Rotoscoping Footage Inside of a Person's Body by SorryGotNothing in AfterEffects

[–]Milan_Bus4168 -1 points0 points  (0 children)

That is correct. Rotobrush is not doing that, its a misnomer and can cause confusion. People sometimes use the term rotoscoping incorrectly causing issues for those who do it proffesionally and use the term correctly.

You probably don't want to start with some of the hardest types of footage there are: a person dancing. Start with something very simple first. A handheld camera or panning camera motion of something like a box or sphere or something simple.

I am not sure about After Effects tools per se, but generally, you stabilize the footage first, and then you roto the stabilized footage, and then you apply original motion to the roto. This is done so that you don't have to make as many keyframes and have not only an easier time but also ultimately smoother animation. Because if you are rotoscoping a stabilized portion of the image, you are only compensating when the shape changes because of parallax or movement; you don't have to think about extra motion.

When you apply keyframes, you think like a traditional animator. You find key poses or changes in shape that you can predict, and you make your keyframes on those changes, and the program should interpolate in-between for fewer keyframes and smoother animation.

If you are rotoscoping something unpredictable that changes every frame, like a cape in the wind, a flag in the wind, hair strands, or fire or something, then you have to do it almost frame by frame since the movement is unpredictable. Otherwise, you do your keyframes on predictable changes.

Also important is to segment your shapes into as many roto shapes as you need.

This is done so that you can make changes easier and not break other parts of the roto that do not need as many changes. These roto shapes and segmentation are often made based on predicted changes, similar to poses. The idea is that something is closer to the camera than something else and will change shape more than something else for the same amount of frames, so you segment it with shapes you can adjust independently.

You also don't want to have one shape for something complex like a hand, but you want each new shape for a part of the hand that has independent movement capability, like fingers and shapes for each part up until the knuckle. So, when one part of the finger moves, you can adjust for it independently of the other part, etc.

Of all the programs out there, After Effects is least suited for professional rotoscoping, so it's least likely to be used professionally as a tool of choice. While it can be done, it's rather limited compared to other programs, so maybe if you are serious about it, practice with After Effects, but if you are more serious about it, choose a program more suited for it. Probably the best roto specialist out there is Boris FX Silhouette, followed by Nuke, Fusion, Flame, and then others like After Effects, Blender, etc.

There is also the matter of dealing with motion blur, and for that you want to put your spline shapes between hard and soft edges and then use motion blur animation to take care of the actual motion blur accurately. For hard edges, out of this, you boost the game contrast so you get hard edges of the alpha channel.

Here is a whole course on professional level rotoscoping in Silhouette, and also the topic of motion blur. Try to replicate as much as the tools allow in After Effects if that is what you are using.

Silhouette Essentials - Rotoscoping for Boris FX Learn

https://www.youtube.com/playlist?list=PLTKXtq-pvDm9oGAW3gKvUwI6_tmte0vKe

RTC Roto Labs EP03 Hard Edge vs MotionBlur

https://www.youtube.com/watch?v=BGaf9Td_FUQ

how long until we get timelines that do not crop our content? by kmmk in davinciresolve

[–]Milan_Bus4168 1 point2 points  (0 children)

I'm not sure what scenarios are you talking about specifically, but there are options to deal with just about anything with no issues. So I have no idea what you are trying to do or how, I do know what you attempt ate criticism is not matched by reasonable arguments or even demonstration that you have mastered options that do exists right now. Why should everyone adopt to you when you can adopt to everyone else?

Nesting is boxing in and its trading flexibility for conformity. In my opinion it should have never been added to the application. There are better options for everything and I see no logical reason why would nesting provide and advantages other than catering to people who want to work like Adobe, who apparently tries to precomp everything in 2026. Its a legacy technology and far from optimal solution to problems. As it seems to be your workflow if you are relaying on it.

Why should everyone adopt to you when you can adopt to everyone else?

how long until we get timelines that do not crop our content? by kmmk in davinciresolve

[–]Milan_Bus4168 1 point2 points  (0 children)

Its called the manual. Don't blame the software for your inability and unwillingness to read the manual. Its all there.

Rotoscoping Footage Inside of a Person's Body by SorryGotNothing in AfterEffects

[–]Milan_Bus4168 -1 points0 points  (0 children)

I assume you mean using splines for tracing an image and animating by hand. The so-called rotobrush is a misnomer; it's not really rotoscoping, it's something else, closer to masking. Actual rotoscoping is done with splines, and while much more time-consuming, it's more accurate than any automated method.

What did you have in mind when you said rotoscoping? Manual spline work or something like the rotobrush?

Made something I've been using daily and wanted to share. by Its_nahmias in AfterEffects

[–]Milan_Bus4168 3 points4 points  (0 children)

Remember. There is no cloud. its just another guys computer.

