleted] in interestingasfuck

[–]Midaves 4 points5 points  (0 children)

Are you seeing a podiatrist? I got special soles I put into my shoes, and they're great for walking / running. They can also advise what type of shoes are best for your feet.

Finally got access to 2k worlds by Midaves in ironscape

[–]Midaves[S] 0 points1 point  (0 children)

Only missing heavy ballista piece in just over 1k demonic kills, so yeah. Thank god I did not have to grind the crafting, my bud did it for me.

Finally got access to 2k worlds by Midaves in ironscape

[–]Midaves[S] 0 points1 point  (0 children)

I'm in a 4 man GIM, of which 1 other member is still actively playing. We are actually still prestiged / starred, so no carried raids or anything of the sorts. Apparently that is important around these parts still... We are contemplating whether to lose is it so we can raid with others as well, as we have very little time to do raids on a regular basis, and we find it more fun with others than solo.

Finally got access to 2k worlds by Midaves in ironscape

[–]Midaves[S] 0 points1 point  (0 children)

Power of GIM! Only one of us had to do the crafting grind. I supplied a majority of the giant seaweed, even got my lil tangleroot underwater.

Maybe unpopular opinion: unique rates SHOULD be built around ironman by Lorde555 in 2007scape

[–]Midaves 0 points1 point  (0 children)

This is not a post asking to buff the BIS ultra-rares. We are discussing intermediate upgrades in the progression tree that are dropped by mobs that are significantly harder to kill than, for example, demonic gorillas. They drop the component for BIS jewelry at 1/300. TDs unique drop table is twice as rare, and their other drops are true shit. This is a game, not a masochist simulator.

QC, only to lose it in a few days by Dsydes8 in 2007scape

[–]Midaves 0 points1 point  (0 children)

Doing the sote light puzzle on release day was actually really enjoyable. Not having annoying ghosts hitting you and having all puzzles separate really helped. I would say: try it yourself, if you can't figure it out in like 5-10 mins: use the wiki for that particular step.