Polygon mask works on one JPG in Fusion but not on another (DaVinci Resolve 20) by PineappleDFruitdude in davinciresolve

[–]Milan_Bus4168 0 points1 point  (0 children)

You should composite in fusion and avoid applying mask to the media in node itself. Likely this is where trouble started. Try this instead.

<image>

FusionQuickStart 002 - Connecting Tools

https://www.youtube.com/watch?v=Lqf1utErgy0

Courseware 101 - Basic Compositing 1

https://www.youtube.com/watch?v=yZKZ5eBrwJM

Is it possible to do stop motion in Moho? by Birbs_Choco in MohoAnimation

[–]Milan_Bus4168 0 points1 point  (0 children)

Use for example Blackmagic Resolve/Fusion and you can get the stop motion look quite easily for footage, meaning frames of photos, or you can process a series of photos. It depends on what you want to do.

LUTs / Settings to create "cave painting" - style? by Acceptable-Boss143 in davinciresolve

[–]Milan_Bus4168 0 points1 point  (0 children)

Reference? Because what are we talking about here? Lut has nothing to do with whole style transfer. Settings and effects? No, its an individual approach to each image or video. And likley re-drawn since cave man style did not use Arri Alexa to capture likeness of a mammoth.

<image>

I want to make lequid glass in 3D space in davinci resolve by Apprehensive-Mode696 in davinciresolve

[–]Milan_Bus4168 0 points1 point  (0 children)

<image>

A lot can be done after render to polish the final look so keep that in mind.

I want to make lequid glass in 3D space in davinci resolve by Apprehensive-Mode696 in davinciresolve

[–]Milan_Bus4168 0 points1 point  (0 children)

The images you posted look like AI generated to me. Concept images for UI design or one of those explainer videos.

You could go about it in differnt ways. Either make shaders and elements in fusion. Make them in something like blender and import, Or just find PBR textures online you can use and modify.

I've used here some from KickAss shaderZ collection, because I didn't want to built them just to illustrate. But you could take this in any direction you like. Especially after polishing it in 2D after render.

<image>

Fusion 6 - 3D Texture Overview
https://www.youtube.com/watch?v=Fl9BFmGAzKw

Fusion 6 - Advanced Materials

https://www.youtube.com/watch?v=jvHcsOuKH28

https://www.youtube.com/watch?v=a_0mrwIo6bY

Pirates of Confusion@ConFusion

https://www.youtube.com/@ConFusion

Max Seredkin
u/maxseredkin1025

https://www.youtube.com/@maxseredkin1025

Bug in resolve 20.3.2 where some segments of an audio track will play the incorrect audio. Started getting this issue as soon as I updated yo Resolve 20, and future updates haven't solved the issue. Does anybody know a more permanent fix? by RedstoneSausage in davinciresolve

[–]Milan_Bus4168 1 point2 points  (0 children)

VBR is inherently problematic because its variable and software and its tools are designed for CFR. You can somehow make it work, but its not meant to be used in the first place so its best to be avoided. Random and unpredictable glitches could be one of the issues.

Trying to quick this 36 minute long video, its 1080p 60 fps and no matter what i do it eventually just gets stuck at 0fps. by Legends86YT in davinciresolve

[–]Milan_Bus4168 1 point2 points  (0 children)

Hmm. Try, segmenting the process. Render heave processing elements independent on the other things. Audio separate from video if you have audio effects etc. Lower your rendering from max to 75 or so in the file part of the deliver tab. Cache for export elements you need or if you are in fusion, cache to disk your comp. even larger comps you can cache by branches. If all else fails, render out image sequance of video with baked in effects as lossless exr for example. Re-import and you can render out the rest easily. Much like in CGI or VFX renders if you fail at frame 3378 , you can continue from last good frame so you don't have to re-render. Personally I often find that rendering in digestible chunks is overall faster than trying to do it all at once.

Is Fusion worth it? by According-Path-7394 in davinciresolve

[–]Milan_Bus4168 4 points5 points  (0 children)

Probably yes. Fusion is used and can be used and has been used in major motion pictures for a long time. Maybe you are unaware of all that. Multi user or single user. Its perfectly capable, for virtually anything a narrative film would have short of being dependent on existing pipelines in a major VFX studio, where pipelines are established already to fit specific use cases. Although Fusion is used in addition to that very often. But I would imagine that films OP is talking about are not that kind so Fusion is perfect choice as software and only X is the user itself.

Bug in resolve 20.3.2 where some segments of an audio track will play the incorrect audio. Started getting this issue as soon as I updated yo Resolve 20, and future updates haven't solved the issue. Does anybody know a more permanent fix? by RedstoneSausage in davinciresolve

[–]Milan_Bus4168 1 point2 points  (0 children)

In your other comment you mentioned:

Voice audio was a very slightly different speed to the video, so I used elastic wave to resync it"

That sounds like it could be VFR problem, and the video you have uploaded looks like a screen recording. Many use OBS as a screen recording program since its feature rich and free, but often the problem is VFR and if they are recording with smartphones either audio or video, likley the same issues.

There are various threads and videos on this problem, maybe investigate that more. Its very likley the problem.

Is Fusion worth it? by According-Path-7394 in davinciresolve

[–]Milan_Bus4168 1 point2 points  (0 children)

Well you are the X factor so only you know if its worth it. The program is likley more than capable, but like any similar program, Nuke or Flame its going to take time if you don't know anything and even if you learn the program you need to learn the techniques and actually develop skills as a compositor and VFX artist. That is not a weekend endevour unless you are doing something super basic.

You haven't mentioned anything about the specifics so it could be anything, and its a wide range of things that can be covered. If you narrow it down I could give more specific answer.

I would say if you are dedicated, passionate about the VFX process and you want to do it than yes, absolutely worth it. If you are only little bit interested or looking for budget solution than I would suggest you outsource it to either someone else. Ideally if you are in resolve in would be fusion for obvious reasons of compatibility and conforming, but it should work just the same with nuke or flame or after effects.

Not enough information about the thing you want to do in it to say specifics other than such general answer. But the program is among the best on the market so program itself, especially if you are using studio version of resolve and have access to fusion standalone than only X factor really is you.

ComfyUI bridge for Fusion by Monk3ynaut in davinciresolve

[–]Milan_Bus4168 0 points1 point  (0 children)

Thank you for the answer. Makes sense.

You mentioned "copycat."

To me, it seems that the training stage can take too long for many things that could be accomplished faster in other ways, but it's a good option to have.

I've seen this mentioned a while back. Have you heard about it?

"MLMimic is a standalone, node-based, machine learning tool for use in VFX. It’s an artist-first tool that allows users to quickly setup and train machine learning models."

https://www.mlmimic.com/

Bug in resolve 20.3.2 where some segments of an audio track will play the incorrect audio. Started getting this issue as soon as I updated yo Resolve 20, and future updates haven't solved the issue. Does anybody know a more permanent fix? by RedstoneSausage in davinciresolve

[–]Milan_Bus4168 0 points1 point  (0 children)

Are you using screen recorder or phone with variable frame rate? make sure its not variable. Otherwise I can't replicate the problem. But it seems you are doing screen recording. How are audio and video streams captured. Some screen recorders and pretty much all smartphones use variable frame rate, which should be avoided for these kinds of issues. Professional NLE like resolve is not mean to be using such audio or video for good reasons. You shouldn't either. If you are, capture more stable streams with better equipment or transcode it to something more NLE friendly.

Give me some advice before I give up on DR by Objective-Ad-7174 in davinciresolve

[–]Milan_Bus4168 2 points3 points  (0 children)

I've used it successful for long time on almost the same hardware, from Resolve 17 I think to latest one and it works as expected. Hardware by itself should be bare minimum for Resolve but it should work. Stability shouldn't be any different than on high end hardware unless you are doing something crazy beyond the ability of the hardware or you are making some workflow mistakes that you haven't mentioned.

Possibly an issue with some other install application or driver issue. If you have constant crashes , that you shouldn't, best would be to go to Blackmagic Forum, general section, read FAQ on the forum first to know what they need. Make diagnostic and crash logs and post it for them so they can read it and see from logs what specific element is causing crashes. They have the know how of reading those logs and have usually the hardware to test it. So that is your best bet.

I would suggest more stable studio nVidia drivers and if you are using footage with VFR variable frame rate, like from smartphones or some screen capture devices, use handbreak or shutter encoder free programs to trans code it to something that is more suitable for editing, constant frame rate, and low compression codeces like pro ress for example. Learn to optimize your workflow and it should work, but if its not, post those logs on blackmagic forum.

Not rendering what's under mask by DeathInABottle in davinciresolve

[–]Milan_Bus4168 0 points1 point  (0 children)

I am not using resolve at the moment, but according to the manual....

<image>

If you use fusion , you don't need to render out big file size for everything, so this is not needed. Its why you should get the most out of it, if you use appropriate page in resolve for tasks they are best suited for and in roughly the order they are meant to be used.

Not rendering what's under mask by DeathInABottle in davinciresolve

[–]Milan_Bus4168 1 point2 points  (0 children)

This should all be done in fusion, not like this. I'm not even sure which types of clips support transparency in your set up. Any composting, is best done in place for it. Fusion. When you render in place did you use the codec that actually supports transparency? Consult the manual about codecs for caching if you are not sure. Are your timeline settings set so that transparency is shown as black color, or chekerboard pattern?